Difference between revisions of "Embargo"

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m (Another (and probably final) wording edit, to prevent excessive tiny changes.)
m (Auto: EnforceCapitalization(Payload) (Review RC#3580267))
 
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Embargo was [https://steamcommunity.com/sharedfiles/filedetails/?id=3237930087 contributed] to the Steam Workshop.
 
Embargo was [https://steamcommunity.com/sharedfiles/filedetails/?id=3237930087 contributed] to the Steam Workshop.
 +
 
== Transitory Payload ==
 
== Transitory Payload ==
 +
Embargo features a dynamically shifting Payload cart that changes between a standard Payload cart mechanism and a truck-like cart with a shipping container and a rideable platform behind it. [[Buildings]] cannot be placed on the platform. When riding the truck, significantly more cover is provided compared to the standard Payload cart, albeit with limited forward visibility. It also features a built-in BLU [[Dispenser]].
  
{{See also|Carts}}
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When the first checkpoint is captured by BLU, the rideable platform reveals a rail track to allow BLU to push the Payload into the truck's shipping container where it must be ridden via the platform. When the third checkpoint is captured by BLU, the top of the container opens up, and the Payload is removed via an overhead crane before being subsequently placed back onto the track.
Embargo features a dynamically shifting Payload cart that will change between a standard payload cart mechanism and a truck-like [[cart]] with a shipping container and a rideable platform behind it. [[Buildings]] cannot be placed on the platform. When riding the truck, significantly more cover is provided compared to the standard payload cart, albeit with limited forward visibility. It also features a built-in BLU [[Dispenser]].
 
 
 
When the first checkpoint is captured by BLU, the rideable platform will reveal a rail track to allow BLU to push the payload into the truck's shipping container where it must be ridden via the platform. When the third checkpoint is captured by BLU, the top of the container will open up, and the Payload will be removed via an overhead crane before being subsequently placed back onto the track.
 
  
 
== Robots ==
 
== Robots ==
 +
All around the interior of "Rojo's Casino" are little robots stylized after butlers. They are harmless and populate exclusively the casino area, though they can be attacked and destroyed.
  
All around the interior of "Rojo's Casino" are little Robots stylized after butlers. They are harmless and populate exclusively the casino area, though they can be attacked and destroyed.
+
Some of the robots can be found roving the casino floor on a set path, bearing serving trays with health kits, and are exclusively RED-themed. These health kits can be acquired by both teams, but the robots actively pursue injured RED players to deliver kits to, whereas BLU players are ignored. When picked up, the health kits respawn on their serving tray after 10 seconds and, if a robot is damaged, they either stop moving, roll in circles, or flee the player. When destroyed, they respawn after 25 seconds and (if carrying one) drop a health kit on the floor where it can be picked up by a player. Dropped kits despawn after 15 seconds.
 
 
Some of the Robots can be found roving the casino floor on a set path, bearing serving trays with [[Medkits]], and are exclusively RED-themed. These [[Medkits]] can be acquired by both teams, but the Robots will actively pursue injured RED players to deliver [[Medkits]] to, whereas BLU players will be ignored. When picked up, the [[Medkits]] will respawn on their serving tray after 10 seconds, and if a Robot is damaged, they will either stop moving, roll in circles, or flee the player. When destroyed, they will respawn after 25 seconds and (if carrying one) drop a [[Medkit]] on the floor where it can be picked up by a player. Dropped Medkits despawn after 15 seconds.
 
  
Additionally, some of the roving Robots can instead be seen carrying martinis on their serving trays, exclusively in the out-of-bounds casino rooms. They function similarly to the Medkit-carrying Robots, though drop nothing on destruction. All roaming Robots will individually respawn after 25 seconds. The rest of the Robots are stationary and can be found attending the roulette wheels, craps tables, and a drink counter. When destroyed, they drop nothing and do not respawn.
+
Additionally, some of the roving robots can instead be seen carrying martinis on their serving trays, exclusively in the out-of-bounds casino rooms. They function similarly to the kit-carrying robots, though drop nothing on destruction. All roaming robots individually respawn after 25 seconds. The rest of the robots are stationary and can be found attending the roulette wheels, craps tables, and a drink counter. When destroyed, they drop nothing and do not respawn.
  
