Difference between revisions of "Ubersaw"
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− | {{ | + | {{Item infobox |
− | | | + | | type = weapon |
− | | | + | | 3d-team = yes |
− | | | + | | 3d-image-1 = Ubersaw |
− | | | + | | 3d-image-3 = Ubersaw Censored |
− | | | + | | 3d-image-5 = Ubersaw Festive |
− | | | + | | 3d-image-7 = Ubersaw Festivized |
− | | | + | | 3d-button-1 = colored_pair |
− | | | + | | 3d-button-3 = colored_pair |
− | | | + | | 3d-button-5 = colored_pair |
− | | | + | | 3d-button-7 = colored_pair |
− | | | + | | 3d-viewname-1 = Default |
− | | | + | | 3d-viewname-3 = Censored |
− | | | + | | 3d-viewname-5 = Festive |
− | | | + | | 3d-viewname-7 = Festivized |
+ | | number-of-3d-images = 4 | ||
+ | | team-colors = yes | ||
+ | | skin-image-red = RED Ubersaw.png | ||
+ | | skin-image-blu = BLU Ubersaw.png | ||
+ | | kill-icon-1 = ubersaw | ||
+ | | kill-icon-2 = uberslice | ||
+ | | kill-tooltip-2 = Taunting | ||
+ | | used-by = {{used by|Medic}} | ||
+ | | slot = melee | ||
+ | | released = {{Patch name|4|29|2008}} | ||
+ | | released-major = Gold Rush Update | ||
+ | | availability = {{avail|unlock|drop|craft|purchase|crate32-strange|crate52-festive|collectors|warpaint}} | ||
+ | | marketable = yes | ||
+ | | numbered = no | ||
+ | | ammo-loaded = {{common string|N/A}} | ||
+ | | ammo-carried = {{common string|N/A}} | ||
+ | | loadout = yes | ||
+ | | item-kind = {{item kind|Bonesaw}} | ||
+ | | item-level = 10 | ||
+ | | att-1-positive = {{attribute|AddUber_OnHit_Positive|25}} | ||
+ | | att-2-negative = {{attribute|FireRate_Negative|20}} | ||
}} | }} | ||
− | |||
− | + | {{Quotation|'''Ubersaw''' publicity blurb|Four hits with this new weapon will fully charge whatever medigun the Medic has equipped.}} | |
− | |||
− | The | + | The '''Ubersaw''' is an unlockable [[Weapons#medicmelee|melee weapon]] for the {{cl|Medic}}. It is a cleaver-like blade fixed into a {{botignore|bonesaw}} grip, with a large syringe filled with team-colored, [[Self-illumination|glowing]] liquid. |
− | [[ | + | Compared to the [[Bonesaw]], the Ubersaw swings 20% slower. However, every successful hit against an enemy player adds 25% to the player's [[ÜberCharge]] meter. ÜberCharge is gained on hit even if the victim is invulnerable or [[cloak]]ed, but not if the victim is [[disguise]]d. The Ubersaw does not build the ÜberCharge meter in [[Medieval Mode]], as the Medic's secondary weapons cannot be used. |
− | + | The vial on the Ubersaw's syringe serves as a visual representation of a Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the player switch to the Ubersaw while ÜberCharge is deployed, the liquid can be seen slowly draining from the syringe. | |
− | |||
− | |||
− | |||
− | + | [[Taunts|Taunting]] or pressing alt-fire ([[List of default keys|default key]]: {{Key|MOUSE2}}) with the Ubersaw equipped results in the [[Uberslice]] kill taunt. A successful kill with this taunt gives the Medic 100% ÜberCharge; however, killing a disguised Spy only awards 50%. | |
− | + | The Ubersaw is automatically given to any player who obtains 22 [[Medic achievements]]. | |
− | |||
− | |||
− | == | + | == Damage and function times == |
− | + | {{Damage table | |
− | + | | damagetype = {{common string|Melee}} | |
− | + | | rangetype = {{common string|Melee}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | | damage = yes |
− | + | | base = 65 | |
− | + | | crit = 195 | |
+ | | minicrit = 88 | ||
+ | | function times = yes | ||
+ | | attack interval = 0.96 s | ||
+ | }} | ||
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Crafting == | ||
+ | {{See also|Crafting}} | ||
+ | |||
+ | === Blueprint === | ||
+ | {{Blueprint | autoresult = Medic Melee}} | ||
+ | |||
+ | === As a crafting ingredient === | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Ubersaw | ||
+ | | ingredient-2 = Scrap Metal | ||
+ | | ingredient-2-amount = 2 | ||
+ | | result = Vita-Saw | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Bonesaw}} | ||
+ | | rankson = kills | ||
+ | | can deal taunt damage = yes | ||
+ | | rankson2 = | ||
+ | | festive = yes | ||
+ | | att-1-positive = {{attribute|AddUber_OnHit_Positive|25}} | ||
+ | | att-2-negative = {{attribute|FireRate_Negative|20}} | ||
+ | | can deal damage = yes | ||
+ | | can deal gib damage = no | ||
+ | | can headshot = no | ||
