Difference between revisions of "Soldier/tr"
m (Auto: EnforceCapitalization(Soldier), (Content filters applied to links) (Review RC#1110940)) |
Codenamespy (talk | contribs) (Updated it) |
||
Line 12: | Line 12: | ||
<br/>128% <small>with the [[Equalizer]] at 20% HP or below.</small> | <br/>128% <small>with the [[Equalizer]] at 20% HP or below.</small> | ||
}} | }} | ||
− | {{Quotation|''' | + | {{Quotation|'''Soldier''' savaş sanatı hakkında|Eğer zafere ulaşmanız için dövüşmeniz gerekiyor ise, o zaman '''dövüşmelisiniz!'''|sound=Meet the Soldier.wav}} |
− | |||
'''Soldier''', aynı zamanda '''Mister Jane Doe''' olarak da bilinir. Amerika'nın tam kalbinden çıkmış çılgın bir vatanserverdir. İyi derecede silahlanmış olmasının yanında çok yönlüdür. Hem defans hem de saldırı da etkilidir, oyuna yeni ısınanlar için harika bir başlangıç olabilir. | '''Soldier''', aynı zamanda '''Mister Jane Doe''' olarak da bilinir. Amerika'nın tam kalbinden çıkmış çılgın bir vatanserverdir. İyi derecede silahlanmış olmasının yanında çok yönlüdür. Hem defans hem de saldırı da etkilidir, oyuna yeni ısınanlar için harika bir başlangıç olabilir. | ||
Line 25: | Line 24: | ||
__ToC__ | __ToC__ | ||
− | === | + | === Biyografi === |
{{Class bio | {{Class bio | ||
| name = Bilinmiyor, uses the alias "Mr. Jane Doe" | | name = Bilinmiyor, uses the alias "Mr. Jane Doe" | ||
Line 36: | Line 35: | ||
| image = Meetthesoldier4.PNG | | image = Meetthesoldier4.PNG | ||
}} | }} | ||
+ | |||
+ | == Hız == | ||
+ | {{main|Speed|l1=Speed}} | ||
+ | |||
+ | {{Class speed table|soldier}} | ||
== Temel Strateji == | == Temel Strateji == | ||
Line 53: | Line 57: | ||
{{clr}} | {{clr}} | ||
− | == | + | == Silahlar == |
− | {{main|Weapons}} | + | {{main|Weapons#Soldier|l1=Weapons}} |
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | ||
− | + | {{Class weapons table soldier primary}} | |
− | + | {{Class weapons table soldier secondary}} | |
− | + | {{Class weapons table soldier melee}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | === Alay Saldırısı === | |
− | |||
− | |||
− | |||
− | === | ||
{{Taunt | {{Taunt | ||
| image = Soldiergrenadekill.png | | image = Soldiergrenadekill.png | ||
Line 382: | Line 75: | ||
}} | }} | ||
− | == | + | == Eşya Setleri == |
{{Set|The Tank Buster}} | {{Set|The Tank Buster}} | ||
Line 391: | Line 84: | ||
{{Set|Victory Pack}} | {{Set|Victory Pack}} | ||
− | == | + | {{Set|The Tin Soldier}} |
+ | |||
+ | == Kozmetik Eşyalar == | ||
{{Main|Hats}} | {{Main|Hats}} | ||
{{Soldier class hat table}} | {{Soldier class hat table}} | ||
{{All class hat table}} | {{All class hat table}} | ||
− | == | + | |
+ | == Resmi Sınıf Avatarları == | ||
{{Class avatars}} | {{Class avatars}} | ||
− | == | + | == Başarımlar == |
{| | {| | ||
| [[File:Achieved.png|65px|left]] | | [[File:Achieved.png|65px|left]] | ||
Line 406: | Line 102: | ||
|} | |} | ||
− | == | + | == Güncelleme Geçmişi == |
{{update history|'''[[October 25, 2007 Patch]]''' | {{update history|'''[[October 25, 2007 Patch]]''' | ||
* Fixed [[rocket]]/grenade explosions being able to impart damage through thin ceilings | * Fixed [[rocket]]/grenade explosions being able to impart damage through thin ceilings | ||
Line 651: | Line 347: | ||
}} | }} | ||
− | == | + | ==Hatalar== |
