Difference between revisions of "Winger"
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{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
| image = Winger.PNG | | image = Winger.PNG | ||
− | | used-by = | + | | 3d-image-1 = Winger |
+ | | 3d-image-2 = Winger Festivized | ||
+ | | 3d-button-1 = default | ||
+ | | 3d-button-2 = colored_pair | ||
+ | | 3d-viewname-1 = Default | ||
+ | | 3d-viewname-2 = Festivized | ||
+ | | used-by = {{used by|Scout}} | ||
| slot = secondary | | slot = secondary | ||
− | + | | contributed-by = {{Backpack Item Link|76561197996543132|1221234562}} | |
− | | contributed-by = | + | | released = {{Patch name|6|23|2011}} |
− | | released = | + | | released-major = Über Update |
− | | availability = | + | | availability = {{avail|drop|craft|purchase|crate90-strange|collectors|warpaint}} |
| trade = yes | | trade = yes | ||
| gift = yes | | gift = yes | ||
+ | | marketable = yes | ||
| rename = yes | | rename = yes | ||
+ | | numbered = yes | ||
| medieval = no | | medieval = no | ||
| ammo-loaded = 5 | | ammo-loaded = 5 | ||
| ammo-carried = 36 | | ammo-carried = 36 | ||
− | | reload = | + | | reload = Clip |
| loadout = yes | | loadout = yes | ||
− | | level | + | | item-kind = {{item kind|Pistol}} |
− | | att-1-positive = | + | | item-level = 15 |
− | | att-2-negative = -60 | + | | att-1-positive = {{attribute|DamageDone_Positive|15}} |
+ | | att-2-positive = {{attribute|JumpHeightBonus|25}} | ||
+ | | att-3-negative = {{attribute|ClipSize_Negative|-60}} | ||
}} | }} | ||
− | |||
− | |||
− | This weapon deals 15% more damage than the default [[Pistol]], but | + | {{Quotation|'''Winger''' publicity blurb|With this mean pistol no one runs from the Scout.}} |
+ | |||
+ | The '''Winger''' is a [[Steam Workshop|community-created]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a grey-blue {{botignore|pistol}} with an inset radiation trefoil on its grip and a small pair of stylised yellow wings emblazoned on the slide over the magazine. | ||
+ | |||
+ | This weapon deals 15% more damage than the default [[Pistol]], but only loads 5 rounds at a time. This makes the Winger superior at finishing off injured targets at close range, but not for prolonged combat. It also grants a +25% jump height bonus when active, which can be used to access more map routes that require [[jumping]]. The extra jump height is active even during the weapon's deploy animation. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | damage | + | | damagetype = Bullet |
− | | base | + | | rangetype = Ranged |
− | | fall off | + | |
− | | ramp up | + | | damage = yes |
− | | | + | | base = 17 |
− | | | + | | fall off = {{tooltip|9.108|Long range}} |
− | | | + | | ramp up = {{tooltip|26|Point blank}} |
− | | | + | | pellet spread = 50 |
− | | | + | | crit = 52 |
+ | | minicrit = {{tooltip|23|Long range}} - {{tooltip|35|Point blank}} | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.15 s | ||
+ | | reload = 1.005 s | ||
+ | | spread recovery = 1.25 s | ||
+ | }} | ||
+ | |||
+ | == Item set == | ||
+ | {{set|The 1 Fan}} | ||
+ | |||
+ | {{Weapon Demonstration}} | ||
+ | |||
+ | == Crafting == | ||
+ | {{See also|Crafting}} | ||
+ | |||
+ | === Blueprint === | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Shortstop | ||
+ | | result = Winger | ||
+ | }} | ||
+ | {{Blueprint | ||
+ | | autoresult = Scout Secondary | ||
+ | }} | ||
+ | |||
+ | === As a crafting ingredient === | ||
+ | {{Blueprint|autoresult=Number 1 Fan}} | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Reclaimed Metal | ||
+ | | ingredient-2 = Mad Milk | ||
+ | | ingredient-3 = Winger | ||
+ | | result = Pretty Boy's Pocket Pistol | ||
+ | }} | ||
+ | |||
+ | == Strange variant == | ||
+ | {{Strange item info | ||
+ | | item-type = {{item kind|Pistol}} | ||
+ | | rankson = kills | ||
+ | | att-1-positive = {{attribute|DamageDone_Positive|15}} | ||
+ | | att-2-positive = {{attribute|JumpHeightBonus|25}} | ||
+ | | att-3-negative = {{attribute|ClipSize_Negative|-60}} | ||
+ | | can deal damage = yes | ||
+ | | can deal critical damage = yes | ||
+ | | can deal long range damage = yes | ||
+ | | notes = | ||
+ | }} | ||
− | + | == Related achievements == | |
− | | | + | === {{Class link|Scout}} === |
− | | | + | {{Achievement table |
− | | | + | | 1 = {{Show achievement|Scout|Gun Down}} |
}} | }} | ||
+ | == Update history == | ||
+ | {{Update history | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) | ||
+ | * The Winger was added to the game. | ||
+ | |||
+ | '''{{Item schema|6|25|2011}}''' | ||
+ | * Reduced [[crafting]] recipe from 1 Refined and Shortstop to 1 Reclaimed and Shortstop. | ||
+ | |||
+ | '''{{Patch name|6|27|2011}}''' | ||
+ | * Fixed a problem that prevented the Winger from being used in crafting recipes. | ||
+ | |||
+ | '''{{Patch name|6|28|2011}}''' | ||
+ | * Added/Refined recoil/draw/Crit/reload forces for the Winger. | ||
+ | |||
+ | '''{{Patch name|7|22|2011}}''' | ||
+ | * {{Undocumented}} The damage bonus attribute was changed from "+15% damage done" to "+15% damage bonus". | ||
+ | |||
+ | '''{{Patch name|2|9|2012}}''' | ||
