Difference between revisions of "Scout responses"
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==[[Domination]]-related responses== | ==[[Domination]]-related responses== | ||
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{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 | ||
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|image-size = 25px | |image-size = 25px | ||
|image-link = Domination | |image-link = Domination | ||
− | |content = | + | |content = |
+ | *[[Media:Scout_domination01.wav|"You just got freakin' dominated, knucklehead, all right let's do this!"]] | ||
*[[Media:Scout_domination02.wav|"Yeah, that's right!"]] | *[[Media:Scout_domination02.wav|"Yeah, that's right!"]] | ||
+ | *[[Media:Scout_domination05.wav|"Hey knucklehead, you ain't gonna win."]] | ||
+ | *[[Media:Scout_domination06.wav|"It's startin' to ''bore'' me how much you suck."]] | ||
+ | *[[Media:Scout_domination07.wav|"Ha ha! '''Look''' at you! You look like you ran through ''traffic''!"]] | ||
+ | *[[Media:Scout_domination08.wav|"Drink it in, pal. That's how failure tastes."]] | ||
+ | *[[Media:Scout_domination09.wav|"Would you look at you? I mean, '''''look''' at you.''"]] | ||
+ | *[[Media:Scout_domination10.wav|"I don't ''usually'' kill morons this fast."]] | ||
+ | *[[Media:Scout_domination12.wav|"Look at this: just caved in your skull, my Bat's still dry. No clumps of hair - nothin'."]] | ||
+ | *[[Media:Scout_domination13.wav|"Hit the bricks, pal. You're done."]] | ||
+ | *[[Media:Scout_domination14.wav|"You... are... ''terrible''!"]] | ||
*[[Media:Scout_domination15.wav|"You're gettin' dominated, chucklehead!"]] | *[[Media:Scout_domination15.wav|"You're gettin' dominated, chucklehead!"]] | ||
*[[Media:Scout_domination16.wav|"'Domination'. Look it up."]] | *[[Media:Scout_domination16.wav|"'Domination'. Look it up."]] | ||
− | *[[Media: | + | *[[Media:Scout_domination17.wav|"Is that all you got, moron?"]] |
+ | *[[Media:Scout_domination19.wav|"Yeah, I dare ya, ''rage quit''. C'mon, make us both happy!"]] | ||
+ | *[[Media:Scout_domination20.wav|"Oh what, you gonna ''cry''? You gonna ''cry'' now?"]] | ||
+ | *[[Media:Scout_domination21.wav|"I will never... stop... killing you."]] | ||
}} | }} | ||
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|image-link = Scout | |image-link = Scout | ||
|content = | |content = | ||
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*[[Media:Scout_dominationsct01.wav|"''I'' am the Scout here!"]] | *[[Media:Scout_dominationsct01.wav|"''I'' am the Scout here!"]] | ||
*[[Media:Scout_dominationsct02.wav|"This map ain't big enough for the two of us."]] | *[[Media:Scout_dominationsct02.wav|"This map ain't big enough for the two of us."]] | ||
*[[Media:Scout_dominationsct03.wav|"Hit the road, bozo! Let a ''real'' Scout get to work!"]] | *[[Media:Scout_dominationsct03.wav|"Hit the road, bozo! Let a ''real'' Scout get to work!"]] | ||
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}} | }} | ||
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|image-link = Pyro | |image-link = Pyro | ||
|content = | |content = | ||
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*[[Media:Scout_dominationpyr01.wav|"Hey, who's on fire now?"]] | *[[Media:Scout_dominationpyr01.wav|"Hey, who's on fire now?"]] | ||
*[[Media:Scout_dominationpyr02.wav|"Yo, if you didn't want me to kill ya, ya shoulda ''said'' somethin'!"]] | *[[Media:Scout_dominationpyr02.wav|"Yo, if you didn't want me to kill ya, ya shoulda ''said'' somethin'!"]] | ||
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*[[Media:Scout_dominationpyr05.wav|"Eat it, ya mute, frickin' moron!"]] | *[[Media:Scout_dominationpyr05.wav|"Eat it, ya mute, frickin' moron!"]] | ||
*[[Media:Scout_dominationpyr06.wav|"Yeah, nice moves, mumbles!"]] | *[[Media:Scout_dominationpyr06.wav|"Yeah, nice moves, mumbles!"]] | ||
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}} | }} | ||
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|image-link = Demoman | |image-link = Demoman | ||
|content = | |content = | ||
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*[[Media:Scout_dominationdem01.wav|"Yeah, next time, try two eyes!"]] | *[[Media:Scout_dominationdem01.wav|"Yeah, next time, try two eyes!"]] | ||
*[[Media:Scout_dominationdem02.wav|"Blow ''that'' up, cyclops!"]] | *[[Media:Scout_dominationdem02.wav|"Blow ''that'' up, cyclops!"]] | ||
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|image-link = Heavy | |image-link = Heavy | ||
|content = | |content = | ||
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*[[Media:Scout_dominationhvy01.wav|"I am '''''owning''''' you, you fat, bald bastard!"]] | *[[Media:Scout_dominationhvy01.wav|"I am '''''owning''''' you, you fat, bald bastard!"]] | ||
*[[Media:Scout_dominationhvy02.wav|"Today ain't yer day, pancakes!"]] | *[[Media:Scout_dominationhvy02.wav|"Today ain't yer day, pancakes!"]] | ||
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|image-link = Engineer | |image-link = Engineer | ||
|content = | |content = | ||
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*[[Media:Scout_dominationeng01.wav|"Hey, here's somethin' you can invent next time: duckin'!"]] | *[[Media:Scout_dominationeng01.wav|"Hey, here's somethin' you can invent next time: duckin'!"]] | ||
*[[Media:Scout_dominationeng02.wav|"Here's something you shoulda built: a not-dyin' machine!"]] | *[[Media:Scout_dominationeng02.wav|"Here's something you shoulda built: a not-dyin' machine!"]] | ||