+ | | can reflect projectiles = no | ||
+ | | can deal posthumous damage = no | ||
+ | | can extinguish = no | ||
+ | | notes = | ||
+ | }} | ||
+ | |||
+ | == Related achievements == | ||
+ | === {{class link|Medic}} === | ||
+ | {{Achievement table | ||
+ | | 1 = {{Show achievement|Medic|FYI I am a Medic}} | ||
+ | {{Show achievement|Medic|Peer Review}} | ||
+ | | 2 = {{Show achievement|Medic|Sawbones}} | ||
+ | }} | ||
− | == | + | == Update history == |
− | + | {{Update history| | |
− | * | + | '''{{Patch name|4|29|2008}}''' ({{update link|Gold Rush Update}}) |
+ | * The Ubersaw was added to the game. | ||
+ | '''{{Patch name|8|13|2009}}''' ({{update link|Classless Update}}) | ||
+ | * Disguised Spies no longer trigger On-Hit effects. | ||
+ | '''{{Patch name|8|17|2009}}''' | ||
+ | * Fixed the Ubersaw not displaying team colors. | ||
+ | |||
+ | '''{{Patch name|1|13|2010}}''' | ||
+ | * Changed the taunt to {{item link|Uberslice}}. | ||
+ | |||
+ | '''{{Patch name|9|30|2010}}''' | ||
+ | * {{Undocumented}} The Ubersaw was added in the crafting blueprint for the [[Vita-Saw]]. | ||
+ | |||
+ | '''{{Patch name|2|14|2011}}''' | ||
+ | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | ||
+ | |||
+ | '''{{Patch name|3|10|2011}}''' ({{update link|Shogun Pack}}) | ||
+ | * Updated model with optimizations and [[Level of detail|LODs]]. | ||
+ | |||
+ | '''{{Patch name|3|15|2011}}''' | ||
+ | * {{Undocumented}} The crafting cost of the Vita-Saw was reduced from one [[Reclaimed Metal]] + Ubersaw to two [[Scrap Metal]] + Ubersaw. | ||
+ | |||
+ | '''{{Patch name|4|14|2011}}''' ({{update link|Hatless Update}}) | ||
+ | * {{Undocumented}} A successful Uberslice kill now fills a Medic's ÜberCharge 100%. | ||
+ | |||
+ | '''{{Patch name|5|5|2011}}''' ({{update link|Replay Update}}) | ||
+ | * {{Undocumented}} Added a voice response for the Uberslice. | ||
+ | |||
+ | '''{{Patch name|6|3|2011}}''' | ||
+ | * Added community contributed response rules to the Ubersaw. | ||
+ | |||
+ | '''{{Patch name|6|10|2011}}''' | ||
+ | * Fixed the Ubersaw not displaying a Medic's ÜberCharge progress. | ||
+ | |||
+ | '''{{Patch name|10|25|2011}}''' | ||
+ | * {{Undocumented}} Added [[Strange]] Quality. | ||
+ | |||
+ | '''{{Patch name|4|17|2012}}''' | ||
+ | * {{Undocumented}} The Ubersaw now grants ÜberCharge when striking an {{cl|Engineer}} [[Buildings|building]]. | ||
+ | |||
+ | '''{{Patch name|4|27|2012}}''' | ||
+ | * Fixed damage to buildings applying on-hit effects such as the Ubersaw charge. | ||
+ | |||
+ | '''{{Patch name|12|20|2012}}''' ({{update link|Mecha Update}}) | ||
+ | * Added [[Festive weapons|Festive]] variant. | ||
+ | |||
+ | '''{{Patch name|10|2|2013}}''' | ||
+ | * Fixed the Ubersaw taunt attack using the incorrect deathnotice image. | ||
+ | |||
+ | '''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}}) | ||
+ | * Changed attribute: | ||
+ | ** {{Undocumented}} Taunt can now be activated by alt-fire. | ||
+ | |||
+ | '''{{Patch name|10|24|2017}}''' | ||
+ | * Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects. | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ({{update link|Smissmas 2017}}) | ||
+ | * Added 2nd Festive variant, obtained via Festivizing the Ubersaw. | ||
+ | }} | ||
+ | |||
+ | == Bugs == | ||
+ | * On rare occasions, killing someone with the Ubersaw does not charge up the ÜberCharge meter. | ||
+ | |||
+ | == Trivia == | ||
+ | * Variations of the Ubersaw were tested in the [[Team Fortress 2 Closed Beta#Changed weapons|Team Fortress 2 Closed Beta]], featuring additional downsides such as -25% damage done or -20 health on hit. | ||
+ | * In the [[Birthday mode|censored version]] of ''Team Fortress 2'', the Ubersaw is not stained with blood, but otherwise remains unchanged. | ||
+ | * The Ubersaw makes an appearance in the ''Team Fortress 2'' comic ''[[The Naked and the Dead]]'', which the Medic uses to defend himself against the [[Heavy Weapons Guy (Classic)|TFC Heavy]]. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Übersaw 1st person red.png|[[RED]] first-person view. | ||
+ | File:Übersaw 1st person blu.png|[[BLU]] first-person view. | ||
+ | File:Festive Übersaw 1st person red.png|RED [[Festive weapons|Festive]] variant. | ||
+ | File:Festive Übersaw 1st person blu.png|BLU Festive variant. | ||
