Difference between revisions of "August 13, 2024 Patch"

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m (fix tournament info)
m (Minor fix - consistency)
 
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| month        = august
 
| month        = august
 
| year        = 2024
 
| year        = 2024
| after        =
+
| after        = {{Patch name|8|15|2024}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|13|08|2024}}
 
| source-title = {{common string|Blog Team Fortress 2 Update Released|13|08|2024}}
 
| source      = https://store.steampowered.com/news/app/440/view/4283572335397869846
 
| source      = https://store.steampowered.com/news/app/440/view/4283572335397869846
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| crowdin      = no <!-- TRANSLATORS: set this to "yes" if you are copying the official translation (Valve Crowdin/Steam). If not, please leave it as "no". -->
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
* Increased the maximum number of [[Backpack|backpack]] slots to 4000 (from 3000)
+
* Increased the maximum number of [[backpack]] slots to 4000 (from 3000)
* Fixed record/stop [[Help:Recording demos|.dem]] file exploit that was used to reveal cloaked Spies
+
* Fixed record/stop [[Help:Recording demos|.dem]] file exploit that was used to reveal cloaked [[Spy|Spies]]
 
* Fixed [[Robot Destruction]] death notice events not properly highlighting when the local player kills a robot
 
* Fixed [[Robot Destruction]] death notice events not properly highlighting when the local player kills a robot
 
* Fixed regressed [[Self-illumination|self-illum]] setting for the [[Earbuds]]
 
* Fixed regressed [[Self-illumination|self-illum]] setting for the [[Earbuds]]
 
* Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
 
* Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
* Fixed a problem with .mp3 sounds not playing if they were very short
+
* Fixed a problem with {{code|.mp3}} sounds not playing if they were very short
 
* Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in [[Mann vs. Machine]] (community fix from Marxvee)
 
* Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in [[Mann vs. Machine]] (community fix from Marxvee)
 
* Updated {{code|tf_zombie_spawner}} entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
 
* Updated {{code|tf_zombie_spawner}} entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
 
* Updated [[Unleashed Rage|Taunt: Unleashed Rage]] to fix incorrect outro timing
 
* Updated [[Unleashed Rage|Taunt: Unleashed Rage]] to fix incorrect outro timing
* Updated [[Can It!|Taunt: Can It!]] to fix [[Mann vs. Machine|MvM]] bone
+
* Updated [[Can It!|Taunt: Can It!]] to fix MvM bone
 
* Updated {{code|[[Soul-Mill|koth_sawmill_event]]}}
 
* Updated {{code|[[Soul-Mill|koth_sawmill_event]]}}
 
** Removed stray spell
 
** Removed stray spell
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=== Undocumented changes ===
 
=== Undocumented changes ===
 
* Added [[Tournament Medal - AsiaFortress Invite|AsiaFortress Liquid.tf Invite]] Spring 2024, [[Tournament Medal - ozfortress Sixes|ozfortress Sixes]] Season 40, and [[Tournament Medal - ozfortress Highlander|ozfortress Highlander]] Season 7 [[Tournament Medal|tournaments medals]].
 
* Added [[Tournament Medal - AsiaFortress Invite|AsiaFortress Liquid.tf Invite]] Spring 2024, [[Tournament Medal - ozfortress Sixes|ozfortress Sixes]] Season 40, and [[Tournament Medal - ozfortress Highlander|ozfortress Highlander]] Season 7 [[Tournament Medal|tournaments medals]].
 +
* Updated the [[localization files]] for Brazilian Portuguese, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Latin America Spanish, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, and Ukrainian.
 
