Difference between revisions of "Ap-Sap"
m (Auto: EnforceCapitalization(Ap-Sap) (Review RC#2291202)) |
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| item-kind = Sapper | | item-kind = Sapper | ||
| level = 1-100 | | level = 1-100 | ||
− | | item-description = Mann Co., | + | | item-description = Mann Co. got a great deal from a nice lady in an abandoned science facility on a warehouse full of slightly used, possibly mildly defective sappers. Unlike our other sappers, the Ap-Sap is sentient, and will provide hours of lively, one-sided conversation while you're trying to work. |
+ | }} | ||
[[File:Ap-Sap Sentry Silhouette.png|thumb|300px|right|The silhouette shows that the Ap-Sap can be applied to the building. Note that the eye widens.]] | [[File:Ap-Sap Sentry Silhouette.png|thumb|300px|right|The silhouette shows that the Ap-Sap can be applied to the building. Note that the eye widens.]] | ||
− | [[File:Ap-Sap Sentry Sapping.png|thumb|300px|right| level 1 | + | [[File:Ap-Sap Sentry Sapping.png|thumb|300px|right|A level 1 Sentry being sapped.]] |
+ | |||
+ | {{Quotation|'''Wheatley''' on successful sapping|There you go. Once again, expertly hacked. Quite technical.|sound=Wheatley_sapper_hacked26.wav}} | ||
+ | |||
+ | The '''Ap-Sap''' is a [[Promotional items|promotional]] [[Weapons#spybuilding|building weapon]] for the [[Spy]]. It is a flattened [[portal:Wheatley|Wheatley]] core with a [[Self-illumination|glowing]] blue eye, that has [[Wheatley responses|voice lines]] which are activated upon certain circumstances such as deploying a Sapper, death, and more. The eyelid of the Ap-Sap moves as it talks and widens when in range of a sappable building. | ||
− | + | This weapon functions identically to the [[Sapper]]. | |
− | |||
− | + | The Ap-Sap is awarded in [[Genuine]] quality to players who opened a [[What's in the Portal 2 Soundtrack Box?]], which was included via promo code with the ''Portal 2: Songs to Test By'' CD. | |
− | == | + | == Damage and function times == |
{{Damage table | {{Damage table | ||
− | | | + | | identical = [[Sapper]] |
− | | | + | | damage = yes |
− | | | + | | base = 25 / s |
− | | | + | | function times = yes |
− | | | + | | building destroy time = <div style="float:left">{{tooltip|Level 1|Level 1 buildings (150 health)}}:</div> 6.00 s<br/><div style="float:left">{{tooltip|Level 2|Level 2 buildings (180 health)}}:</div> 7.20 s<br/><div style="float:left">{{tooltip|Level 3|Level 3 buildings (216 health)}}:</div> 8.64 s<br/><div style="float:left">{{tooltip|Mini-Sentry|Combat Mini-Sentry Gun (100 health)}}:</div> 4.00 s |
| recharge = <div style="float:left">{{tooltip|Normal|In game modes other than Mann vs. Machine}}:</div> N/A<br><div style="float:left">{{tooltip|MvM|In Mann vs. Machine only}}:</div> 15 s | | recharge = <div style="float:left">{{tooltip|Normal|In game modes other than Mann vs. Machine}}:</div> N/A<br><div style="float:left">{{tooltip|MvM|In Mann vs. Machine only}}:</div> 15 s | ||
}} | }} | ||
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | == | + | == Related achievements == |
==={{Class link|Pyro}}=== | ==={{Class link|Pyro}}=== | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Pyro| | + | | 1 = {{Show achievement|Pyro|Firewall}} |
}} | }} | ||
==={{Class link|Demoman}}=== | ==={{Class link|Demoman}}=== | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Demoman| | + | | 1 = {{Show achievement|Demoman|Spynal Tap}} |
}} | }} | ||
==={{Class link|Engineer}}=== | ==={{Class link|Engineer}}=== | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Engineer| | + | | 1 = {{Show achievement|Engineer|Fistful of Sappers}} |
− | {{Show achievement|Engineer| | + | {{Show achievement|Engineer|Get Along!}} |
− | | 2 = {{Show achievement|Engineer| | + | | 2 = {{Show achievement|Engineer|Quick Draw}} |
}} | }} | ||
==={{Class link|Spy}}=== | ==={{Class link|Spy}}=== | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Spy| | + | | 1 = {{Show achievement|Spy|Joint Operation}} |
− | {{Show achievement|Spy| | + | {{Show achievement|Spy|Sap Auteur}} |
− | | 2 = {{Show achievement|Spy| | + | | 2 = {{Show achievement|Spy|Sapsucker}} |
− | {{Show achievement|Spy| | + | {{Show achievement|Spy|The Man with the Broken Guns}} |
}} | }} | ||
=== [[File:Mvm navicon.png|20px|link=Mann vs. Machievements]] [[Mann vs. Machievements]] === | === [[File:Mvm navicon.png|20px|link=Mann vs. Machievements]] [[Mann vs. Machievements]] === | ||
{{Achievement table | {{Achievement table | ||
− | | 1 = {{Show achievement|Mann vs. Machievements| | + | | 1 = {{Show achievement|Mann vs. Machievements|Sly Voltage}} |
}} | }} | ||
− | == | + | == Update history == |
− | '''{{ | + | '''{{Patch name|3|12|2013}}''' |
− | * | + | * The Ap-Sap was added to the game. |
