Difference between revisions of "Your Eternal Reward"
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{{Item infobox | {{Item infobox | ||
− | |||
| type = weapon | | type = weapon | ||
| team-colors = yes | | team-colors = yes | ||
Line 8: | Line 7: | ||
| kill-icon-3 = fencing | | kill-icon-3 = fencing | ||
| kill-tooltip-3 = Taunting | | kill-tooltip-3 = Taunting | ||
− | | used-by = | + | | used-by = {{used by|Spy}} |
| slot = melee | | slot = melee | ||
| contributed-by = {{Backpack Item Link|76561197996055531|143017136}} | | contributed-by = {{Backpack Item Link|76561197996055531|143017136}} | ||
− | | released = {{Patch name|9|30|2010}} | + | | released = {{Patch name|9|30|2010}} |
− | | availability = {{avail|drop|craft|purchase|crate4|crate14| | + | | released-major = Mann-Conomy Update |
+ | | availability = {{avail|drop|craft|purchase|crate4|crate14|crate33-strange|collectors}} | ||
+ | | marketable = yes | ||
| numbered = no | | numbered = no | ||
− | | ammo-loaded = N/A | + | | ammo-loaded = {{common string|N/A}} |
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
| loadout = yes | | loadout = yes | ||
− | | item-kind = Knife | + | | loadout-prefix = none |
− | | level | + | | item-kind = {{item kind|Knife}} |
− | + | | item-level = 1 | |
− | | att-1-positive = | + | | att-1-positive = {{attribute|DisguiseOnBackstab}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|SilentKiller}} |
− | | att-3-negative = | + | | att-3-negative = {{attribute|CloakMeterConsumeRate|33}} |
− | | att-4-negative = | + | | att-4-negative = {{attribute|DisguiseConsumesCloak}} |
}} | }} | ||
{{Quotation|'''Your Eternal Reward''' publicity blurb|Behold the '''phenomenal, cosmic power''' of this '''diamond in the rough'''!}} | {{Quotation|'''Your Eternal Reward''' publicity blurb|Behold the '''phenomenal, cosmic power''' of this '''diamond in the rough'''!}} | ||
− | '''Your Eternal Reward''' | + | '''Your Eternal Reward''' is a [[Steam Workshop|community-created]] [[Weapons#spymelee|melee weapon]] for the [[Spy]]. It is a long, ornate dagger with distinctive oriental designs, a team-colored wooden handle, and a curved golden hilt. The other side of the handle, when holding the knife, has a crack in it. |
− | This weapon retains the instant-kill [[backstab]] ability of the [[Knife]], but with some tweaks. Upon a successful backstab, the Spy | + | This weapon retains the instant-kill [[backstab]] ability of the [[Knife]], but with some tweaks. Upon a successful backstab, the Spy instantaneously [[disguise]]s as the target without the puffs of smoke that usually surround a disguising Spy. Furthermore, the victim does not scream upon death (although there is still the noise of the backstab itself), nor does a [[Kill icon|death notice]] appear in the enemy team's kill feed. Also, the corpse of the victim fades away almost instantly as if cloaking (unless that user has the [[Bombinomicon]] equipped, then there is the exploding death effect with no fade). Finally, the Spy does not use any voice [[responses]], including lines for dominations, on a successful backstab to prevent drawing unnecessary attention. The process is so quick and unnoticeable that the Spy is never revealed between disguises. Therefore, [[Sentry Gun]]s are unable to target the Spy between backstabs, making it easier to backstab unaware [[Engineer]]s and sap their buildings. Upon backstabbing someone who is being healed by a Medic, the healing beam is automatically transfered to the Spy. Altogether, backstabs become much more difficult to track, as victims disappear silently with the Spy instantly taking their place in battle. |
− | However, the disguise effect is not activated if the target does not die from the backstab; namely, if the target is wearing a [[Razorback]] or is invulnerable. Non-backstab kills achieved | + | However, the disguise effect is not activated if the target does not die from the backstab; namely, if the target is wearing a [[Razorback]] or is invulnerable. Non-backstab kills achieved do not grant the Spy the victim's disguise and the kill appears in the killfeed, but the kill is still silent and the corpse of the victim disappears. |
