Difference between revisions of "Amputator"

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(mc, previous edit made the wording worse as it caused 3 links right next to each other (it also always said cloaked Spies were affected))
 
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{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
 +
| image            = Amputator.png
 +
| 3d-image-1      = Amputator
 +
| 3d-image-3      = Amputator Festivized
 +
| 3d-button-1      = colored_pair
 +
| 3d-button-3      = colored_pair
 +
| 3d-viewname-1    = Default
 +
| 3d-viewname-3    = Festivized
 
| team-colors      = yes
 
| team-colors      = yes
 
| skin-image-red  = Amputator.png
 
| skin-image-red  = Amputator.png
 
| skin-image-blu  = BLU Amputator.png
 
| skin-image-blu  = BLU Amputator.png
| used-by          = [[Medic]]
+
| used-by          = {{used by|Medic}}
 
| slot            = melee
 
| slot            = melee
 
| contributed-by  = {{Backpack Item Link|76561197998264485|228277425}}
 
| contributed-by  = {{Backpack Item Link|76561197998264485|228277425}}
| released        = [[Australian Christmas]]
+
| released        = {{Patch name|12|17|2010}}
| availability    = {{avail|drop|craft|purchase|crate11|Crate33-strange}}
+
| released-major  = Australian Christmas
 +
| availability    = {{avail|drop|craft|purchase|crate11|crate33-strange|collectors|warpaint}}
 
| trade            = yes
 
| trade            = yes
 
| gift            = yes
 
| gift            = yes
 +
| marketable      = yes
 
| craft            = yes
 
| craft            = yes
 
| paint            = no
 
| paint            = no
Line 16: Line 25:
 
| numbered        = no
 
| numbered        = no
 
| loadout          = yes
 
| loadout          = yes
   | level         = Level 15 Bonesaw
+
   | item-kind      = {{item kind|Bonesaw}}
   | att-1-neutral  = When weapon is active:
+
  | item-level     = 15
   | att-2-positive = +3 health regenerated per second on wearer
+
   | att-1-neutral  = {{attribute|ProvideOnActive}}
   | att-3-positive = On Taunt: Applies a healing effect to all nearby teammates
+
   | att-2-positive = {{attribute|HealthRegen|3}}
   | att-4-negative = -20% damage penalty
+
   | att-3-positive = {{attribute|EnablesAOEHeal}}
 +
   | att-4-negative = {{attribute|DamageDone_Negative|-20}}
 
}}
 
}}
 +
 
{{Quotation|'''Amputator''' publicity blurb|This terrifying saw will surely give your enemies nightmares for years, if they survive that is!}}
 
{{Quotation|'''Amputator''' publicity blurb|This terrifying saw will surely give your enemies nightmares for years, if they survive that is!}}
The '''Amputator''' is a [[Steam Workshop|community-made]] [[Weapons#medicmelee|melee weapon]] for the [[Medic]]. It is a saw with angular edges and a distinct team-colored handle with an arrowhead-like extension near the top and the Medic's class icon in the center.
 
  
While this weapon is active, the Medic regenerates an extra three health per second, at the cost of the weapon dealing 20% less damage than the [[Bonesaw]]. Additionally, when taunting with this weapon, a [[Medicating Melody]] is produced and heals all nearby teammates, save for [[Soldier]]s with the [[Equalizer]] or the [[Escape Plan]] as their active weapon and [[Cloak]]ed or [[disguised]] [[Spy|Spies]]. The Amputator will not [[overheal]] teammates.
+
The '''Amputator''' is a [[Steam Workshop|community-created]] [[Weapons#medicmelee|melee weapon]] for the {{cl|Medic}}. It is a saw with angular edges and a distinct team-colored handle with an arrowhead-like extension near the top and the Medic's class icon in the center.  
  
