Difference between revisions of "Blutsauger"

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| skin-image-red  = RedBlutsauger.png
 
| skin-image-red  = RedBlutsauger.png
 
| skin-image-blu  = BluBlutsauger.png
 
| skin-image-blu  = BluBlutsauger.png
| used-by          = [[Medic]]
+
| used-by          = {{used by|Medic}}
 
| slot            = primary
 
| slot            = primary
| released        = {{Patch name|4|29|2008}}<br>([[Gold Rush Update]])
+
| released        = {{Patch name|4|29|2008}}
 +
| released-major  = Gold Rush Update
 
| availability    = {{avail|unlock|drop|craft|purchase|crate37-strange|collectors|australium}}
 
| availability    = {{avail|unlock|drop|craft|purchase|crate37-strange|collectors|australium}}
 
| marketable      = yes
 
| marketable      = yes
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| reload          = Clip
 
| reload          = Clip
 
| loadout          = yes
 
| loadout          = yes
   | item-kind      = Syringe Gun
+
   | item-kind      = {{item kind|Syringe Gun}}
 
   | item-level    = 5
 
   | item-level    = 5
   | att-1-positive = On Hit: Gain up to +3 health
+
   | att-1-positive = {{attribute|HealOnHit_Positive|3}}
   | att-2-negative = -2 health regenerated per second on wearer
+
   | att-2-negative = {{attribute|HealthDrainMedic|-2}}
 
}}
 
}}
  
 
{{Quotation|'''Blutsauger''' publicity blurb|This new weapon ... will draw health from enemies each time a syringe hits -- making it especially useful as a weapon to retreat away from the fight while staying alive.}}
 
{{Quotation|'''Blutsauger''' publicity blurb|This new weapon ... will draw health from enemies each time a syringe hits -- making it especially useful as a weapon to retreat away from the fight while staying alive.}}
  
The '''Blutsauger''' is an unlockable [[Weapons#medicprimary|primary weapon]] for the [[Medic]]. It is similar in appearance to the [[Syringe Gun]], but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. The muzzle and the small stripe nearby it are faintly [[Self-illumination|glowing]].
+
The '''Blutsauger''' is an unlockable [[Weapons#medicprimary|primary weapon]] for the {{cl|Medic}}. It is similar in appearance to the [[Syringe Gun]], but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. The muzzle and the small stripe nearby it are faintly [[Self-illumination|glowing]].
  
This gun fires syringe [[projectiles]] at a speed of {{Tooltip|18.86 meters per second|61.88 feet per second, 990 Hammer units}}, similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the [[HUD]] (however, successful hits on a disguised [[Spy]] do not display the '+3').
+
This gun fires syringe [[projectiles]] at a speed of 990 [[Hammer unit]]s per second (roughly 18.86 m/s or 61.88 ft/s), similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the [[Heads-up display|HUD]] (however, successful hits on a disguised {{cl|Spy}} do not display the '+3').
  
 
As compensation, the Blutsauger reduces a Medic's passive healing ability by up to 2 HP per second, so a Medic that has recently taken damage regenerates 2 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards.
 
As compensation, the Blutsauger reduces a Medic's passive healing ability by up to 2 HP per second, so a Medic that has recently taken damage regenerates 2 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards.
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== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical        = [[Syringe Gun]]
+
| identical        = {{item link|Syringe Gun}}
 
| type            = [[Projectiles|Projectile]]
 
| type            = [[Projectiles|Projectile]]
| damagetype      = Bullet
+
| damagetype      = {{common string|Bullet}}
| rangetype        = Ranged
+
| rangetype        = {{common string|Ranged}}
  
 
| damage          = yes
 
| damage          = yes
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| function times  = yes
 
| function times  = yes
 
|  attack interval = 0.105 s
 
|  attack interval = 0.105 s
|  reload          = 1.6 s
+
|  reload          = 1.305 s
 
