Difference between revisions of "Slasher"
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{{needimage|Need image tag removed prematurely. See [[Brazil]] and [[Lazarus]] for KOTH examples.}} | {{needimage|Need image tag removed prematurely. See [[Brazil]] and [[Lazarus]] for KOTH examples.}} | ||
{{Stub|The page is still missing Locations. Partial stub/start made; needs more detail. See [[Brazil]] and [[Lazarus]] for KOTH examples.}} | {{Stub|The page is still missing Locations. Partial stub/start made; needs more detail. See [[Brazil]] and [[Lazarus]] for KOTH examples.}} | ||
− | |||
{{Map infobox | {{Map infobox | ||
− | | game-type | + | | map-status = community |
− | | file-name | + | | map-game-type = King of the Hill |
+ | | map-file-name = koth_slasher | ||
| map-image = Koth Slasher Overview.jpg | | map-image = Koth Slasher Overview.jpg | ||
− | | | + | | map-released = {{Patch name|10|19|2018}} |
− | + | | map-released-major = Scream Fortress 2018 | |
| map-environment = Summer Camp | | map-environment = Summer Camp | ||
| map-setting = Night | | map-setting = Night | ||
| map-hazards = [[Pumpkin bomb]]s, [[Ghost]],<br>[[Skeletons]], [[MONOCULUS]],<br>[[Horseless Headless Horsemann]],<br>[[Merasmus]] | | map-hazards = [[Pumpkin bomb]]s, [[Ghost]],<br>[[Skeletons]], [[MONOCULUS]],<br>[[Horseless Headless Horsemann]],<br>[[Merasmus]] | ||
− | | map-underworld | + | | map-hazards-underworld = [[Environmental death#Health drain|Health drain]], [[Environmental death#Pitfalls|Astral fall]] |
| map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/3036445 | | map-stamp-link = https://steamcommunity.com/stats/TF2/leaderboards/3036445 | ||
− | | map-health | + | | map-pickups-health-small = 17 |
− | | map-health | + | | map-pickups-health-medium = 12 |
− | | map-health | + | | map-pickups-health-large = 2 |
− | | map-ammo | + | | map-pickups-ammo-small = 2 |
− | | map-ammo | + | | map-pickups-ammo-medium = 6 |
− | | map-ammo | + | | map-pickups-ammo-large = 2 |
− | | map-special | + | | map-pickups-special-pumpkin = yes |
− | | map-bots | + | | map-has-bots = yes |
}} | }} | ||
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As reflected in the totem poles scattered around the map, it features a rotation of all the Halloween bosses, including [[Ghost]]s, the [[Horseless Headless Horsemann]], [[MONOCULUS]], [[Merasmus]], and [[Skeletons]]. The map also features two pits of death and a large Underworld. Like many other Halloween maps, [[magic spells]] are littered around the map. | As reflected in the totem poles scattered around the map, it features a rotation of all the Halloween bosses, including [[Ghost]]s, the [[Horseless Headless Horsemann]], [[MONOCULUS]], [[Merasmus]], and [[Skeletons]]. The map also features two pits of death and a large Underworld. Like many other Halloween maps, [[magic spells]] are littered around the map. | ||
− | The astral-jumping Underworld can be accessed at any time through a portal in a cabin near the point. The Underworld can also be accessed while fighting MONOCULUS | + | The astral-jumping Underworld can be accessed at any time through a portal in a cabin near the point. The Underworld can also be accessed while fighting MONOCULUS, the player spawns further ahead in it if done through the MONOCULUS jump portals or the [[Bombinomicon (character)|Bombinomicon]] after defeating Merasmus. A large amount of the map's health kits are located in the Underworld, due to its size. Be warned that entering the Underworld grants no healing; players in the astral-plane suffer the [[Environmental Death#Health drain|Underworld health drain]], and it takes multiple jumps to the closest Health Kits. When exiting the Underworld through the far portal, players receive [[Healing#Overheal|overheal]], a period of [[Invulnerability]], a speed boost, a [[Critical hits|Crit boost]], and a Rare Magic Spell. |
== Locations == | == Locations == | ||
− | + | {{HelpfulOverviewNote}} | |
− | |||
; Camp (Spawn) | ; Camp (Spawn) | ||
* '''Campfire''' ('''Spawn Yard'''): | * '''Campfire''' ('''Spawn Yard'''): | ||
Line 77: | Line 76: | ||
== Helpful overview == | == Helpful overview == | ||
[[File:Slasher_overview_with_lines.png|left|400px|Slasher's locations]] | [[File:Slasher_overview_with_lines.png|left|400px|Slasher's locations]] | ||
− | <big>1.Campfire | + | <big>1. Campfire |
− | 2.Mines | + | 2. Mines |
− | 3.Middle Entrance | + | 3. Middle Entrance |
− | 4.Boat Rentals | + | 4. Boat Rentals |
− | 5.Maintenance | + | 5. Maintenance |
− | 6.Boat Dock | + | 6. Boat Dock |
− | 7.Bonfire | + | 7. Bonfire |
− | 8.Supply Shed | + | 8. Supply Shed |
− | 9.Ramps | + | 9. Ramps |
− | 10.Ranger Lodge | + | 10. Ranger Lodge |
− | Red diagonal lines: | + | Red diagonal lines: RED spawnroom |
− | Blue diagonal lines: | + | Blue diagonal lines: BLU spawnroom |
− | Yellow circle: The Hill/ | + | Yellow circle: The Hill/Control Point.</big> |
{{clr}} | {{clr}} | ||
+ | |||
== Strategy == | == Strategy == | ||
{{Community strategy stub link|Complete Locations first.}} | {{Community strategy stub link|Complete Locations first.}} | ||
Line 112: | Line 112: | ||
'''{{Patch name|10|5|2021}}''' | '''{{Patch name|10|5|2021}}''' | ||
− | *Reduced round timer to 6 minutes | + | *Reduced round timer to 6 minutes. |
− | *Removed truces from Merasmus and Monoculus events | + | *Removed truces from Merasmus and Monoculus events. |
− | *Fixed an exploit where players could get behind the Otherworld's cabin and attack unsuspecting players | + | *Fixed an exploit where players could get behind the Otherworld's cabin and attack unsuspecting players. |
