Difference between revisions of "Scout responses"

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m (Defending: Cart Goes Back)
(Melee Dare)
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== Unused Responses ==
 
== Unused Responses ==
  
===[[Melee]] Dare===
+
===Starting a [[duel]]===
 
*[[Media:Scout_meleedare01.wav|"Let's go."]]
 
*[[Media:Scout_meleedare01.wav|"Let's go."]]
 
*[[Media:Scout_meleedare02.wav|"Bring it."]]
 
*[[Media:Scout_meleedare02.wav|"Bring it."]]

Revision as of 08:06, 9 October 2010

General Responses

After Killing More than 2 Enemies in 20 Seconds With The Scattergun

Kill Assist

Domination

Revenge Kill

Teleportation

Healed by Medic

After Capturing Intelligence/Control Point

Attacking, Control Point Unoccupied

Attacking: Cart Goes Forward

Attacking: Cart Goes Back

Defending: Cart Goes Forward

Defending: Cart Goes Back

Attacking: Stay Close to Cart

Attacking: Cart Has Stopped

Defending: Stop The Bomb

Defense

Round Start

Round Win

Round Loss/Sudden Death

Round Draw

Set on Fire

Destruction/s

Dominating a Scout

Dominating a Soldier

Dominating a Pyro

Dominating a Demoman

Dominating a Heavy

Dominating an Engineer

Dominating a Medic

Dominating a Sniper

Dominating a Spy

Medic Follow

Class-Specific Reponses

Apex of Double Jump

Apex of Triple Jump

Bat Kill

Critical Bat Kill

Upon Drinking Bonk!

Dodging Shots Under Bonk!'s Influence

On Stunning an Enemy

Sandman Attack

Upon Picking Up a Baseball

Upon Killing a Heavy with a Bat

Upon taking the Enemy Intelligence

Unused Responses

Starting a duel

Invincible not ready

(Note- This probably refers to being under fire while trying to drink Bonk!.)

While under the effects of Bonk!

Achievement Unlocked

Unknown Condition