− | + | As its downside, disguising (or re-disguising) using the [[Disguise Kit]] requires a full [[Cloak]] meter, which is consumed in the process unless the Spy is standing in a [[Respawn|respawn room]]. Disguising while invisible is not possible, unless the [[Cloak and Dagger]] is equipped. Disguising fully consumes the cloak meter but does not force the Spy to uncloak. Changing or fake-reloading a disguise's held weapon is not affected and does not consume any cloak. In addition, the user's cloak drains 33% faster. | |
− | If the player backstabs an enemy Spy who is currently disguised as a member of the player's team, the player | + | If the player backstabs an enemy Spy who is currently disguised as a member of the player's team, the player does not receive the disguise of the player's own team member, and instead disguises as the enemy Spy. |
− | [[Taunting]] with Your Eternal Reward equipped | + | [[Taunts|Taunting]] with Your Eternal Reward equipped results in the [[Fencing]] kill taunt. Kills made are silent and the victim's corpse disappears. However, the disguise effect is not activated even if the taunt hits the victim's back. |
+ | |||
+ | In [[Mann vs. Machine]], the Your Eternal Reward undisguises before applying the disguise. Robots are therefore not fooled by the effect, and still target the Spy.<ref>game\shared\tf\tf_weapon_knife.cpp:L238-250</ref> | ||
The kill icon for Your Eternal Reward was contributed by {{Steamid|76561197976113694}}. | The kill icon for Your Eternal Reward was contributed by {{Steamid|76561197976113694}}. | ||
Line 44: | Line 47: | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | identical = [[Knife]] | + | | identical = [[Knife]] |
− | | damagetype | + | | damagetype = Melee |
− | | rangetype | + | | rangetype = Melee |
| damage = yes | | damage = yes | ||
Line 58: | Line 61: | ||
== Item set == | == Item set == | ||
− | {{Set| | + | {{Set|The Saharan Spy}} |
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
Line 88: | Line 91: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Knife | + | | item-type = {{item kind|Knife}} |
| rankson = kills | | rankson = kills | ||
| can deal taunt damage = yes | | can deal taunt damage = yes | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DisguiseOnBackstab}} |
− | | att-2-positive = | + | | att-2-positive = {{attribute|SilentKiller}} |
− | | att-3-negative = | + | | att-3-negative = {{attribute|CloakMeterConsumeRate|33}} |
− | | att-4-negative = | + | | att-4-negative = {{attribute|DisguiseConsumesCloak}} |
| can deal critical damage = no | | can deal critical damage = no | ||
}} | }} | ||
Line 103: | Line 106: | ||
| 1 = {{Show achievement|Soldier|War Crime Spybunal}} | | 1 = {{Show achievement|Soldier|War Crime Spybunal}} | ||
}} | }} | ||
+ | |||
=== {{Class link|Sniper}} === | === {{Class link|Sniper}} === | ||
Line 109: | Line 113: | ||
| 2 = {{Show achievement|Sniper|Shock Treatment}} | | 2 = {{Show achievement|Sniper|Shock Treatment}} | ||
}} | }} | ||
+ | |||
=== {{Class link|Spy}} === | === {{Class link|Spy}} === | ||
Line 114: | Line 119: | ||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | + | {{Update history| |
+ | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
* Your Eternal Reward was added to the game. | * Your Eternal Reward was added to the game. | ||
Line 154: | Line 160: | ||
* Fixed Spies that have picked up a dropped Your Eternal Reward or [[Wanga Prick]] being able to manually disguise. | * Fixed Spies that have picked up a dropped Your Eternal Reward or [[Wanga Prick]] being able to manually disguise. | ||
− | '''{{Patch name|10|20|2017}}''' ([[Jungle Inferno Update]]) | + | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) |
*Changed attributes: | *Changed attributes: | ||
** Removed Cannot Disguise penalty. | ** Removed Cannot Disguise penalty. | ||
** Non-kill disguises require and consume a full cloak meter. Backstab-based disguises are still free. | ** Non-kill disguises require and consume a full cloak meter. Backstab-based disguises are still free. | ||
− | ** Increased cloak drain rate by 33%.}} | + | ** Increased cloak drain rate by 33%. |