}}
 
}}
  
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== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Syringe Gun
+
  | item-type = {{item kind|Syringe Gun}}
 
  | rankson = kills
 
  | rankson = kills
 
  | rankson2 =
 
  | rankson2 =
 
  | australium = yes
 
  | australium = yes
   | att-1-positive = On Hit: Gain up to +3 health
+
   | att-1-positive = {{attribute|HealOnHit_Positive|3}}
   | att-2-negative = -2 health regenerated per second on wearer
+
   | att-2-negative = {{attribute|HealthDrainMedic|-2}}
 
  | can deal damage = yes
 
  | can deal damage = yes
 
  | can deal gib damage = no
 
  | can deal gib damage = no
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== Update history ==
 
== Update history ==
{{Update history|
+
{{Update history | '''{{Patch name|4|29|2008}}''' ({{update link|Gold Rush Update}})
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
 
 
* The Blutsauger was added to the game.
 
* The Blutsauger was added to the game.
  
 
'''{{Patch name|9|15|2009}}'''
 
'''{{Patch name|9|15|2009}}'''
* Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer".
+
* Replaced "No Critical hits" negative attribute with "-2 health drained per second on wearer".
  
 
'''{{Patch name|1|7|2011}}'''
 
'''{{Patch name|1|7|2011}}'''
 
* The Blutsauger was given a unique [[kill icon]].
 
* The Blutsauger was given a unique [[kill icon]].
  
'''{{Patch name|3|10|2011}}''' ([[Shogun Pack]])
+
'''{{Patch name|3|10|2011}}''' ({{update link|Shogun Pack}})
* Updated model with optimizations and [[LOD]]s.
+
* Updated model with optimizations and [[Level of detail|LODs]].
  
 
'''{{Patch name|1|11|2012}}'''
 
'''{{Patch name|1|11|2012}}'''
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'''{{Patch name|4|17|2012}}'''
 
'''{{Patch name|4|17|2012}}'''
* {{Undocumented}} The Blutsauger now grants health when striking Engineer [[buildings]].
+
* {{Undocumented}} The Blutsauger now grants health when striking {{cl|Engineer}} [[buildings]].
  
 
'''{{Patch name|4|27|2012}}'''
 
'''{{Patch name|4|27|2012}}'''
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* Added [[Collector's]] quality.
 
* Added [[Collector's]] quality.
  
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
+
'''{{Patch name|11|21|2013}}''' ({{update link|Two Cities Update}})
 
* {{Undocumented}} Added [[Australium weapons|Australium]] variant.
 
* {{Undocumented}} Added [[Australium weapons|Australium]] variant.
  
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
+
'''{{Patch name|7|2|2015}} #1''' ({{update link|Gun Mettle Update}})
 
* Updated description to better detail the weapon's features.
 
* Updated description to better detail the weapon's features.
  
'''{{Patch name|12|2|2021}}''' ([[Smissmas 2021]])
+
'''{{Patch name|12|2|2021}}''' ({{update link|Smissmas 2021}})
 
* Updated the description for the Blutsauger to clarify its attributes.
 
* Updated the description for the Blutsauger to clarify its attributes.
}}
+
 
 +
'''{{Patch name|1|5|2023}}'''
 +
* Fixed a memory leak when firing syringes as Medic
 +
* Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
 +
* Fixed syringes triggering false hits on the client when [[Multiplayer options#Advanced multiplayer options|minimal view models]] are enabled or a custom view model FOV is set}}
  
 
== Unused content ==
 
== Unused content ==
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== Bugs ==
 
== Bugs ==
* The syringes in the client view can disappear if they (visually) hit an object such as a barrel or crate. This happens when the barrel of the player's viewmodel (usually on lower viewmodel FOVs or with minimized viewmodels turned on) is visually blocked by an object. This only affects the client-side syringe models and they still hurt enemies.
+
* The syringe projectile is not entirely synchronized with the hitbox, leading to instances where the syringe can physically hit, disappear, make an impact sound, but do no damage.<ref>[https://www.youtube.com/watch?v=U0goM6XzQRQ Video] showing syringe hitting physically, but not doing damage.</ref>
 
 
* The Blutsauger's downside does not work resulting in normal health being regenerated instead of the 1 health per second stated in the description.
 