− | *If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching | + | *If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons. |
**If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur. | **If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur. | ||
+ | *If you taunt as you reload a primary weapon (other than the [[Cow Mangler 5000]]) a rocket will blink in and out of the Soldier's hand. | ||
+ | *Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons. | ||
− | == | + | == Ek Bilgiler == |
− | *The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be" | + | * The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be". |
− | + | * In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck. | |
− | *In ''[[Poker Night at the Inventory]]'', an image of the | + | ** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!" |
− | * | + | * The [[Non-player characters#BLU team (original)|first BLU team]] Soldier resembled {{w|Stonewall Jackson}}. |
− | *In ''[[Worms: Reloaded]]'', the Soldier's helmet | + | * In ''[[Worms: Reloaded]]'', the Soldier's helmet is one of the hats selectable for the player's worms. |
− | *The Soldier's | + | * The Soldier's uniform and [[Rocket Launcher]] are usable by Megabeth in [[Super Monday Night Combat]]. |
− | == | + | == Galeri == |
+ | <br><gallery widths=150px heights=150px> | ||
+ | File:soldier_qwtf.png|Team Fortress Soldier model. | ||
+ | File:SoldierTFC.jpg|The [[Soldier (Classic)|Soldier]] class of ''[[Team Fortress Classic]]''. | ||
+ | File:Soldierprofileconcept.png|Concept art of the Soldier. | ||
+ | File:Soldier concept r.jpg|Concept art of the Soldier. | ||
+ | File:Soldierbarettest.jpg|Concept art of the Soldier. | ||
+ | File:Soldier.jpg|Concept art of the Soldier. | ||
+ | File:Soldierprofile.png|Concept art of the Soldier. | ||
+ | File:Soldier1.png|[[Trading cards|Trading card]] front. | ||
+ | File:Soldier2.png|Trading card back. | ||
+ | File:Alpine concept1.jpg|A lone Soldier wandering [[Lumberyard]], concept art. | ||
+ | File:Worldwarwednesday.png|A Soldier with the [[Item_sets#General.27s_Formals|General's Formals]] leads troops on World War Wednesday. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Related merchandise == | == Related merchandise == | ||
Line 699: | Line 390: | ||
</gallery> | </gallery> | ||
− | == | + | == Ayrıca Bakınız == |
* [[Rocket jump]] | * [[Rocket jump]] | ||
* [[Juggling]] | * [[Juggling]] | ||
Line 715: | Line 406: | ||
* [[Soldier (Classic)]] | * [[Soldier (Classic)]] | ||
− | == | + | == Referanslar == |
<references /> | <references /> | ||
Revision as of 19:06, 13 September 2012
Soldier | |
---|---|
https://wiki.teamfortress.com/w/images/6/68/Soldier_RED_3D.jpg?t=201504220057283007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/c/c1/Soldier_BLU_3D.jpg?t=201504220056523007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a4/Soldier_%C3%9CberCharged_RED_3D.jpg?t=201504220056373007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a7/Soldier_%C3%9CberCharged_BLU_3D.jpg?t=201504220056223007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7 | |
Temel Bilgiler | |
Simge: | |
Tür: | Saldırgan |
Sağlık: | 200 / 300 |
Hız: | 80%
80% with the Equalizer at above 80% HP.
|
Soldier ile Tanışın | |
“ | Eğer zafere ulaşmanız için dövüşmeniz gerekiyor ise, o zaman dövüşmelisiniz!