The Medic will be credited with an [[assist]] kill if a teammate within the taunt's area of effect kills an enemy.
+
While this weapon is active, the Medic regenerates up to an extra three health per second, at the cost of the weapon dealing 20% less damage than the [[Bonesaw]]. Additionally, pressing alt-fire or the taunt key ([[List of default keys|default keys]]: {{key|MOUSE2}} and {{key|G}}, respectively) makes the Medic play a [[Medicating Melody]] that heals all nearby teammates and gives a small amount of [[ÜberCharge]] based on the amount of healing done. [[Spy|Spies]] that are [[disguise]]d or [[cloak]]ed are also affected from this healing. The Amputator does not [[overheal]] teammates.
  
The kill icon for the Amputator was contributed by [http://steamcommunity.com/id/masteroforigami MasterOfOrigami].
+
The Medic is credited with a [[kill assist]] if a teammate within the taunt's area of effect kills an enemy.
 +
 
 +
The kill icon for the Amputator was contributed by [https://steamcommunity.com/id/masteroforigami MasterOfOrigami].
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical = [[Bonesaw]]
+
| damagetype        = {{common string|Melee}}
 +
| rangetype        = {{common string|Melee}}
  
| damage             = yes
+
| damage           = yes
|  base             = 52
+
|  base             = 52
point blank      = 44-60
+
crit            = 156
crit              = 156
+
|  minicrit        = 70
minicrit          = 60-81
+
| healing          = yes
 +
heal combat      = {{tooltip|105|Four ticks at ~25/s}}
 +
heal noncombat  = {{tooltip|315|Four ticks at ~75/s}}
 +
| charge fill speed = 49 {{tooltip|<small>HP/%</small>|Healing amount per 1%}}
  
| function times     = yes
+
| function times   = yes
|  attack interval   = 0.8 s
+
|  taunt duration  = 4.2 s
 +
|  attack interval = 0.8 s
 
}}
 
}}
  
 
== Item set ==
 
== Item set ==
 
{{Set|The Medieval Medic}}
 
{{Set|The Medieval Medic}}
 +
 
{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
 
== Crafting ==
 
== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
 +
 
=== Blueprint ===
 
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
Line 69: Line 88:
 
== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Bonesaw
+
  | item-type = {{item kind|Bonesaw}}
 
  | rankson = kills
 
  | rankson = kills
 
  | rankson2 =
 
  | rankson2 =
 
  | festive =
 
  | festive =
   | att-1-neutral  = When weapon is active:
+
   | att-1-neutral  = {{attribute|ProvideOnActive}}
   | att-1-positive = +3 health per second when the weapon is active bonus
+
   | att-2-positive = {{attribute|HealthRegen|3}}
   | att-2-positive = On Taunt: Applies a healing effect to all nearby teammates
+
   | att-3-positive = {{attribute|EnablesAOEHeal}}
   | att-3-negative = -20% damage penalty
+
   | att-4-negative = {{attribute|DamageDone_Negative|-20}}
 
  | can deal damage = yes
 
  | can deal damage = yes
 
  | can deal gib damage = no
 
  | can deal gib damage = no
Line 83: Line 102:
 
  | can deal posthumous damage = no
 
  | can deal posthumous damage = no
 
  | can extinguish = no
 
  | can extinguish = no
 +
| can heal allies = yes
 
  | notes =
 
  | notes =
 
}}
 
}}
  
 
== Related achievements ==
 
== Related achievements ==
=== [[File:Achieved.png|20px|link=Achievements{{if lang}}]] [[achievements|General]] ===
+
=== {{Achiev type link|general}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|General|Team Doctor}}
 +
}}
 +
 
 +
 
 +
=== {{Class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
| {{Show achievement|General|Team Doctor}}
+
| 1 = {{Show achievement|Soldier|War Crime and Punishment}}
 
}}
 
}}
  
=== {{class link|Medic}} ===
+
 
 +
=== {{Class link|Pyro}} ===
 
{{Achievement table
 
{{Achievement table
| 1 = {{Show achievement|Medic|Intern}}
+
| 1 = {{Show achievement|Pyro|Next of Kindling}}
       {{Show achievement|Medic|Medical Intervention}}
+
}}
       {{Show achievement|Medic|Peer Review}}
+
 
 +
 
 +
=== {{Class link|Heavy}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Heavy|Class Struggle}}
 +
      {{Show achievement|Heavy|Division of Labor}}
 +
| 2 = {{Show achievement|Heavy|Party Loyalty}}
 +
      {{Show achievement|Heavy|Red Oktoberfest}}
 +
}}
 +
 
