Difference between revisions of "Beta Split Equalizer"
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The '''Beta Split Equalizer''' is a [[melee]] weapon for the [[Soldier]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Equalizer]] model. | The '''Beta Split Equalizer''' is a [[melee]] weapon for the [[Soldier]] that currently only exists in ''[[Team Fortress 2 Beta]]''. It uses the [[Equalizer]] model. | ||
− | There | + | There exists two variants of this weapon, though both share the disadvantage of being unable to call for Medics whilst it is active. For the '''Beta Split Equalizer 1''', the [[movement speed]] of the player increases as their [[health]] diminishes, yet it delivers uniform damage regardless. For the '''Beta Split Equalizer 2''', the damage dealt by the player increases as their health diminishes, yet does not provide any speed boosts. |
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Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely. | Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely. | ||
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== Update history == | == Update history == | ||
'''[[April 26, 2011 Patch (Beta)]] | '''[[April 26, 2011 Patch (Beta)]] | ||
− | * The item was added | + | * The item was added with the following stats |
+ | **Beta Split Equalizer 1 | ||
+ | ***Damage increases as the user becomes injured | ||
+ | ***Blocks healing while in use | ||
+ | **Beta Split Equalizer 2 | ||
+ | ***Move speed increases as the user becomes injured | ||
+ | ***Blocks healing while in use | ||
==Bugs== | ==Bugs== |
Revision as of 07:54, 14 July 2011
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | If you know what's good for ya, you will run!
Click to listen
— The Soldier
|
” |
The Beta Split Equalizer is a melee weapon for the Soldier that currently only exists in Team Fortress 2 Beta. It uses the Equalizer model.
There exists two variants of this weapon, though both share the disadvantage of being unable to call for Medics whilst it is active. For the Beta Split Equalizer 1, the movement speed of the player increases as their health diminishes, yet it delivers uniform damage regardless. For the Beta Split Equalizer 2, the damage dealt by the player increases as their health diminishes, yet does not provide any speed boosts.
Since the item is still in an unreleased stage, these attributes may be changed or the weapon may be scrapped entirely.
Contents
Weapon variants
Weapon | Damage Range | Stats |
---|---|---|
Beta Split Equalizer 1 |
Base: 65
Crit: 195 |
When weapon is active:
Move speed increases as the user becomes injured. |
Beta Split Equalizer 2 |
Base: 33–107
Crit: 3× base damage. |
When weapon is active:
Damage increases as the user becomes injured. |
Damage and function times
Beta Split Equalizer 1
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 56-74 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Speed
Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 velocity units per second — the speed of the Spy, Sniper, Engineer and Pyro — whilst the Scout moves at 400v, 33% above the standard movement speed.
Health range | Speed (units per second) | Relative speed increase | Notes |
---|---|---|---|
161-300 | 240 | 0% | |
121-160 | 264 | 10% | |
81-120 | 288 | 20% | Faster than Demoman |
41-80 | 336 | 40% | Faster than Medic |
1-40 | 384 | 60% |
Beta Split Equalizer 2
Scales inversely with health. Approximately 107.25 − 0.375 × H (113.7 minus 0.405 multiplied H), where H is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107 (before random damage and critical hits).
Health | Damage | Notes |
---|---|---|
200+ | 33 | |
114 | 65 | Base damage of Shovel |
52 | 88 | Mini-Crit damage of Shovel |
1 | 107 |
Update history
- The item was added with the following stats
- Beta Split Equalizer 1
- Damage increases as the user becomes injured
- Blocks healing while in use
- Beta Split Equalizer 2
- Move speed increases as the user becomes injured
- Blocks healing while in use
- Beta Split Equalizer 1
Bugs
- The weapon has the taunt and kill icon of the Shovel.
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