升级站

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< Upgrade Station
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MvM Upgrade Station.png
当一个人被机器人杀死后,只会变成一滩无助的鲜血、肉块以及眼球的组合物,而你没法用这些买到什么。但是,如果机器人被杀死了,它会掉下一箩筐的钱,在每次进攻的间隙,你可以用这些钱在升级站购买武器、物品以及能力升级。

升级站(Upgrade Station),是曼恩 vs. 机器模式中的一项特殊地图物件;玩家们可以在那里购买武器升级、增加自身属性以及补充增益效果。玩家可以在游戏进行的任何时候前往升级站进行升级,升级时需要花费在游戏中收集到的金钱。每个项目的升级花费不变,即不会随着等级的增加而增加花费,玩家可以在一次升级中为某个或多个属性提升一级或多级,通过属性旁边的 + 以及 - 按键可以调整自己所需要购买的升级数目。

在每个人物第一回合开始前的准备阶段中,如果玩家已购买的升级是可以重置的。但是,当游戏进入下一个回合后,所有已购买的升级均不能再进行重置。如果玩家为某个兵种进行过升级,那么在兵种选择菜单中,该兵种的人物图标旁就会出现这个图标(MvM Class upgraded.png)。武器所进行的升级只会在所该武器上出现,如果升级的武器为多兵种通用武器(例如霰弹枪),那么其能力在更换使用兵种后依然存在,只要装备的武器为升级过的那把武器即可。如果更换升级过的武器,那么与该武器相关的所有升级属性均会消失,但只要重新装备该武器,所有升级属性又会恢复。断线的玩家在重新连接服务器后,其金钱量以及之前所升级的能力均会得到保留。

如果当前回合失败(非第一回合),那么游戏就会重置回该回合开始前的准备阶段,而且金钱与所升级的能力也会重置,这样就给与了玩家尝试不同升级方案与战术策略的机会。与之前相同,若确认的升级购买后,所花费的近金钱无法退回。

由于基地中没有补给柜,在升级站购买了升级后,人物的生命值与弹药量都会恢复。但如果是在回合进行过程中购买了升级,那么玩家的生命值和弹药则不会恢复。

升级界面

MvM Upgrade UI.png

如果要使用升级站,只需要靠近它即可。默认情况下,第一个所看到的升级界面是主武器的升级界面。如果玩家身上的金钱不足以购买某项升级,那么该升级的图标则会变暗。玩家可以随时取消已选定但还没有确认购买的升级,只要从升级站走开即可。


兵种升级

武器升级

主武器

副武器

近战武器

其他升级

电子工兵

建筑物

以下升级只适用于工程师

增益水壶效果

以下升级可供任何在其动作栏中装备了增益水壶机器水壶“不放爆击就捣蛋”水壶的兵种进行使用。水壶只能填充 1 种增益类型,最多可以填充 3 次。

注意,有些武器不能进行升级,这些武器为:

相关成就

Mvm navicon.png 曼恩 vs. 机器成就

高效运行
高效运行
将某一兵种的全部伤害抗性升到满级


系统升级
系统升级
将主武器的各项升级升满。


弹药扩充
弹药扩充
在游戏中,使用增益水壶的“装填弹药”能力来为弹药耗尽的武器恢复弹药。


机器幽灵
机器幽灵
使用水壶的“返回重生点”功能返回基地,并在其后的 5 秒内摧毁一个炸弹携带者。


爆击恐惧
爆击恐惧
使用水壶提供的“爆击加成”摧毁一个巨型机器人


德国技术
德国技术
使用水壶提供的“Ubercharge 加成”摧毁 15 个机器人


未删除
未删除
在你原先的步哨枪被摧毁后的 3 秒内,使用水壶的“建筑瞬间升级加成”来建造一挺新步哨。
机器人会做梦吗?
机器人会做梦吗?
在一回合内,用侦察兵睡魔棒球为 15 个机器人打上死亡标记。


越战越勇
越战越勇
机枪手积攒的怒气效果击退一个将要投放炸弹的机器人。


勇气的分享
勇气的分享
作为医生,在一回合内分享水壶效果 5 次。


苦难壁垒
苦难壁垒
在一次生命中,作为医生,使用护盾格挡 5000 点伤害。


冲洗机器
冲洗机器
购买火箭专家升级之后,一发火箭摧毁 5 个机器人。


先晕后拆
先晕后拆
购买火箭专家升级之后,击晕 50 个机器人。

更新历史

2012年8月15日补丁曼恩 vs. 机器更新
  • 增加了曼恩 vs. 机器模式。

2012年8月17日补丁

  • 修复了一个与升级界面有关的客户端崩溃问题。
  • 修复了在升级界面中看到错误的升级选项的问题。
  • 用以表示已升级的绿色扳手图标不再显示数字。

2012年8月23日补丁

  • 修复了金属恢复升级项中所显示的是百分比而不是数值的错误。

2012年9月4日补丁

  • 修复了在切换兵种后,购买或出售增益效果时金钱显示栏所出现的显示问题。
  • 修复了狙击步枪在盲打后再使用瞄准镜时,其已购买的装弹速度升级效果无效的错误。

2012年9月21日补丁

  • 为十字军之弩增加了攻击穿透性升级选项。
  • 修复了医疗枪的超量治疗维持时间延长的升级会导致超量治疗效果的消退速度不减反增的错误。
  • 修复了爆破手的盾牌类武器在回合重启后没有保留先前的升级的错误。