 +
 
 +
=== {{Class link|Engineer}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Engineer|Doc, Stock and Barrel}}
 +
}}
 +
 
 +
 
 +
=== {{Class link|Medic}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Medic|Bedside Manner}}
 +
       {{Show achievement|Medic|Big Pharma}}
 +
       {{Show achievement|Medic|Chief of Staff}}
 
       {{Show achievement|Medic|Consultation}}
 
       {{Show achievement|Medic|Consultation}}
 
       {{Show achievement|Medic|Doctor Assisted Homicide}}
 
       {{Show achievement|Medic|Doctor Assisted Homicide}}
       {{Show achievement|Medic|Sawbones}}
+
       {{Show achievement|Medic|First Do No Harm}}
       {{Show achievement|Medic|Specialist}}
+
       {{Show achievement|Medic|FYI I am a Medic}}
 
       {{Show achievement|Medic|Grand Rounds}}
 
       {{Show achievement|Medic|Grand Rounds}}
| 2 = {{Show achievement|Medic|Bedside Manner}}
+
      {{Show achievement|Medic|Hypocritical Oath}}
 +
      {{Show achievement|Medic|Infernal Medicine}}
 +
| 2 = {{Show achievement|Medic|Intern}}
 +
      {{Show achievement|Medic|Medical Intervention}}
 +
      {{Show achievement|Medic|Peer Review}}
 
       {{Show achievement|Medic|Midwife Crisis}}
 
       {{Show achievement|Medic|Midwife Crisis}}
      {{Show achievement|Medic|Chief of Staff}}
 
 
       {{Show achievement|Medic|Play Doctor}}
 
       {{Show achievement|Medic|Play Doctor}}
 
       {{Show achievement|Medic|Quadruple Bypass}}
 
       {{Show achievement|Medic|Quadruple Bypass}}
       {{Show achievement|Medic|First Do No Harm}}
+
       {{Show achievement|Medic|Sawbones}}
       {{Show achievement|Medic|FYI I am a Medic}}
+
       {{Show achievement|Medic|Specialist}}
 
       {{Show achievement|Medic|Ubi Concordia, Ibi Victoria}}
 
       {{Show achievement|Medic|Ubi Concordia, Ibi Victoria}}
 +
}}
 +
 +
 +
=== {{Class link|Spy}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Spy|FYI I am a Spy}}
 +
| 2 = {{Show achievement|Spy|Insurance Fraud}}
 
}}
 
}}
  
 
== Update history ==
 
== Update history ==
 
{{update history|
 
{{update history|
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
+
'''{{Patch name|12|17|2010}}''' ({{update link|Australian Christmas}})
 
* The Amputator was added to the game.
 
* The Amputator was added to the game.
  
 
'''{{Patch name|12|21|2010}}'''
 
'''{{Patch name|12|21|2010}}'''
* The item was added to the [[Mann Co. Store]], made craftable, and included in [[item drop system|random drops]].
+
* The Amputator was added to the [[Mann Co. Store]], made [[Crafting|craftable]], and included in [[item drop system|random drops]].
  
 
'''{{Patch name|1|3|2011}}'''
 
'''{{Patch name|1|3|2011}}'''
* Fixed an exploit related to this weapon. <ref>In mid taunt with the Amputator, the player could disconnect from the server, but the [[healing]] effect would remain for surrounding injured players, giving them infinitely regenerating [[health]], even after death, until they disconnected or the map changed.</ref>
+
* Fixed an exploit related to the Amputator.<ref>In mid taunt with the Amputator, the player could disconnect from the server, but the [[healing]] effect would remain for surrounding injured players, giving them infinitely regenerating [[health]], even after death, until they disconnected or the map changed.</ref>
  
 
'''{{Patch name|1|7|2011}}'''
 
'''{{Patch name|1|7|2011}}'''
* This weapon was given a unique [[Kill Icons|kill icon]].
+
* The Amputator was given a unique [[kill icon]].
  