Accompanying lines from the announcer will play after a Robot is destroyed depending on your team. If a player is standing in front of a Robot, it will roll around them to get past.
+
Accompanying lines from the announcer play after a robot is destroyed depending on the player's team. If a player is standing in front of a Robot, it rolls around them to get past.
  
 
== Update history ==
 
== Update history ==
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<gallery>
 
<gallery>
 
File:Steamworkshop tf2 Embargo thumb.jpg|Steam Workshop thumbnail for Embargo.
 
File:Steamworkshop tf2 Embargo thumb.jpg|Steam Workshop thumbnail for Embargo.
FIle:Embargo cart.png|The payload cart on Embargo
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FIle:Embargo cart.png|The payload cart on Embargo.
 
</gallery>
 
</gallery>
  
 
{{Summer 2024 Nav}}
 
{{Summer 2024 Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Latest revision as of 02:00, 21 July 2024

Embargo
Embargo.png
Basic Information
Map type: Payload
File name: pl_embargo
Released: July 18, 2024 Patch
(Summer 2024 Update)
Developer(s): João "Hoppkins" Marcos
Patrick "Zeus" Hennessy
Rodrigo "Rapoza Dynamica" Carneri
Torkil "TheLazerSofa" Malvik Bidtnes
Lizard Of Oz
Vasilis "Billo" Chatzikostas
Maksim "Velly" Streltsov
Szabó "Maxxy" Attila
Elian "iron" Rodriguez
Sarah Jane Eve
Chandler "OctoBlitz" Dunaway
Alex "FGD5" Stewart
Nick "nickybakes" Baker
Audionexx
Map Stamp
Item icon Map Stamp - Embargo.png
Supporters Leaderboard
Embargo is a Cuban Island under the domain of the evil comandante and his global counterfeit operation. As part of his operation he has been funneling money to sabotage mining operations over brazilium and risks the integrity of MannCo shipments for the next few decades..
Embargo publicity blurb

Embargo is a community-created Payload map released during the Summer 2024 Update. The map is set in Cuba, featuring a Payload track through the streets and the "Rojo's Casino". The map's story follows a strike team from the USA's (BLU team) efforts to deliver a bomb filled with paint to the center of El Comandante's lair, the fictitious dictator of Cuba, who sends his elite squad (RED team) to stop them.

Embargo was contributed to the Steam Workshop.

Transitory Payload

Embargo features a dynamically shifting Payload cart that changes between a standard Payload cart mechanism and a truck-like cart with a shipping container and a rideable platform behind it. Buildings cannot be placed on the platform. When riding the truck, significantly more cover is provided compared to the standard Payload cart, albeit with limited forward visibility. It also features a built-in BLU Dispenser.

When the first checkpoint is captured by BLU, the rideable platform reveals a rail track to allow BLU to push the Payload into the truck's shipping container where it must be ridden via the platform. When the third checkpoint is captured by BLU, the top of the container opens up, and the Payload is removed via an overhead crane before being subsequently placed back onto the track.

Robots

All around the interior of "Rojo's Casino" are little robots stylized after butlers. They are harmless and populate exclusively the casino area, though they can be attacked and destroyed.

Some of the robots can be found roving the casino floor on a set path, bearing serving trays with health kits, and are exclusively RED-themed. These health kits can be acquired by both teams, but the robots actively pursue injured RED players to deliver kits to, whereas BLU players are ignored. When picked up, the health kits respawn on their serving tray after 10 seconds and, if a robot is damaged, they either stop moving, roll in circles, or flee the player. When destroyed, they respawn after 25 seconds and (if carrying one) drop a health kit on the floor where it can be picked up by a player. Dropped kits despawn after 15 seconds.

Additionally, some of the roving robots can instead be seen carrying martinis on their serving trays, exclusively in the out-of-bounds casino rooms. They function similarly to the kit-carrying robots, though drop nothing on destruction. All roaming robots individually respawn after 25 seconds. The rest of the robots are stationary and can be found attending the roulette wheels, craps tables, and a drink counter. When destroyed, they drop nothing and do not respawn.

Accompanying lines from the announcer play after a robot is destroyed depending on the player's team. If a player is standing in front of a Robot, it rolls around them to get past.

Update history

July 18, 2024 Patch #1 (Summer 2024 Update)

  • Added Embargo to the game.

Gallery