  
 
== Trivia ==
 
== Trivia ==
* Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the Blutsauger was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from its grave.
+
* Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the {{botignore|blutsauger}} was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from its grave.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
 +
File:BLU Blutsauger.png|BLU variant of the weapon.
 
File:Blutsauger 1st person red.png|[[RED]] first-person view.
 
File:Blutsauger 1st person red.png|[[RED]] first-person view.
 
File:Blutsauger 1st person blu.png|[[BLU]] first-person view.
 
File:Blutsauger 1st person blu.png|[[BLU]] first-person view.
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* [[Basic Medic strategy#Blutsauger + reskins|Blutsauger strategy]]
 
* [[Basic Medic strategy#Blutsauger + reskins|Blutsauger strategy]]
 
* [[Australium weapons]]
 
* [[Australium weapons]]
 +
 +
== {{common string|References}} ==
 +
<references/>
  
 
{{Goldrush Update Nav}}
 
{{Goldrush Update Nav}}

Latest revision as of 16:30, 15 July 2024

This new weapon ... will draw health from enemies each time a syringe hits -- making it especially useful as a weapon to retreat away from the fight while staying alive.
Blutsauger publicity blurb

The Blutsauger is an unlockable primary weapon for the Medic. It is similar in appearance to the Syringe Gun, but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. The muzzle and the small stripe nearby it are faintly glowing.

This gun fires syringe projectiles at a speed of 990 Hammer units per second (roughly 18.86 m/s or 61.88 ft/s), similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the HUD (however, successful hits on a disguised Spy do not display the '+3').

As compensation, the Blutsauger reduces a Medic's passive healing ability by up to 2 HP per second, so a Medic that has recently taken damage regenerates 2 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards.

The Blutsauger is automatically given to any player who obtains 10 Medic achievements.

The kill icon for the Blutsauger was contributed by Shugo.

Damage and function times

See also: Damage
Identical to: Syringe Gun
Damage and function times
Shot type Projectile
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 120% 12
Base damage 100% 10
Maximum fall-off 52.8% 5
Critical 30
Mini-crit 14 - 16
Function times
Attack interval 0.105 s
Reload 1.305 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Medic Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Medic.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Blutsauger.png Item icon Crusader's Crossbow.png Item icon Overdose.png

Strange variant


Related achievements

Leaderboard class medic.png Medic

Does It Hurt When I Do This?
Does It Hurt When I Do This?
Kill 50 Scouts with your syringe gun.
Medic Milestone 1
Medic Milestone 1
Achieve 10 of the achievements in the Medic pack.

Reward: Blutsauger

Update history

April 29, 2008 Patch (Gold Rush Update)
  • The Blutsauger was added to the game.

September 15, 2009 Patch

  • Replaced "No Critical hits" negative attribute with "-2 health drained per second on wearer".

January 7, 2011 Patch

March 10, 2011 Patch (Shogun Pack)

  • Updated model with optimizations and LODs.

January 11, 2012 Patch

April 17, 2012 Patch

April 27, 2012 Patch

  • Fixed damage to buildings applying on-hit effects.

November 12, 2013 Patch

November 21, 2013 Patch (Two Cities Update)

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.

December 2, 2021 Patch (Smissmas 2021)

  • Updated the description for the Blutsauger to clarify its attributes.

January 5, 2023 Patch

  • Fixed a memory leak when firing syringes as Medic
  • Fixed some instances of syringes being invisible around corners and in transitions between water and air (both directions)
  • Fixed syringes triggering false hits on the client when minimal view models are enabled or a custom view model FOV is set

Unused content

  • Two team-colored needle models exist for the Blutsauger.

Bugs

  • The syringe projectile is not entirely synchronized with the hitbox, leading to instances where the syringe can physically hit, disappear, make an impact sound, but do no damage.[1]

Trivia

  • Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the blutsauger was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from its grave.

Gallery

See also

References

  1. Video showing syringe hitting physically, but not doing damage.