}}
 
}}

Latest revision as of 05:46, 18 August 2024

Patch notes

Team Fortress 2

  • Increased the maximum number of backpack slots to 4000 (from 3000)
  • Fixed record/stop .dem file exploit that was used to reveal cloaked Spies
  • Fixed Robot Destruction death notice events not properly highlighting when the local player kills a robot
  • Fixed regressed self-illum setting for the Earbuds
  • Fixed hearing the deflection sound when deflecting arrows that are already stuck in something (community fix from Marxvee)
  • Fixed a problem with .mp3 sounds not playing if they were very short
  • Fixed arrows instantly breaking when being fired by an invulnerable player with the projectile penetration upgrade in Mann vs. Machine (community fix from Marxvee)
  • Updated tf_zombie_spawner entity to support setting team numbers for the zombies (defaults to the original behavior if no team is set)
  • Updated Taunt: Unleashed Rage to fix incorrect outro timing
  • Updated Taunt: Can It! to fix MvM bone
  • Updated koth_sawmill_event
    • Removed stray spell
  • Updated koth_megaton
    • Fixed rockets being able to quite literally crash the beach party (Thanks again, ficool2!)
  • Updated pl_cashworks
    • Updated menu photo to match map changes
    • Removed strange texture glitch at RED spawn 1
    • Added shutter for drop exit at RED spawn 1
    • RED spawn 2 big door can't be stickied anymore
    • Removed collision on some lamps
    • Added minor visual changes in BLU spawn and final cap side route
    • Fixed minor clipping issues
  • Updated koth_cachoeira
    • The sightline from the helicopter has been blocked off
    • Fixed missing door texture (Thanks Hoppkins!)
    • Various miscellaneous fixes (Thanks Midnite!)

Undocumented changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/FileSystem_Stdio.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/linux64/vaudio_minimp3.so
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapivk.dll
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/tf.fgd
Modified: bin/vaudio_minimp3.dll
Modified: bin/video_services.dll
Modified: bin/vtex_dll.dll
Modified: bin/x64/MakeScenesImage.exe
Modified: bin/x64/filesystem_stdio.dll
Modified: bin/x64/shaderapidx9.dll
Modified: bin/x64/shaderapivk.dll
Modified: bin/x64/stdshader_dbg.dll
Modified: bin/x64/stdshader_dx6.dll
Modified: bin/x64/stdshader_dx7.dll
Modified: bin/x64/stdshader_dx8.dll
Modified: bin/x64/stdshader_dx9.dll
Modified: bin/x64/vaudio_minimp3.dll
Modified: bin/x64/video_services.dll
Modified: bin/x64/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/linux64/client.so
Modified: tf/bin/linux64/server.so
Modified: tf/bin/server.dll
Modified: tf/bin/x64/client.dll
Modified: tf/bin/x64/server.dll
Modified: tf/maps/koth_cachoeira.bsp
Modified: tf/maps/koth_megaton.bsp
Modified: tf/maps/koth_sawmill_event.bsp
Modified: tf/maps/pl_cashworks.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_000.vpk
Modified: tf/tf2_misc_008.vpk
Modified: tf/tf2_misc_014.vpk
Modified: tf/tf2_misc_016.vpk
Modified: tf/tf2_misc_018.vpk
Modified: tf/tf2_misc_021.vpk
Modified: tf/tf2_misc_022.vpk
Modified: tf/tf2_misc_023.vpk
Modified: tf/tf2_misc_dir.vpk
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/all_class/earbuds.vmt
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/demo_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/engineer_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/heavy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/medic_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/pyro_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/scout_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/sniper_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/soldier_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/animations/spy_workshop_animations.mdl
Modified: tf/tf2_misc_dir.vpk/scenes/scenes.image
Modified: tf/tf2_sound_misc.vpk.sound.cache
Modified: tf/tf2_sound_vo_english.vpk.sound.cache
Modified: tf/tf2_sound_vo_french.vpk.sound.cache
Modified: tf/tf2_sound_vo_german.vpk.sound.cache
Modified: tf/tf2_sound_vo_russian.vpk.sound.cache
Modified: tf/tf2_sound_vo_spanish.vpk.sound.cache
Modified: tf/tf2_textures_060.vpk
Modified: tf/tf2_textures_dir.vpk
Modified: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_photos_pl_cashworks.vtf