 
'''{{Patch name|2|14|2011}}'''
 
'''{{Patch name|2|14|2011}}'''
* Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs).
+
* Fixed melee attacks not destroying remote detonation pipes ([[Stickybomb]]s).
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
 
* Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  
 
'''{{Patch name|2|22|2011}}'''
 
'''{{Patch name|2|22|2011}}'''
* Fixed being able to heal players with the Equalizer as their active weapon.
+
* Fixed being able to heal players with the [[Equalizer]] as their active weapon.
  
 
'''{{Patch name|3|15|2011}}'''
 
'''{{Patch name|3|15|2011}}'''
* The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Vita-Saw to 1 Scrap Metal and a Vita-Saw.
+
* The crafting cost of the Amputator was changed from 2 Reclaimed Metal and a [[Vita-Saw]] to 1 Scrap Metal and a Vita-Saw.
 
* All Amputators crafted before this patch were upgraded to [[Vintage]] quality.
 
* All Amputators crafted before this patch were upgraded to [[Vintage]] quality.
  
 
'''{{Patch name|6|23|2011}}'''
 
'''{{Patch name|6|23|2011}}'''
* {{Undocumented}} This item was added to the crafting blueprint for the [[Shahanshah]].
+
* {{Undocumented}} The Amputator was added to the crafting blueprint for the [[Shahanshah]].
  
 
'''{{Patch name|12|1|2011}}'''
 
'''{{Patch name|12|1|2011}}'''
* {{Undocumented}} Added [[Strange]] Quality.
+
* {{Undocumented}} Added [[Strange]] quality.
  
 
'''{{Patch name|7|5|2012}}'''
 
'''{{Patch name|7|5|2012}}'''
* Fixed The Amputator's radius heal effect applying to players who have The [[Escape Plan]] deployed.
+
* Fixed The Amputator's radius heal effect applying to players who have [[Escape Plan|The Escape Plan]] deployed.
  
 
'''{{Patch name|9|4|2012}}'''
 
'''{{Patch name|9|4|2012}}'''
* The Amputator now uses [[Bonesaw]] sounds
+
* The Amputator now uses [[Bonesaw]] sounds.
  
'''{{Patch name|11|21|2013}}'''
+
'''{{Patch name|11|6|2013}}'''
 +
* Fixed taunts with a special purpose being overridden by the Halloween taunt.
 +
 
 +
'''{{Patch name|11|21|2013}}''' ({{update link|Two Cities Update}})
 
* Changed attributes:
 
* Changed attributes:
 
** Added -20% damage penalty.
 
** Added -20% damage penalty.
 
** Added +3 health per second when Weapon is Active bonus.
 
** Added +3 health per second when Weapon is Active bonus.
 +
 +
'''{{Patch name|12|17|2015}}''' ({{update link|Tough Break Update}})
 +
* Changed attributes:
 +
** Taunt can now be activated by alt-fire.
 +
** Healing done with the taunt now grants small amounts of ÜberCharge.
 +
 +
'''{{Patch name|12|21|2017}}''' ({{update link|Smissmas 2017}})
 +
* Added [[Festivizer|Festivized]] variant.
 
}}
 
}}
  
 
== Bugs ==
 
== Bugs ==
*During Halloween, if the player performs the Thriller taunt, the [[Medicating Melody]] will still occur.
+
* Occasionally, the Amputator stops responding to alt-fire (and sometimes even to primary fire and the [[List of default keys|taunt key]]), preventing the taunt.  
*As of the {{Patch name|11|21|2013}}, switching to and from the Amputator inbetween regen heal ticks will cause the +3 health per second bonus to stay and become a passive effect that occurs when using any weapon. This passive effect combines with the Amputator's normal active +3 health per second bonus for an overall +6 health per second.  The effect is removed when full health is reached or an improperly timed weapon switch to or from the Amputator happens.
+
** This can be fixed by temporarily switching classes.
  
