Difference between revisions of "Bonesaw"
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| type = weapon | | type = weapon | ||
| image = Bonesaw_IMG.png | | image = Bonesaw_IMG.png | ||
− | | used-by = | + | | used-by = {{used by|Medic}} |
| slot = melee | | slot = melee | ||
− | | availability = {{avail|stock|crate26-strange}} | + | | weapon-script = tf_weapon_bonesaw |
+ | | availability = {{avail|stock|crate26-strange|crate88-festive}} | ||
+ | | marketable = yes | ||
| numbered = no | | numbered = no | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
| quality = normal | | quality = normal | ||
− | | | + | | item-kind = {{item kind|Bonesaw}} |
− | | | + | | item-level = 1 |
}} | }} | ||
− | {{Quotation|'''The Medic'''|I'm going to saw through your bones!|sound= | + | {{Other uses|this=the stock melee weapon for the Medic|for=the map|Bonesaw (map)}} |
+ | {{Other uses|for=other bonesaws|Bonesaw (disambiguation)}} | ||
+ | |||
+ | {{Quotation|'''The Medic'''|I'm going to saw through your bones!|sound=Medic taunts05.wav}} | ||
The '''Bonesaw''' is the default [[Weapons#medicmelee|melee weapon]] for the [[Medic]]. It is a worn, large-toothed medical saw with a thick grey handle, similar to those that were once used during operations and amputations. | The '''Bonesaw''' is the default [[Weapons#medicmelee|melee weapon]] for the [[Medic]]. It is a worn, large-toothed medical saw with a thick grey handle, similar to those that were once used during operations and amputations. | ||
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== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | damagetype | + | | damagetype = Melee |
− | | rangetype | + | | rangetype = Melee |
+ | | damage = yes | ||
− | + | | base = 65 | |
− | | base | + | | crit = 195 |
− | + | | minicrit = 88 | |
− | | crit | + | | function times = yes |
− | | minicrit | + | | attack interval = 0.8 s |
− | | function times | ||
− | | attack interval | ||
}} | }} | ||
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== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Bonesaw | + | | item-type = {{item kind|Bonesaw}} |
| rankson = kills | | rankson = kills | ||
| rankson2 = | | rankson2 = | ||
Line 58: | Line 62: | ||
== Update history == | == Update history == | ||
+ | {{Update history| | ||
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) | ||
* Added new swing animations. | * Added new swing animations. | ||
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed melee attacks not destroying remote detonation pipes (Stickybombs). | + | * Fixed melee attacks not destroying remote detonation pipes ([[Stickybombs]]). |
'''{{Patch name|8|18|2011}}''' | '''{{Patch name|8|18|2011}}''' | ||
* {{Undocumented}} Added [[Strange]] quality. | * {{Undocumented}} Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' ([[Love & War Update]]) | ||
+ | * Converted the Bonesaw models to use the <code>c_models</code> system. | ||
+ | |||
+ | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]]) | ||
+ | * Added [[Festive weapons|Festive]] variant. | ||
+ | |||
+ | '''{{Patch name|7|8|2016}}''' | ||
+ | * Fixed the Bonesaw not working properly while using viewmodel minmode. | ||
+ | }} | ||
+ | |||
+ | == Unused content == | ||
+ | * An unused alternative backpack icon exists in the game files, under the {{code|backpack/weapons/w_models}} path. The used variant is located at {{code|backpack/weapons/c_models}}. | ||
+ | {{Painted variants unused/Notes|singular|The Festive Bonesaw}} | ||
+ | {{Painted variants unused|override=Festive Bonesaw}} | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Bonesaw 1st person red.png|RED first-person view. | + | File:Bonesaw 1st person red.png|[[RED]] first-person view. |
− | File:Bonesaw 1st person blu.png|BLU first-person view. | + | File:Bonesaw 1st person blu.png|[[BLU]] first-person view. |
+ | File:Festive Bonesaw RED First Person.png|RED [[Festive weapons|Festive variant]]. | ||
+ | File:Festive Bonesaw BLU First Person.png|BLU Festive variant. | ||
+ | File:Standard icon Bonesaw.png|Icon from the TF2 DIY kit. | ||
+ | File:Unused Backpack Bonesaw w_model.png|Unused Bonesaw backpack icon. | ||
</gallery> | </gallery> | ||
== See also == | == See also == | ||
− | * [[Basic Medic strategy#Bonesaw|Bonesaw strategy]] | + | * [[Basic Medic strategy#Bonesaw + reskins|Bonesaw strategy]] |
+ | * [[Festive weapons]] | ||
+ | {{Standard Weapons Nav}} | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Medic Nav}} | {{Medic Nav}} |
Latest revision as of 15:32, 21 December 2024
This article is about the stock melee weapon for the Medic. For the map, see Bonesaw (map).
For other bonesaws, see Bonesaw (disambiguation).
“ | I'm going to saw through your bones!
Click to listen
— The Medic
|
” |
The Bonesaw is the default melee weapon for the Medic. It is a worn, large-toothed medical saw with a thick grey handle, similar to those that were once used during operations and amputations.
Contents
[hide]Damage and function times
See also: Damage
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Strange variant
[expand]Strange variant information |
---|
Related achievements
Medic
|
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- [Undocumented] Added Strange quality.
June 18, 2014 Patch (Love & War Update)
- Converted the Bonesaw models to use the
c_models
system.
December 22, 2014 Patch (Smissmas 2014)
- Added Festive variant.
- Fixed the Bonesaw not working properly while using viewmodel minmode.
Unused content
- An unused alternative backpack icon exists in the game files, under the
backpack/weapons/w_models
path. The used variant is located atbackpack/weapons/c_models
.
The Festive Bonesaw is set up for paint to be applied, but the ability to do so is disabled.
[expand] Unused painted variants |
---|
Gallery
RED first-person view.
BLU first-person view.
RED Festive variant.
See also
|
[expand]Weapons |
---|