− | '''{{ | + | '''{{Patch name|3|19|2013}}''' |
− | * Spy | + | * Fixed the Spy not holding Sappers correctly in third person. |
− | '''{{ | + | '''{{Patch name|4|23|2013}}''' |
− | * | + | * Updated the Ap-Sap so it can be [[Gift Wrap|gift-wrapped]] and have custom [[Name Tag|names]]/[[Description Tag|descriptions]] applied to it. |
− | * {{Undocumented}} Ap-Sap [[Mann Co. Store]] | + | * {{Undocumented}} Added the Ap-Sap to the [[Mann Co. Store]]. |
− | '''{{ | + | '''{{Patch name|4|29|2015}}''' |
− | * Ap-Sap | + | * Fixed the Ap-Sap causing stuttering on dedicated servers. |
− | '''{{ | + | '''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]]) |
− | * Spy | + | * Decreased the damage penalty on Sentry Guns sapped by the Spy from -66% to -33% (i.e. shooting a Sentry the Spy sapped with a Revolver is now more effective). |
− | == | + | == Bugs == |
− | *'' ' | + | * The attribute '''Place on enemy buildings to disable and slowly drain away its health. Placing a Sapper does not remove your disguise''' is missing. |
− | * Ap-Sap | + | * There are no [[gibs]] when the Ap-Sap is removed from a building. |
− | * | + | * Upon a feigned death with the Dead Ringer, neither a model is dropped nor a death response is heard by the user or other players. |
− | * | + | * When an Engineer removes this Sapper from a building, the Ap-Sap may respond as if the building was successfully sapped. |
− | * Ap-Sap | + | * The Ap-Sap does not glow when [[Critical hits#Crit boost|crit-boosted]]. |
− | * [[Mann vs. Machine]] | + | * In [[Mann vs. Machine]], after sapping a robot, the Ap-Sap will repeatedly continue to say [[Wheatley responses#Sapping-related responses|hacking voice lines]], once it has recharged. |
== Trivia == | == Trivia == | ||
− | * [[w:Stephen Merchant|Stephen Merchant]] | + | * [[w:Stephen Merchant|Stephen Merchant]] reprises his role as the voice of [[portal:Wheatley|Wheatley]] for the Ap-Sap. |
− | * | + | * The name of the item is a portmanteau of "[[portal:Aperture Science|Aperture]]" and "[[Sapper]]". |
− | * | + | * The description mentions [[portal:GLaDOS|GLaDOS]], the main villain from the Portal franchise. It also mentions the Aperture Science facilities. |
== Gallery == | == Gallery == |
Revision as of 19:21, 16 January 2018
“ | There you go. Once again, expertly hacked. Quite technical.
Click to listen
— Wheatley on successful sapping
|
” |
The Ap-Sap is a promotional building weapon for the Spy. It is a flattened Wheatley core with a glowing blue eye, that has voice lines which are activated upon certain circumstances such as deploying a Sapper, death, and more. The eyelid of the Ap-Sap moves as it talks and widens when in range of a sappable building.
This weapon functions identically to the Sapper.
The Ap-Sap is awarded in Genuine quality to players who opened a What's in the Portal 2 Soundtrack Box?, which was included via promo code with the Portal 2: Songs to Test By CD.
Contents
Damage and function times
See also: Damage
Identical to: Sapper
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 25 / s |
Function times | ||
Recharge time | Normal: N/AMvM: 15 s
| |
Building destroy time | Level 1: 6.00 sLevel 2: 7.20 sLevel 3: 8.64 sMini-Sentry: 4.00 s
| |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Pyro
|
Demoman
|
Engineer
|
|
Spy
|
|
Mann vs. Machievements
|
Update history
- The Ap-Sap was added to the game.
- Fixed the Spy not holding Sappers correctly in third person.
- Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it.
- [Undocumented] Added the Ap-Sap to the Mann Co. Store.
- Fixed the Ap-Sap causing stuttering on dedicated servers.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Decreased the damage penalty on Sentry Guns sapped by the Spy from -66% to -33% (i.e. shooting a Sentry the Spy sapped with a Revolver is now more effective).
Bugs
- The attribute Place on enemy buildings to disable and slowly drain away its health. Placing a Sapper does not remove your disguise is missing.
- There are no gibs when the Ap-Sap is removed from a building.
- Upon a feigned death with the Dead Ringer, neither a model is dropped nor a death response is heard by the user or other players.
- When an Engineer removes this Sapper from a building, the Ap-Sap may respond as if the building was successfully sapped.
- The Ap-Sap does not glow when crit-boosted.
- In Mann vs. Machine, after sapping a robot, the Ap-Sap will repeatedly continue to say hacking voice lines, once it has recharged.
Trivia
- Stephen Merchant reprises his role as the voice of Wheatley for the Ap-Sap.
- The name of the item is a portmanteau of "Aperture" and "Sapper".
- The description mentions GLaDOS, the main villain from the Portal franchise. It also mentions the Aperture Science facilities.
Gallery
See also
|