 
== Trivia ==
 
== Trivia ==
*Early in its development, the Amputator was originally going to be a dagger-like weapon named the [http://www.polycount.com/forum/showpost.php?p=1137945&postcount=5 Flammenspritze], German for "Fire Syringe".
+
* This weapon's name is derived from [[w:Amputation|amputation]] - the act of surgically removing a projecting body part.
* This weapon's name is derived from 'amputation' - the act of surgically removing a projecting body part.
 
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Amputator 1st person red.png|RED first-person view.
+
File:BLU Amputator.png|[[BLU]] variant of the weapon.
 +
File:Amputator 1st person red.png|[[RED]] first-person view.
 
File:Amputator 1st person blu.png|BLU first-person view.
 
File:Amputator 1st person blu.png|BLU first-person view.
File:AmpCept.jpg|Amputator concept artwork
+
File:Amputator First Person Festivized Variant RED.png|RED [[Festivizer|Festivized]] variant.
 +
File:Amputator First Person Festivized Variant BLU.png|BLU Festivized variant.
 +
File:AmpCept.jpg|Amputator concept artwork.
 
</gallery>
 
</gallery>
  
== Notes ==
+
== See also ==
<references />
+
* [[Basic Medic strategy#Amputator|Amputator strategy]]
 +
* {{item link|Medicating Melody}}
  
== See also ==
+
== References ==
*[[Medic strategy#Amputator|Amputator strategy]]
+
<references/>
  
{{AustralianChristmasNav}}
+
{{Australian Christmas Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Medic Nav}}
 
{{Medic Nav}}
 +
 +
[[Category:Weapons with taunt functions]]

Latest revision as of 08:04, 24 November 2024

This terrifying saw will surely give your enemies nightmares for years, if they survive that is!
Amputator publicity blurb

The Amputator is a community-created melee weapon for the Medic. It is a saw with angular edges and a distinct team-colored handle with an arrowhead-like extension near the top and the Medic's class icon in the center.

While this weapon is active, the Medic regenerates up to an extra three health per second, at the cost of the weapon dealing 20% less damage than the Bonesaw. Additionally, pressing alt-fire or the taunt key (default keys: MOUSE2 and G, respectively) makes the Medic play a Medicating Melody that heals all nearby teammates and gives a small amount of ÜberCharge based on the amount of healing done. Spies that are disguised or cloaked are also affected from this healing. The Amputator does not overheal teammates.

The Medic is credited with a kill assist if a teammate within the taunt's area of effect kills an enemy.

The kill icon for the Amputator was contributed by MasterOfOrigami.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 52
Critical 156
Mini-crit 70
Healing
Healing (in combat) 100% 105
Healing (out of combat) 300% 315
Function times
Attack interval 0.8 s
Taunt duration 4.2 s
Charge fill speed 49 HP/%
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Medieval Medic
Backpack The Medieval Medic Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Scrap Metal Vita-Saw Amputator
Item icon Scrap Metal.png + Item icon Vita-Saw.png = Item icon Amputator.png
Class Token - Medic Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Medic.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Ubersaw.png Item icon Vita-Saw.png Item icon Amputator.png Item icon Solemn Vow.png
Item icon Freedom Staff.png Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Reclaimed Metal Amputator Bushwacka Shahanshah
Item icon Reclaimed Metal.png + Item icon Amputator.png + Item icon Bushwacka.png = Item icon Shahanshah.png

Strange variant


Related achievements

Achieved.png General achievements

Team Doctor
Team Doctor
Accumulate 25000 heal points as a Medic.


Leaderboard class soldier.png Soldier

War Crime and Punishment
War Crime and Punishment
In a single life, kill 3 enemies who have damaged a Medic that is healing you.


Leaderboard class pyro.png Pyro

Next of Kindling
Next of Kindling
Ignite an enemy, and the Medic healing him.


Leaderboard class heavy.png Heavy

Class Struggle
Class Struggle
Work with a friendly Medic to kill an enemy Heavy & Medic pair.


Division of Labor
Division of Labor
Kill 10 enemies with a Medic assisting you, where neither of you die.
Party Loyalty
Party Loyalty
Kill 50 enemies within 3 seconds of them attacking your Medic.


Red Oktoberfest
Red Oktoberfest
Earn a domination for a Medic who's healing you.


