Escape Plan
“ | If you know what's good for ya, you will run!
Click to listen
— The Soldier on the correct usage of the Escape Plan
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The Escape Plan is a melee weapon for the Soldier. It is a weathered and well-used pickaxe.
Once this weapon is equipped, it has the unique ability to increase the movement speed of the player as their health is diminished. However, the player receives 90% less healing from all Medic weapons while it is being wielded (healing from health kits and Dispensers is unaffected). While this weapon is deployed, players are marked for death, and remain so for 1 second after holstering.
Its Critical hit animation is a backhanded swing, striking the enemy with the pick end of the weapon.
Taunting with the Escape Plan out results in the Grenade kill taunt. A variation of the taunt is available to players who equip the Lumbricus Lid.
The Escape Plan was originally added to the Team Fortress 2 Beta as the Beta Split Equalizer 1, and was consequently added to the game in the June 27, 2012 Patch.
The Escape Plan is automatically given to any player who owned an Equalizer prior to the June 27, 2012 Patch, with the same quality as the aforementioned Equalizer. In addition, if the Equalizer was customized with a Name Tag or Description Tag, the Escape Plan inherits that customization.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Speed
Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 Hammer units (Hu) per second—the speed of the Sniper, Engineer, and Pyro—whilst the Scout moves at 400 units per second, 33% above the standard movement speed.
Health range | Speed (Hu/s) |
Relative speed increase |
Notes |
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330–161 | 240 | 0% | No speed increase |
160–121 | 264 | 10% | Slight increase in speed |
120–81 | 288 | 20% | Faster than the Demoman |
80–41 | 336 | 40% | Faster than the Medic |
40–1 | 384 | 60% | 96% as fast as Scout |
Healing
Healing sources | Healing rate | ||||
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In combat | Out of combat | ||||
While Equalizer or Escape Plan is not being used | While Equalizer or Escape Plan is being used | While Equalizer or Escape Plan is not being used | While Equalizer or Escape Plan is being used | ||
Crusader's Crossbow | Point blank | 75 | 8 | 75 | 8 |
Medium range | 113 | 11 | 113 | 11 | |
Long range | 150 | 15 | 150 | 15 | |
Medi Gun / Kritzkrieg | 24 / s | 2.4 / s | 72 / s | 7.2 / s | |
Quick-Fix | Healing | 33.6 / s | 3.4 / s | 100.8 / s | 10.1 / s |
ÜberCharge | 100.8 / s | 10.1 / s | 302.4 / s | 30.2 / s | |
Vaccinator | Healing | 24 / s | 2.4 / s | 72 / s | 7.2 / s |
Overheal | 8 / s | 0.8 / s | 24 / s | 2.4 / s | |
Amputator | 105 / 4 ticks | 11 / 4 ticks | 315 / 4 ticks | 32 / 4 ticks |
Demonstration
Crafting
Blueprint
Scrap Metal | Disciplinary Action | Escape Plan | ||
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Class Token - Soldier | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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Strange variant
[expand]Strange variant information |
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Related achievements
Soldier
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Update history
- The Escape Plan was separated from the Equalizer and was added to the game.
- All owners of the Equalizer will be automatically granted the Escape Plan.
- Fixed not seeing team colors on the sleeves for the Equalizer and the Escape Plan.
- Fixed the Escape Plan allowing Medic calls.
- [Undocumented] Fixed the Escape Plan appearing like the Equalizer on BLU team.
- Fixed Strange Escape Plans not counting kills.
- Fixed the Escape Plan not using the same taunt as the Equalizer.
- Changed attribute:
- Players receive the Marked-For-Death effect after deploying, and for a short period after holstering.
- Fixed the Crusader's Crossbow healing teammates with the Equalizer or the Escape Plan deployed.
- Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
- [Undocumented] Added Collector's quality.
- Fixed Medics seeing the incorrect string when trying to heal a target with the Escape Plan equipped.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Changed attribute:
- Changed no healing penalty to 90% less healing from Medics while active.
[Unknown Date]
- The Escape Plan has been removed from store.
[Unknown Date]
- The Escape Plan has been re-added to the store.
[Unknown Date]
- The Escape Plan has been removed from store.
[Unknown Date]
- The Escape Plan has been re-added to the store.
Gallery
See also
[expand]Weapons |
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