+ | |||
+ | '''{{Patch name|12|17|2021}}''' | ||
+ | * Fixed Your Eternal Reward ragdolls not fading. | ||
+ | |||
+ | '''{{Patch name|7|18|2024}} #1''' ([[Summer 2024 Update]]) | ||
+ | * Updated the materials for Your Eternal Reward to fix incorrect lighting under certain conditions (community fix from Lindon). | ||
+ | }} | ||
== Bugs == | == Bugs == | ||
− | + | * Should the player die after switching the equipped melee from Your Eternal Reward to the Knife, respawning may not be possible until they change classes. | |
− | * Should the player die after switching Your Eternal Reward to the Knife, respawning may not be possible until they | + | * Backstabbing the person you are disguised as while they are holding their melee occasionally causes the disguise weapon to become the Your Eternal Reward. |
− | + | * If the Spy backstabs an enemy who is then auto-balanced, the Spy disguises as a friendly version of that class. | |
− | * Backstabbing the person you are disguised as while they are holding their melee | ||
− | * If the Spy backstabs an enemy who is then auto-balanced, the Spy | ||
* Certain problems exist with the weapon when using DirectX 8; enemy bodies do not fade away when backstabbed, and the weapon is visible when the Spy is cloaked. | * Certain problems exist with the weapon when using DirectX 8; enemy bodies do not fade away when backstabbed, and the weapon is visible when the Spy is cloaked. | ||
− | * Backstabbing a disguised Spy using Your Eternal Reward | + | * Backstabbing a disguised Spy using Your Eternal Reward does not give the [[Spy achievements|Spy achievement]] '''Counter Espionage'''. |
− | * | + | * Disguising while holding out the [[Dead Ringer]] results in it still being held out and showing it charging. Upon it being fully charged, it acts normally. However, if the user takes damage while the uncharged Dead Ringer is active they still receive the 75% feign damage resistance on the first hit taken. |
− | + | ||
− | * | + | == Notes == |
+ | * Backstabbing an [[Engineer]] while he is hauling a building results in the killfeed displaying the building's destruction to the enemy team. | ||
== Trivia == | == Trivia == | ||
− | * Before the item was released, Robin Walker joked that Your Eternal Reward's drawback would be that it cannot [[Backstab#Issues|facestab]].<ref>PC Gamer: Next TF2 update adds trading, new game mode ( | + | * Before the item was released, [[Robin Walker]] joked that Your Eternal Reward's drawback would be that it cannot [[Backstab#Issues|facestab]].<ref>PC Gamer: Next TF2 update adds trading, new game mode (https://www.pcgamer.com/next-tf2-update-adds-trading-new-game-mode/)</ref> |
− | * The name is a reference to a scene in the 1992 film ''[[ | + | * The name is a reference to a [https://youtu.be/MqiiCD7ECVk scene] in the 1992 film ''[[w:Aladdin (1992 Disney film)|Aladdin]]'' where Jafar fools Aladdin with his disguise and then attempts to murder him with a dagger that Jafar refers to as "{{botignore|your eternal reward}}". |
− | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Your Eternal Reward 1st person red.png|RED first-person view. | + | File:BLU Eternal Reward.png|[[BLU]] variant of the weapon. |
+ | File:Your Eternal Reward 1st person red.png|[[RED]] first-person view. | ||
File:Your Eternal Reward ready to Backstab 1st person red.png|RED first-person view, ready to Backstab. | File:Your Eternal Reward ready to Backstab 1st person red.png|RED first-person view, ready to Backstab. | ||
File:Your Eternal Reward 1st person blu.png|BLU first-person view. | File:Your Eternal Reward 1st person blu.png|BLU first-person view. | ||
Line 189: | Line 201: | ||
== See also == | == See also == | ||
− | * [[Spy strategy#Your Eternal Reward + reskins|Your Eternal Reward strategy]] | + | * [[Basic Spy strategy#Your Eternal Reward + reskins|Your Eternal Reward strategy]] |
− | {{ | + | {{Mann-Conomy Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Spy Nav}} | {{Spy Nav}} | ||
[[Category:The Saharan Spy]] | [[Category:The Saharan Spy]] |
Latest revision as of 14:02, 2 November 2024
“ | Behold the phenomenal, cosmic power of this diamond in the rough!