+ | * Fixed first-person clip reloading. | ||
+ | |||
+ | '''{{Patch name|7|10|2013}}''' | ||
+ | * Changed attribute: | ||
+ | ** Added: +25% Jump Height bonus while Winger is active. | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * {{Undocumented}} Added [[Collector's]] quality. | ||
+ | |||
+ | '''{{Patch name|6|18|2014}}''' | ||
+ | * {{undocumented}} Fixed the clip sticking out of the gun after reload. | ||
+ | |||
+ | '''{{Patch name|2|11|2015}} #1''' | ||
+ | * Added [[Strange]] quality. | ||
+ | |||
+ | '''{{Patch name|10|20|2017}} #1''' ([[Jungle Inferno Update]]) | ||
+ | * Added new sounds for the Winger. | ||
+ | |||
+ | '''{{Patch name|12|13|2017}}''' | ||
+ | * Fixed the Winger not counting towards the Scout achievement "Gun Down". | ||
+ | |||
+ | '''{{Patch name|12|21|2017}}''' ([[Smissmas 2017]]) | ||
+ | * Added [[Festivizer|Festivized]] variant.}} | ||
+ | |||
+ | == Bugs == | ||
+ | * When jumping as Scout, crouching before landing on the ground, then continuing to crouch, may cause the player model to use the idle animation while holding the Winger. The actual hitbox is still the same. | ||
+ | |||
+ | == Trivia == | ||
+ | * Unlike the default Pistol, the Winger does not feature a [[w:Hammer (firearm)|hammer]] in the back which would strike the firing pin. During development, the creator originally included a hammer, but later removed it to differentiate it from the Pistol, stating that the Winger is striker-fired.<ref>[https://www.polycount.com/forum/showthread.php?t=73219 Original development thread]</ref> | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:Winger 1st person.png|First-person view. | ||
+ | File:Winger First Person Festivized RED.png|[[RED]] [[Festivizer|Festivized]] variant. | ||
+ | File:Winger First Person Festivized BLU.png|[[BLU]] Festivized variant. | ||
+ | File:WingerConcept.jpg|Winger concept artwork. | ||
+ | File:Uberupdatesecretpage.png|Winger in hidden promo page. | ||
+ | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Basic Scout strategy#Winger|Winger strategy]] | ||
+ | |||
+ | == References == | ||
+ | <references/> | ||
− | {{ | + | {{Über Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Scout Nav}} | {{Scout Nav}} |
Latest revision as of 21:18, 3 December 2024
“ | With this mean pistol no one runs from the Scout.
— Winger publicity blurb
|
” |
The Winger is a community-created secondary weapon for the Scout. It is a grey-blue pistol with an inset radiation trefoil on its grip and a small pair of stylised yellow wings emblazoned on the slide over the magazine.
This weapon deals 15% more damage than the default Pistol, but only loads 5 rounds at a time. This makes the Winger superior at finishing off injured targets at close range, but not for prolonged combat. It also grants a +25% jump height bonus when active, which can be used to access more map routes that require jumping. The extra jump height is active even during the weapon's deploy animation.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 26 |
Base damage | 100% | 17 |
Maximum fall-off | 52.8% | 9.108 |
Pellet spread | 50:1 | |
Critical | 52 | |
Mini-crit | 23 - 35 | |
Function times | ||
Attack interval | 0.15 s | |
Reload | 1.005 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
The #1 Fan | |
---|---|
Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Shortstop | Winger | ||
+ | = |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Refined Metal | #1 Fan weapon | Bonk Boy | ||
x4 | + | = |
Reclaimed Metal | Mad Milk | Winger | Pretty Boy's Pocket Pistol | |||
+ | + | = |
Strange variant
Related achievements
Scout
|
Update history
- The Winger was added to the game.
June 25, 2011 [Item schema update]
- Reduced crafting recipe from 1 Refined and Shortstop to 1 Reclaimed and Shortstop.
- Fixed a problem that prevented the Winger from being used in crafting recipes.
- Added/Refined recoil/draw/Crit/reload forces for the Winger.
- [Undocumented] The damage bonus attribute was changed from "+15% damage done" to "+15% damage bonus".
- Fixed first-person clip reloading.
- Changed attribute:
- Added: +25% Jump Height bonus while Winger is active.
- [Undocumented] Added Collector's quality.
- [Undocumented] Fixed the clip sticking out of the gun after reload.
- Added Strange quality.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Added new sounds for the Winger.
- Fixed the Winger not counting towards the Scout achievement "Gun Down".
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- When jumping as Scout, crouching before landing on the ground, then continuing to crouch, may cause the player model to use the idle animation while holding the Winger. The actual hitbox is still the same.
Trivia
- Unlike the default Pistol, the Winger does not feature a hammer in the back which would strike the firing pin. During development, the creator originally included a hammer, but later removed it to differentiate it from the Pistol, stating that the Winger is striker-fired.[1]
Gallery
RED Festivized variant.
BLU Festivized variant.
See also
References
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|