Leaderboard class engineer.png Engineer

Doc, Stock, and Barrel
Doc, Stock, and Barrel
Repair a sentry gun under fire while being healed by a Medic.


Leaderboard class medic.png Medic

Bedside Manner
Bedside Manner
Be healing a teammate as he achieves an achievement of his own.


Big Pharma
Big Pharma
Assist a Heavy in killing 10 enemies, where neither of you die.


Chief of Staff
Chief of Staff
Accumulate 1 million total heal points.


Consultation
Consultation
Assist a fellow Medic in killing 3 enemies in a single life.


Doctor Assisted Homicide
Doctor Assisted Homicide
Assist in killing 20 nemeses.


First Do No Harm
First Do No Harm
Play a full round without killing any enemies, and score the highest on a team of 6 or more players.


FYI I am A Medic
FYI I am A Medic
Use your bonesaw to kill a spy who has been calling for 'Medic!'.


Grand Rounds
Grand Rounds
Heal 200 teammates after they've called for 'Medic!'.


Hypocritical Oath
Hypocritical Oath
Kill an enemy Spy that you have been healing.


Infernal Medicine
Infernal Medicine
Extinguish 100 burning teammates.
Intern
Intern
Accumulate 7000 heal points in a single life.


Medical Intervention
Medical Intervention
Save a falling teammate from dying on impact.


Peer Review
Peer Review
Kill 10 Medics with your bone saw.


Midwife Crisis
Midwife Crisis
Heal an Engineer as he repairs his sentry gun while it's under enemy fire.


Play Doctor
Play Doctor
In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health.


Quadruple Bypass
Quadruple Bypass
Heal a teammate who's taking fire from 4 enemies at once.


Sawbones
Sawbones
Hit enemies with your bonesaw 5 times in a row without dying or missing.


Specialist
Specialist
Accumulate 10000 heal points in a single life.


Ubi concordia, ibi victoria
Ubi concordia, ibi victoria
Assist in killing 3 enemies on an enemy control point, in a single life.


Leaderboard class spy.png Spy

FYI I am a Spy
FYI I am a Spy
Backstab a Medic who has healed you in the last 5 seconds.
Insurance Fraud
Insurance Fraud
Kill an enemy while you're being healed by an enemy Medic.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Amputator was added to the game.

December 21, 2010 Patch

January 3, 2011 Patch

  • Fixed an exploit related to the Amputator.[1]

January 7, 2011 Patch

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.

February 22, 2011 Patch

  • Fixed being able to heal players with the Equalizer as their active weapon.

March 15, 2011 Patch

  • The crafting cost of the Amputator was changed from 2 Reclaimed Metal and a Vita-Saw to 1 Scrap Metal and a Vita-Saw.
  • All Amputators crafted before this patch were upgraded to Vintage quality.

June 23, 2011 Patch

  • [Undocumented] The Amputator was added to the crafting blueprint for the Shahanshah.

December 1, 2011 Patch

  • [Undocumented] Added Strange quality.

July 5, 2012 Patch

  • Fixed The Amputator's radius heal effect applying to players who have The Escape Plan deployed.

September 4, 2012 Patch

  • The Amputator now uses Bonesaw sounds.

November 6, 2013 Patch

  • Fixed taunts with a special purpose being overridden by the Halloween taunt.

November 21, 2013 Patch (Two Cities Update)

  • Changed attributes:
    • Added -20% damage penalty.
    • Added +3 health per second when Weapon is Active bonus.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Taunt can now be activated by alt-fire.
    • Healing done with the taunt now grants small amounts of ÜberCharge.

December 21, 2017 Patch (Smissmas 2017)

Bugs

  • Occasionally, the Amputator stops responding to alt-fire (and sometimes even to primary fire and the taunt key), preventing the taunt.
    • This can be fixed by temporarily switching classes.

Trivia

  • This weapon's name is derived from amputation - the act of surgically removing a projecting body part.

Gallery

See also

References

  1. In mid taunt with the Amputator, the player could disconnect from the server, but the healing effect would remain for surrounding injured players, giving them infinitely regenerating health, even after death, until they disconnected or the map changed.