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|image-link = Medic | |image-link = Medic | ||
|content = | |content = | ||
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*[[Media:Scout_dominationmed01.wav|"Diagnosis: you suck!"]] | *[[Media:Scout_dominationmed01.wav|"Diagnosis: you suck!"]] | ||
*[[Media:Scout_dominationmed02.wav|"Ooh hoo hoo, your gun shoots ''medicine''! It's intimidatin'!"]] | *[[Media:Scout_dominationmed02.wav|"Ooh hoo hoo, your gun shoots ''medicine''! It's intimidatin'!"]] | ||
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|image-link = Sniper | |image-link = Sniper | ||
|content = | |content = | ||
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*[[Media:Scout_dominationsnp01.wav|"Snipe that, ya frickin' coward!"]] | *[[Media:Scout_dominationsnp01.wav|"Snipe that, ya frickin' coward!"]] | ||
*[[Media:Scout_dominationsnp02.wav|"That fancy scope of yours, betcha got a '''real''' good view of me killin' ya!"]] | *[[Media:Scout_dominationsnp02.wav|"That fancy scope of yours, betcha got a '''real''' good view of me killin' ya!"]] | ||
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|image-link = Spy | |image-link = Spy | ||
|content = | |content = | ||
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*[[Media:Scout_dominationspy01.wav|"Disguise dat!"]] | *[[Media:Scout_dominationspy01.wav|"Disguise dat!"]] | ||
*[[Media:Scout_dominationspy02.wav|"Dominated, ya shapeshiftin' rat!"]] | *[[Media:Scout_dominationspy02.wav|"Dominated, ya shapeshiftin' rat!"]] | ||
*[[Media:Scout_dominationspy03.wav|"Hard to stab a guy in the back when he's beatin' your frickin' head in, huh?"]] | *[[Media:Scout_dominationspy03.wav|"Hard to stab a guy in the back when he's beatin' your frickin' head in, huh?"]] | ||
*[[Media:Scout_dominationspy04.wav|"Hehey, look, you shapeshifted into a dead guy!"]] | *[[Media:Scout_dominationspy04.wav|"Hehey, look, you shapeshifted into a dead guy!"]] | ||
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}} | }} | ||
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*[[Media:Scout_revenge08.wav|"Who's the tough guy now, huh, tough guy?"]] | *[[Media:Scout_revenge08.wav|"Who's the tough guy now, huh, tough guy?"]] | ||
*[[Media:Scout_revenge09.wav|"Still think you're funny, funny-man?"]] | *[[Media:Scout_revenge09.wav|"Still think you're funny, funny-man?"]] | ||
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}} | }} | ||
Revision as of 00:07, 16 September 2022
Voice Responses are contextually triggered lines that play after the player has achieved something, such as killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Duel-related responses
- 11 Halloween / Full Moon responses
- 12 Item-related responses
- 13 Unused Responses
Main article: Scout taunts
All voice lines associated with a player-initiated taunt are located in the Scout taunts page along with a description of the animation.
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Destroying a building |
Kill assist |
Melee kill |
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Dominating a Scout |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating an Engineer |
Dominating a Medic |
Dominating a Spy |
Revenge Kill |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate, Mad Milk, Mutated Milk, Self-Aware Beauty Mark, or the Gas Passer |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon picking up a baseball |
Being attacked while at low health, Bonk! Atomic Punch equipped |
On Death by Melee Weapon and/or Critical Hit |
Severe Pain |
Sharp Pain |
Achievement Unlocked |
Upon drinking Bonk! Atomic Punch |
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Firing a weapon while under the effects of Crit-a-Cola |
Only spoken if the attack occurs about 1 second from the activation. |
Crit-a-Cola's effects wear off |
Mad Milk or Mutated Milk toss |
Attacking with the Sandman |
Double jumping |
Apex of triple jump |
After Picking Up Intelligence |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Contract complete |
Difficult Contract |
Competitive Mode responses
Setup
Previous round was a tie |
Outcomes
Match win |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate |
Robots attacking
Robots take gate |
After a Mission
Receiving a Killstreak Kit |
Common Loot Rare Loot
Godlike Loot |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Halloween / Full Moon responses
Wheel of Fate outcomes
Dance Off fate |
Super Jump fate |
No Gravity fate |
Big Head fate |
Small Head fate |
Whammy fate (Bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Head turned into bomb |
Successfully stun Merasmus |
Merasmus hides |
Helltower responses
Round Start |
Cart Stops |
The Witching Hour: Bridge Appears |
Miscellaneous
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spells |
Casting Spells |
Falling in Bottomless Pit |
Scared by a Ghost |
Unknown condition |
With Voodoo-Cursed Scout Soul equipped
Idle |
With Haunted Hat equipped
These responses override the default response for that category.
After Capturing Control Point |
Attacking: Cart Goes Forward |
After Picking Up Intelligence |
After Capturing Intelligence |
Domination |
Set on Fire |
Scared by a Ghost |
With Magical Mercenary equipped
These responses override the default response for that category.
Attacking: Cart Goes Forward |
Set on Fire |
Under the effects of an ÜberCharge |
Unused Responses
Domination |
Both of the lines below lack lip synching. |
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