— Your Eternal Reward publicity blurb
|
” |
Your Eternal Reward is a community-created melee weapon for the Spy. It is a long, ornate dagger with distinctive oriental designs, a team-colored wooden handle, and a curved golden hilt. The other side of the handle, when holding the knife, has a crack in it.
This weapon retains the instant-kill backstab ability of the Knife, but with some tweaks. Upon a successful backstab, the Spy instantaneously disguises as the target without the puffs of smoke that usually surround a disguising Spy. Furthermore, the victim does not scream upon death (although there is still the noise of the backstab itself), nor does a death notice appear in the enemy team's kill feed. Also, the corpse of the victim fades away almost instantly as if cloaking (unless that user has the Bombinomicon equipped, then there is the exploding death effect with no fade). Finally, the Spy does not use any voice responses, including lines for dominations, on a successful backstab to prevent drawing unnecessary attention. The process is so quick and unnoticeable that the Spy is never revealed between disguises. Therefore, Sentry Guns are unable to target the Spy between backstabs, making it easier to backstab unaware Engineers and sap their buildings. Upon backstabbing someone who is being healed by a Medic, the healing beam is automatically transfered to the Spy. Altogether, backstabs become much more difficult to track, as victims disappear silently with the Spy instantly taking their place in battle.
However, the disguise effect is not activated if the target does not die from the backstab; namely, if the target is wearing a Razorback or is invulnerable. Non-backstab kills achieved do not grant the Spy the victim's disguise and the kill appears in the killfeed, but the kill is still silent and the corpse of the victim disappears.
As its downside, disguising (or re-disguising) using the Disguise Kit requires a full Cloak meter, which is consumed in the process unless the Spy is standing in a respawn room. Disguising while invisible is not possible, unless the Cloak and Dagger is equipped. Disguising fully consumes the cloak meter but does not force the Spy to uncloak. Changing or fake-reloading a disguise's held weapon is not affected and does not consume any cloak. In addition, the user's cloak drains 33% faster.
If the player backstabs an enemy Spy who is currently disguised as a member of the player's team, the player does not receive the disguise of the player's own team member, and instead disguises as the enemy Spy.
Taunting with Your Eternal Reward equipped results in the Fencing kill taunt. Kills made are silent and the victim's corpse disappears. However, the disguise effect is not activated even if the taunt hits the victim's back.
In Mann vs. Machine, the Your Eternal Reward undisguises before applying the disguise. Robots are therefore not fooled by the effect, and still target the Spy.[1]
The kill icon for Your Eternal Reward was contributed by Psyke .