+ | File:Ubersaw 1st person red festivized.png|RED [[Festivizer|Festivized]] variant. | ||
+ | File:Ubersaw 1st person blu festivized.png|BLU Festivized variant. | ||
+ | File:RED Übersaw Bloodless.png|RED Ubersaw without blood. | ||
+ | File:BLU Übersaw Bloodless.png|BLU Ubersaw without blood. | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Basic Medic strategy#Ubersaw + reskins|Ubersaw strategy]] | ||
+ | * [[Festive weapons]] | ||
+ | |||
+ | == External links == | ||
+ | * [https://www.teamfortress.com/goldrush/ Gold Rush (Medic) Update] | ||
+ | |||
+ | {{Goldrush Update Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
− | |||
{{Medic Nav}} | {{Medic Nav}} | ||
− | + | [[Category:Self-illuminated]] | |
− | |||
− | |||
− | [[Category: |
Latest revision as of 15:43, 6 March 2024
“ | Four hits with this new weapon will fully charge whatever medigun the Medic has equipped.
— Ubersaw publicity blurb
|
” |
The Ubersaw is an unlockable melee weapon for the Medic. It is a cleaver-like blade fixed into a bonesaw grip, with a large syringe filled with team-colored, glowing liquid.
Compared to the Bonesaw, the Ubersaw swings 20% slower. However, every successful hit against an enemy player adds 25% to the player's ÜberCharge meter. ÜberCharge is gained on hit even if the victim is invulnerable or cloaked, but not if the victim is disguised. The Ubersaw does not build the ÜberCharge meter in Medieval Mode, as the Medic's secondary weapons cannot be used.
The vial on the Ubersaw's syringe serves as a visual representation of a Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the player switch to the Ubersaw while ÜberCharge is deployed, the liquid can be seen slowly draining from the syringe.
Taunting or pressing alt-fire (default key: MOUSE2) with the Ubersaw equipped results in the Uberslice kill taunt. A successful kill with this taunt gives the Medic 100% ÜberCharge; however, killing a disguised Spy only awards 50%.
The Ubersaw is automatically given to any player who obtains 22 Medic achievements.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.96 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Medic | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Ubersaw | Scrap Metal | Vita-Saw | ||
+ | x2 | = |
Strange variant
Related achievements
Medic
|
|
Update history
- The Ubersaw was added to the game.
August 13, 2009 Patch (Classless Update)
- Disguised Spies no longer trigger On-Hit effects.
- Fixed the Ubersaw not displaying team colors.
- Changed the taunt to Uberslice.
- [Undocumented] The Ubersaw was added in the crafting blueprint for the Vita-Saw.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and LODs.
- [Undocumented] The crafting cost of the Vita-Saw was reduced from one Reclaimed Metal + Ubersaw to two Scrap Metal + Ubersaw.
April 14, 2011 Patch (Hatless Update)
- [Undocumented] A successful Uberslice kill now fills a Medic's ÜberCharge 100%.
May 5, 2011 Patch (Replay Update)
- [Undocumented] Added a voice response for the Uberslice.
- Added community contributed response rules to the Ubersaw.
- Fixed the Ubersaw not displaying a Medic's ÜberCharge progress.
- [Undocumented] Added Strange Quality.
- Fixed damage to buildings applying on-hit effects such as the Ubersaw charge.
December 20, 2012 Patch (Mecha Update)
- Added Festive variant.
- Fixed the Ubersaw taunt attack using the incorrect deathnotice image.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- [Undocumented] Taunt can now be activated by alt-fire.
- Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects.
December 21, 2017 Patch (Smissmas 2017)
- Added 2nd Festive variant, obtained via Festivizing the Ubersaw.
Bugs
- On rare occasions, killing someone with the Ubersaw does not charge up the ÜberCharge meter.
Trivia
- Variations of the Ubersaw were tested in the Team Fortress 2 Closed Beta, featuring additional downsides such as -25% damage done or -20 health on hit.
- In the censored version of Team Fortress 2, the Ubersaw is not stained with blood, but otherwise remains unchanged.
- The Ubersaw makes an appearance in the Team Fortress 2 comic The Naked and the Dead, which the Medic uses to defend himself against the TFC Heavy.
Gallery
RED first-person view.
BLU first-person view.
RED Festive variant.
RED Festivized variant.
See also
External links
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|