Difference between revisions of "Chilly"

From Team Fortress Wiki
Jump to: navigation, search
m (Image with description was added to Checkpoint A in locations)
m (Image with description was added to Checkpoint E in locations)
Line 71: Line 71:
 
<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
 
Chilly Point E.png|Checkpoint E
 
Chilly Point E.png|Checkpoint E
 +
Chilly PointE 1.jpeg|Checkpoint E from a different angle
 
</gallery>
 
</gallery>
  

Revision as of 00:29, 12 December 2021

Chilly
Pl chilly.png
Basic Information
Variants: Terror
Developer(s): Unknown
Map Info
Environment: Smissmas
Setting: Night, snowy
Hazards: Pitfalls
Map Photos
Loading screen photos.
Map Overview
Chilly overview.png

Chilly is a community-made Payload map released during the Smissmas 2021 update. It is a Smissmas version of the halloween map Terror, released in the Scream Fortress XIII update.

Chilly was contributed to the Steam Workshop.

Locations

Checkpoint A

  • Front yard: Usually the first battlefield on the map, located right outside of the BLU spawn.
  • Low-hanging Roof: Adjacent to the BLU's spawn building, there is a section of the roof hanging relatively low, making it accessible to everyone. Engineers can also construct buildings here.
  • RED Shed: After traversing the Front Yard, Cart will continue its journey through the RED Shed, a large wooden building stretching from one side of the map to the other.
  • Rocks: A group of large boulders can be seen standing just beside the first checkpoint itself.

Checkpoint B

  • Crossing: A building reminiscent of a border crossing. It separates the Slope from the area of checkpoint A. Also serves as a flank route to the Cliffside Shed.
  • Slope: Once the first checkpoint is captured, the Cart will make a turn to the left and start descending down a slope.
  • Old Geeser: Next to the Slope is a rather small house called Old Geeser.
  • Cliffside Shed: Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff.

Checkpoint C

  • Giant Shed: After descending down the Slope, the Cart will make two right turns and enter a compact area in between the giant shed and Old Geeser.
  • Bridge: Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.
  • Tree: In one of the corners, a tree surrounded by a group of rocks can be found.

Checkpoint D

  • Casali Shafting: The entire Checkpoint D, as well as the area around it, is located inside the Casali Shafting building. The largest building on the entire map.
  • Flank House: On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry.

Checkpoint E

  • Outhouse: There is a miniscule outhouse hanging by the Pit.
  • Pit: This is the giant hole in which the BLU throws the Cart, thus ending the round.

Strategy

Main article: Community Chilly strategy

Update history

December 2, 2021 Patch (Smissmas 2021)
  • Added Chilly to the game.

December 8, 2021 Patch

  • Fixed few models not being solid
  • Fixed few gift model collisions
  • Fixed few spots where players were able to stand on in thin air
  • Fixed hand truck from blocking players at the indoor area
  • Fixed rare case of the Payload cart not exploding when round ends at the pit
  • Fixed being able to stand on the tip of the end rocket
  • Fixed enemy being able to shoot at BLU 1st base spawn basement
  • Minor visual fixes
  • Improved clipping