Escape Plan

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Revision as of 10:52, 28 June 2012 by Awakening (talk | contribs) (Fixed strange variant stats)
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"The Escape Plan" is a melee weapon for the Soldier. It is a weathered and well-used pickaxe.

Once this weapon is equipped, it has the unique ability to increase the movement speed of the player as their health is diminished. Consequently, the weapon blocks healing from all Medic weapons when it is being used in game. Players wielding it are also unable to call for Medics. Its critical hit animation is a backhanded swing, striking the enemy with the sharp end of the weapon.

The Escape Plan was originally added to the Team Fortress 2 Beta as the Beta Split Equalizer 1, and was consequently added to the game in the June 27, 2012 Patch.

Speed

Escape Plan speed and comparisons
Main article: Speed

Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 units per second — the speed of the Spy, Sniper, Engineer and Pyro — whilst the Scout moves at 400 units per second, 33% above the standard movement speed.

Health range Speed (units per second) Relative speed increase Notes
300-161 240 0%
160-121 264 10%
120-81 288 20% Faster than Demoman
80-41 336 40% Faster than Medic
40-1 384 60% 96% as fast as Scout


Crafting

See also: Crafting

Blueprint

Scrap Metal Disciplinary Action Escape Plan
Item icon Scrap Metal.png + Item icon Disciplinary Action.png = Item icon Escape Plan.png

Strange variant


Related achievements

Update history

June 27, 2012 Patch (Pyromania Update)

  • The Escape Plan was separated from the Equalizer and was added to the game

Gallery

See also