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 40 |
Backstab | 600% | |
Critical | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Item set
The Saharan Spy | |
---|---|
Effect |
Extra effects when taunting. |
Demonstration
Crafting
Blueprint
Cloak and Dagger | Reclaimed Metal | Your Eternal Reward | ||
+ | = |
Class Token - Spy | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | Saharan Spy weapon | Familiar Fez | ||
x4 | + | = |
Your Eternal Reward | Scrap Metal | Conniver's Kunai | ||
+ | = |
Reclaimed Metal | Your Eternal Reward | Spy-cicle | ||
+ | = |
Strange variant
Related achievements
Soldier
|
Sniper
|
|
Spy
|
|
Update history
- Your Eternal Reward was added to the game.
- The auto disguise effect is fixed to only occur when the target does not survive the backstab.
- Disguising will no longer occur when the Spy is carrying the Intelligence.
- [Undocumented] The Your Eternal Reward was added to the crafting blueprint for the Familiar Fez.
December 17, 2010 Patch (Australian Christmas)
- Spies can now change their disguise weapon via 'lastdisguise' while using 'Your Eternal Reward'.
- Already-disguised Your Eternal Reward Spies are no longer forced to switch to displaying the melee weapon when they make a kill.
- Spies no longer play speech lines when making a kill with the Your Eternal Reward.
- Sentry Guns no longer track Your Eternal Reward Spies after they backstab someone.
- Fixed enemies seeing death notices when you backstab their teammates with Your Eternal Reward.
- Fixed the attack animation not always playing correctly for the Your Eternal Reward.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] The Your Eternal Reward was added in the crafting blueprint for the Conniver's Kunai.
- [Undocumented] The silent killer attribute wording was changed from "This weapon is a silent killer" to "Silent Killer: No attack noise from backstabs".
- [Undocumented] Your Eternal Reward no longer defaults to the disguise's stock primary weapon after a backstab. It will now properly show an unlockable primary weapon if the victim was using one.
- [Undocumented] Added Strange Quality.
- [Undocumented] The Your Eternal Reward was added to the crafting blueprint for the Spy-cicle.
- Fixed Spies that have picked up a dropped Your Eternal Reward or Wanga Prick being able to manually disguise.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Changed attributes:
- Removed Cannot Disguise penalty.
- Non-kill disguises require and consume a full cloak meter. Backstab-based disguises are still free.
- Increased cloak drain rate by 33%.
- Fixed Your Eternal Reward ragdolls not fading.
July 18, 2024 Patch #1 (Summer 2024 Update)
- Updated the materials for Your Eternal Reward to fix incorrect lighting under certain conditions (community fix from Lindon).
Bugs
- Should the player die after switching the equipped melee from Your Eternal Reward to the Knife, respawning may not be possible until they change classes.
- Backstabbing the person you are disguised as while they are holding their melee occasionally causes the disguise weapon to become the Your Eternal Reward.
- If the Spy backstabs an enemy who is then auto-balanced, the Spy disguises as a friendly version of that class.
- Certain problems exist with the weapon when using DirectX 8; enemy bodies do not fade away when backstabbed, and the weapon is visible when the Spy is cloaked.
- Backstabbing a disguised Spy using Your Eternal Reward does not give the Spy achievement Counter Espionage.
- Disguising while holding out the Dead Ringer results in it still being held out and showing it charging. Upon it being fully charged, it acts normally. However, if the user takes damage while the uncharged Dead Ringer is active they still receive the 75% feign damage resistance on the first hit taken.
Notes
- Backstabbing an Engineer while he is hauling a building results in the killfeed displaying the building's destruction to the enemy team.
Trivia
- Before the item was released, Robin Walker joked that Your Eternal Reward's drawback would be that it cannot facestab.[2]
- The name is a reference to a scene in the 1992 film Aladdin where Jafar fools Aladdin with his disguise and then attempts to murder him with a dagger that Jafar refers to as "your eternal reward".
Gallery
References
- ↑ game\shared\tf\tf_weapon_knife.cpp:L238-250
- ↑ PC Gamer: Next TF2 update adds trading, new game mode (https://www.pcgamer.com/next-tf2-update-adds-trading-new-game-mode/)
See also
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|