2012年9月27日补丁

  • 修复了一个导致玩家一次只能在升级站购买一个升级的错误。

2012年10月9日补丁

  • 平衡性修改:
    • 爆炸爆头:爆头产生爆炸。
      • 其伤害值现在150点,无论升级程度如何。
      • 只要蓄能够一格就能造成爆炸爆头伤害。
      • 增加了减速效果,效果与等级相关(减慢50%-80%的移动速度,持续2-4 秒)。
      • 作用范围依然与等级相关(未作修改)。
    • 死亡标记的对巨型机器人的作用时效从15秒修改为7秒。
    • 将“物品冷却速度增加”有关的升级的效果从“每级加快20%,最高加快80%”修改为“每级加快15%,最高加快60%”。

2013年7月10日补丁

  • 在MVM中,当机器人被狙击手的爆头或使用“爆头产生爆炸”升级杀死时,它们会掉落原本会自动消失的红色金钱,但这些金钱最终会自动被收集起来。

2013年8月27日补丁

  • 修复了曼恩 vs. 机器中一个影响医疗枪的“分享水壶”升级正常运行的问题。

2013年10月29日补丁

  • 现在在曼恩 vs. 机器模式中检视玩家(默认按键:F)时会显示出该玩家的升级情况。

2013年11月21日补丁(双城之战更新

  • 玩家可以通过在游戏中收集金钱来获得“取消升级并退款”金钱。
    • The amount required is listed in the scoreboard, and varies per-mission
    • Any money collected – whether winning or losing – will count toward earning a credit
    • To redeem, visit an Upgrades station and click the "Refund Upgrades" button
    • Any money spent on buy-backs and Canteen charges will not be refunded
  • Medic
    • Projectile Shield Upgrade
      • Build Energy by healing teammates, reviving and preventing damage via Invuln ÜberCharge.
      • Press ATTACK3 to activate when Energy meter is full (mouse3 by default)
      • While active:
        • Blocks all enemy projectiles
        • Damages enemies on touch
    • Mad Milk Syringes Upgrade
      • Syringe Gun needles apply Mad Milk (heal-on-hit for teammates) on contact
    • Healing Mastery Upgrade (previously two separate upgrades)
      • +25% heal rate per point
      • +25% revive rate per point
      • +25% self-regen rate per point
    • Overheal Expert Upgrade (previously two separate upgrades)
      • +25% more overheal per point
      • +50% duration per point
    • Canteen Specialist Upgrade
      • Shares canteen charge effects with heal target
      • +1 second charge duration per point
      • -10 canteen charge price per point
  • Soldier
    • Rocket Specialist Upgrade
      • +15% rocket speed per point
      • On direct hits
        • Stuns target (duration increases per point)
        • +15% increased blast radius per point
        • No range-based falloff damage
  • Heavy
    • Attack Projectiles Upgrade
      • Now has two levels
        • Level one is less effective than before
        • Level two is more effective than level one used to be
      • Price reduced from 600 to 400 per point
    • Rage Pushback upgrade activation moved to ATTACK3 (mouse3 by default)
  • Lowered the cost of the Bullet and Blast Resistance upgrades from 350 to 300
  • Added Demoman upgrade: -30% Push Force on wearer

2013年11月22日补丁

  • 修复了一个与使用能量护盾盾攻击坦克有关的服务器崩溃。
  • 修复了生命值恢复这一MVM升级项的字符串 % 的显示错误。

2013年12月6日补丁

  • 修复了在任务中途加入的玩家不会获得升级退款金钱(如果是团队所获得的话)的问题。
  • 修复了一个可以让玩家购买超出预期的武器升级的漏洞。

2014年1月9日补丁

  • 修复了曼恩 vs. 机器中的购买升级相关的漏洞。

2014年2月7日补丁

  • 修复了一个可以让玩家购买/出售水壶专家升级,以获得比他们最初所花费的更多的钱的漏洞。
  • 修复了一个会导致玩家没有获得他们应该得到的退还升级的金钱。
  • 修复了在该回合结束后获得升级退还金钱的情况下,用户界面无法正确更新的问题。
  • 修复了当一个奇异物品的计数器计数增加时会关闭MVM升级菜单的问题。

