Difference between revisions of "Blutsauger"
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The '''Blutsauger''' is an unlockable [[Weapons#medicprimary|primary weapon]] for the [[Medic]]. It is similar in appearance to the [[Syringe Gun]], but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. | The '''Blutsauger''' is an unlockable [[Weapons#medicprimary|primary weapon]] for the [[Medic]]. It is similar in appearance to the [[Syringe Gun]], but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides. | ||
− | This gun fires syringe projectiles at a speed of 990 [[Hammer unit]]s/61.88 feet per second, similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the [[HUD]]. (However, successful hits on a disguised [[Spy]] do not display the '+3'.) | + | This gun fires syringe projectiles at a speed of 990 [[Hammer unit]]s/61.88 feet per second, similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player or [[building]], three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the [[HUD]]. (However, successful hits on a disguised [[Spy]] do not display the '+3'.) |
As compensation, the Blutsauger reduces a Medic's passive healing ability by 2 HP per second, so a Medic that has recently taken damage will regenerate 1 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards. | As compensation, the Blutsauger reduces a Medic's passive healing ability by 2 HP per second, so a Medic that has recently taken damage will regenerate 1 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards. |
Revision as of 23:05, 18 April 2012
“ | Haha! Vat a bloodbasz!
Click to listen
— The Medic on a productive day
|
” |
The Blutsauger is an unlockable primary weapon for the Medic. It is similar in appearance to the Syringe Gun, but has a solid, partially team-colored and pill-shaped tank in place of the syringe canister. A team-colored heartbeat monitor line is painted on its sides.
This gun fires syringe projectiles at a speed of 990 Hammer units/61.88 feet per second, similarly to the default Syringe Gun. Additionally, whenever a projectile hits an enemy player or building, three health is replenished to the player – indicated by a team-colored medical cross appearing over a Medic – and a green '+3' appears on the bottom of the HUD. (However, successful hits on a disguised Spy do not display the '+3'.)
As compensation, the Blutsauger reduces a Medic's passive healing ability by 2 HP per second, so a Medic that has recently taken damage will regenerate 1 HP/sec, at a maximum of 4 HP/sec. Like the Syringe Gun, the Blutsauger's projectiles have a travel time and follow an arced trajectory, so it is necessary to lead a moving target and aim upward to compensate for distance. The further an enemy is, the more one has to aim upwards.
The Blutsauger is automatically given to any player who obtains 10 Medic achievements.
The kill icon for the Blutsauger was contributed by Shugo.
Contents
Damage and function times
Damage and function times | ||
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Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 120% | 12 |
Base damage | 100% | 10 |
Maximum fall-off | 52.8% | 5 |
Point blank | 10-15 | |
Medium range | 5-10 | |
Long range | 5-6 | |
Critical | 30 | |
Mini-crit | 14 | |
Function times | ||
Attack interval | 0.1 s | |
Reload | 1.6 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Medic | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Related achievements
Medic
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Update history
April 29, 2008 Patch (Gold Rush Update)
- The Blutsauger was added to the game.
- Replaced "No critical hits" negative attribute with "-2 health drained per second on wearer".
- This weapon was given a unique kill icon.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and new LODs.
- [Item schema update] Added Strange Quality.
Unused content
- Two team-colored needle models exist for the Blutsauger; they remain unused.
Trivia
- Blutsauger means "bloodsucker" or "vampire" in German. According to German folklore, the Blutsauger was a boneless, vampire-like creature that converted its victims by tricking them into eating soil from the Blutsauger's grave.
Gallery
See also
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