Eureka Effect
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“ | It fixes, it dents craniums, it's the wonder tool of the century!
— Wrenchmotron 600 publicity blurb
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The Eureka Effect is a melee weapon for the Engineer.
Engineers using this wrench are unable to haul buildings. Instead, using alt-fire they will teleport directly to their active respawn room. Using the alt-fire ability of this wrench will make the Engineer perform a taunt, followed by an immediate teleport to the team respawn room. The taunt is approximately two seconds long, and is characterized by the Engineer striking his wrench in the air while being shocked.
Damage and function times
See also: Damage
Identical to: Wrench
[collapse]Damage and function times | ||
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Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Damage repaired per hit | 105 | |
Upgrade amount per hit | 25 | |
Metal cost per repairing hit | 1 + damage / 5 | |
Metal cost for reloading ammo | 1 / bullet 2 / rocket salvo | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
Dr. Grordbort's Brainiac Pack | |
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Effect |
No effect |
Trivia
- The weapon's alt-fire ability bears resemblance to the instant teleport, a scrapped secondary weapon which would teleport the Enginner to his Teleporter exit.
- The name is derived from the term Template:W, any sudden unexpected discovery, or the sudden realization of the solution to a problem.
- This weapon is called the Wrenchmotron 600 on the Dr. Grordbort's website. The Eureka Effect is listed as an "electrifying taunt" there.[1]
Bugs
- The MOUSE2 pickup symbol when standing next to one of your buildings doesn't disappear when holding this weapon.
References
See also
[expand]Weapons |
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