2014年2月19日补丁

  • 修复了在曼恩 vs. 机器中重试/重新连接后与升级相关的错误。

2014年3月5日补丁

  • 修复了曼恩 vs. 机器中与免费购买升级相关的漏洞。

2014年5月15日补丁

  • 修复了工程师可以在曼恩 vs. 机器模式中购买了一次性步哨枪升级项并将其建造好后,可以在不拆毁一次性步哨枪的情况下退还升级费用的问题。

2014年6月20日补丁

  • 更新了极限降落伞,以防止玩家在曼恩 vs. 机器模式中购买到不可用的升级项。

2017年10月27日补丁

  • 移除了龙之怒焰的“冷却速度提升”升级项。
  • 修复了龙之怒焰遗漏的“提升压缩空气击退力”升级项。

2022年7月7日补丁

  • 修复了疫苗注射枪的ÜberCharge的充能速度和时长升级没有效果的问题。

2023年7月12日补丁 #1(2023 夏季更新

  • 修复了曼恩 vs. 机器的升级界面在收到匹配排队邀请后关闭的问题。

未使用内容

  • There are many additional sound files for Projectile Shield upgrade; they are referred to in the game files as "prefix_burn_suffix". Those probably would be used when multiple projectiles have been protected by the Projectile Shield. There is also another unused sound that would be used if the user retracted the shield after switching weapons.
  • Inside the game files, there are 3 upgrades to be found that are not currently in the game; They include a radius of Sentry Gun upgrade, regeneration of a percent of a mercenary's max ammo every 5 seconds upgrade, and gaining more credits through an additively stacking percent multiplier upgrade.
  • There is an unused song in the game's files that would possibly be played while the player used an Upgrade Station.

漏洞

  • Changing a weapon via loadout screen before walking up to the upgrade station, then buying a single upgrade, prevents buying (most) upgrades that cannot normally be bought on the new weapon. For example, having the Air Strike equipped, switching to the Cow Mangler, buying a movement speed upgrade, and then buying ammo capacity in the Air Strike tab does not take credits away from the player's balance and does not apply the ammo upgrade to the Cow Mangler since it cannot be normally bought that. Purchasing an upgrade in the original item, such as a damage upgrade on the Air Strike, the money is taken away and the player does not get the damage upgrade on their Cow Mangler, however any future upgrades in the Air Strike tab apply to the Cow Mangler if they can normally be bought. The first upgrade bought cannot be refunded if the player is not on wave 1.
    • There are select weapons that have "ghost upgrades" that can be purchased using this bug. The most commonly abused and useful one of these is being able to buy a firing speed upgrade on the Soda Popper.
  • Occasionally, when on the Canteen charges page, clicking once on any upgrade's + sign gives the player two charges for the Canteen, at the same cost of purchasing one charge twice, though only one circle fills. The player ends up with those two charges upon clicking "accept", and the interface returns to the correct number of circles filled the next time the player goes to the station.
  • Players will be kicked out of the Upgrade Station menu due to various game coordinator updates. Upgrades purchased since opening the menu will usually be refunded, however they will sometimes be purchased normally and will require a full refund in order to remove (if the mission is no longer on the first wave). Game coordinator updates include:
    • Any inventory update. This is most commonly experienced when receiving new items, having items traded away, or having a Strange item counter increase, such as the Soul Gargoyle's Souls Collected part or a PDA's Teammates Teleported part.
    • Any lobby update. Primarily caused from players disconnecting or connecting.
  • The second firing speed upgrade for every Minigun (except Tomislav) has no effect; also due to the firing rate being tick based, the indicated percentage is wrong, the first/second upgrade increases firing speed by 14%, third by 29% and fourth by 43%. For the Tomislav, the first firing speed does not work, and the second tick increases the rate by 13%, 25% for the third upgrade, and 38% for the fourth upgrade.[1]
    • Sentry Guns do not benefit from the second or third upgrades of firing speed in a normal server; however, if the server's simulation tick timing is slightly off, then the first tick does not work and the second tick is required to gain any benefit. Using hitsounds is the best way to judge if the first tick actually worked since it is impossible to know if the server tick is off. A crit canteen always gives the player the fastest firing speed possible regardless of how many ticks are purchased or if it is wrangled.[2]
  • Inspecting another player, walking up to the Upgrade Station, and hitting cancel results in showing the player an upgrade screen for the other player. The only buttons that can be pressed are cancel and refund, which refund your upgrades.
  • Buying "+2s Crits On Kill" and/or "+25% Damage" upgrades on the Half-Zatoichi as a Demoman can carry over when the player switches to Soldier with the same weapon equipped, despite Soldier being unable to buy Crits On Kill nor Damage upgrades.

细枝末节

  • There are several items visible inside the Upgrade Station, the most notable being one of the many scrapped weapons used for the scrapped grenade slot, which are the Bear Trap and the Frag Grenade.
  • The texture for the Upgrade Station contains a hidden note in the top left corner, which cannot be seen in-game, which reads:
 "WEAPONS OF THE DAY: GRENADES
  FREE AMMO REFILL WITH PURCHASE
HAVE A NICE DAY. DON'T DIE, OR, WELL, DO DIE... WHATEVER. JUST DON'T GET BLOOD ON MY FLOOR."

画廊

参考内容

  1. Graph explaining Minigun firerates.
  2. Graph explaining Sentry Gun firing rate.

另见

外部链接