− | *Fixed a series of hairline perches in the yards | + | *Fixed a series of hairline perches in the yards. |
− | *Fixed a pair of visible nodraw entities outside of the spawns | + | *Fixed a pair of visible nodraw entities outside of the spawns. |
− | *Fixed an exploit where players using the Minify spell could hide in the caves | + | *Fixed an exploit where players using the Minify spell could hide in the caves. |
− | *Added a strange rustling over there in the woods... ? | + | *Added a strange rustling over there in the woods...? |
== Notes == | == Notes == |
Latest revision as of 17:17, 18 July 2024
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![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. Notes: The page is still missing Locations. Partial stub/start made; needs more detail. See Brazil and Lazarus for KOTH examples. |
Slasher | |
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Basic Information | |
Map type: | King of the Hill |
File name: | koth_slasher
|
Released: | October 19, 2018 Patch (Scream Fortress X) |
Developer(s): | Aeon "Void" Bollig Fuzzymellow Tim "SediSocks" Brown Lees Killohurtz Martin "Chaofanatic" Ellis Lauren "Yrrzy" Godfrey Andrew "Rogue13" Risch |
Map Info | |
Environment: | Summer Camp |
Setting: | Night |
Hazards: | Pumpkin bombs, Ghost, Skeletons, MONOCULUS, Horseless Headless Horsemann, Merasmus |
Hazards (Underworld): | Health drain, Astral fall |
Bot support: | Yes |
Map Items | |
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Map Photos | |
Map Overview | |
Map Stamp | |
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Supporters Leaderboard |
“ | Welcome to Camp Saxton! (...) Think you got what it takes to face the roulette and survive? Bet with your life and roll the dice!
— Slasher publicity blurb
|
” |
Slasher is a Halloween-themed, community-created, King of the Hill map released during the Scream Fortress 2018 update. It is set in a haunted campground.
Slasher was contributed to the Steam Workshop.
Contents
Features
As reflected in the totem poles scattered around the map, it features a rotation of all the Halloween bosses, including Ghosts, the Horseless Headless Horsemann, MONOCULUS, Merasmus, and Skeletons. The map also features two pits of death and a large Underworld. Like many other Halloween maps, magic spells are littered around the map.
The astral-jumping Underworld can be accessed at any time through a portal in a cabin near the point. The Underworld can also be accessed while fighting MONOCULUS, the player spawns further ahead in it if done through the MONOCULUS jump portals or the Bombinomicon after defeating Merasmus. A large amount of the map's health kits are located in the Underworld, due to its size. Be warned that entering the Underworld grants no healing; players in the astral-plane suffer the Underworld health drain, and it takes multiple jumps to the closest Health Kits. When exiting the Underworld through the far portal, players receive overheal, a period of Invulnerability, a speed boost, a Crit boost, and a Rare Magic Spell.
Locations
Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.
- Camp (Spawn)
- Campfire (Spawn Yard):
- Camp Mine (Spawn Routes)
- Maintenance (Lakeside):
- Middle Route:
- Mine (Hillside):
- Battlements
- Boat Rentals:
- Camp Center
- Boat Dock (Boss Spawn): Players may enter during Humiliation.
- Bonfire:
- Supply Sheds:
- Outhouse/Restricted Area (Pitfall):
- Ramps:
- Point:
- Mess Halls:
- Ranger Lodge (Portal):
Helpful overview
1. Campfire 2. Mines 3. Middle Entrance 4. Boat Rentals 5. Maintenance 6. Boat Dock 7. Bonfire 8. Supply Shed 9. Ramps 10. Ranger Lodge Red diagonal lines: RED spawnroom Blue diagonal lines: BLU spawnroom
Yellow circle: The Hill/Control Point.
Strategy
![]() | “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: Complete Locations first. |
Update history
October 19, 2018 Patch (Scream Fortress 2018)
- Added Slasher to the game.
- Fixed the clipping issues in the spawn yards and in BLU's mineshaft.
- Fixed a case where the control point is unlocked while Merasmus is hiding.
- Fixed an inconsistent set of
func_nobuilds
at mid. - Fixed a spot where Engineers could hide buildings in trees.
- Fixed players being able to build on top of the spawn rooms.
- Reduced round timer to 6 minutes.
- Removed truces from Merasmus and Monoculus events.
- Fixed an exploit where players could get behind the Otherworld's cabin and attack unsuspecting players.
- Fixed a series of hairline perches in the yards.
- Fixed a pair of visible nodraw entities outside of the spawns.
- Fixed an exploit where players using the Minify spell could hide in the caves.
- Added a strange rustling over there in the woods...?
Notes
- Underneath the control point, accessible only by
noclip
, there is a room with two ghosts and three cages; this room is used to store the Ghosts when they are not in the map.- In the same room, there is also a non-functioning portal.
Trivia
- The setting and name for the map are both inspired by the slasher film, Friday the 13th.
- The words "RED SMELLS" followed by the addition of "GOOD" can be found in the RED outhouse. This is a reference to the SpongeBob SquarePants episode Sailor Mouth where SpongeBob "finishes" someone's insulting graffiti on a dumpster by adding the word "good" to it in a similar fashion.
- There is a hidden yeti cutout located out of bounds, and is observable in the BLU side mine area.[1]
Gallery
References
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