Dinlemek için tıklayın
— Soldier savaş sanatı hakkında
|
” |
Soldier, aynı zamanda Mister Jane Doe olarak da bilinir. Amerika'nın tam kalbinden çıkmış çılgın bir vatanserverdir. İyi derecede silahlanmış olmasının yanında çok yönlüdür. Hem defans hem de saldırı da etkilidir, oyuna yeni ısınanlar için harika bir başlangıç olabilir.
Soldier ayağına bir roket atarak biraz can karşılığında kendini göklere doğru fırlatabilir. Bu Soldier'ın beklenmeyen yerlerden veya Scout'un ikinci zıplamasının bile ulaşamayacağı yerlere gitmesini sağlar.
Soldier'ın üstündeki iki el bombası Kamikaze alay hareketi dışında kullanılamaz.
Soldier, Rick May tarafından seslendirilmiştir.
Konu başlıkları
Biyografi
|
Hız
Durum | Normal | Ters | Çömelmiş | Yüzerken | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Soldier |
|
|
|
| ||||||||
Charging the Cow Mangler 5000 |
|
|
|
| ||||||||
Wielding the Escape Plan over 160 Health |
|
|
|
| ||||||||
Wielding the Escape Plan between 160 and 121 Health |
|
|
|
| ||||||||
Wielding the Escape Plan between 120 and 81 Health |
|
|
|
| ||||||||
Wielding the Escape Plan between 80 and 41 Health |
|
|
|
| ||||||||
Wielding the Escape Plan below 41 Health |
|
|
|
|
Temel Strateji
- Yere roket atarak roket zıplaması yaparak çok yükseklere zıplayıp ulaşabilirsin.
- Düşmanın ayağına doğru roketini hedef al ki patlama hasarından kaçamasınlar.
- Roket Atarın dolu olduğundan emin ol.Roketini doldurmak için R tuşuna basabilirsin.
- Eğer yaralanırsan (Medic çağırma tuşuna) basabilirsin Yakındaki Medicler ihtiyacını görecektir.
Silahlar
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Birincil
Silah | Ölüm Simgesi | Yüklü Cephane |
Taşınan Cephane |
Hasar Menzili |
Notlar / Özel Yetenekler |
---|---|---|---|---|---|
Standart Roketatar |
4 | 20 | Temel: 90 Kritik: 270 |
||
Promosyonel / İşleme Orijinal |
Rocketler nişangahtan sağdan veya soldan çıkıp uçmak yerine ekranın ortasından çıkarak uçar. | ||||
Başarım Direkt Vuruş |
Temel: 112 Kritik: 338 |
Roketler %80 daha hızlı uçar. 25% daha fazla hasar verir | |||
İşleme Kara Kutu |
3 | Temel: 90 Kritik: 270 |
İsabet halinde: 20 can kazandırır. -25% daha az roket alır. | ||
İşleme Roket Zıplatıcısı |
yok | 4 | 60 | Temel: 0 Kritik: 0 |
+200% daha fazla cephane. Kullanıcı kendine hasar veremez. |
İşleme Özgürlük Ateşleyici |
5 | 20 | Temel: 68 Kritik: 203 |
+25% daha fazla mermi. Roketler %40 daha hızlı uçar. | |
İşleme İnek Mengenesi 5000 |
4 | ∞ | Temel: 90
Şarjlı ateş: 122 Kritik: 122-151 Yanma: |
Roket harcamaz ("Mengene" barı gelir). Rastgele Kritik Vuruşlar yok.
| |
İşleme Keratanın Roketatarı |
3 | 20 | Temel: 90 Kritik: 270 |
3 Roket birden doldurmak için ateş tuşunu basılı tut. 223% daha hızlı bir yaylım ateşi için ateş tuşunu bırak. | |
İşleme Hava Saldırısı |
4-8 | Temel: 76 Kritik: 230 |
Roket zıplamalarından -15% daha az hasar. Roket zıplaması yaparken atış hızı artar. |
İkincil
Silah | Ölüm Simgesi | Yüklü Cephane |
Taşınan Cephane |
Hasar Menzili |
Notlar / Özel Yetenekler |
---|---|---|---|---|---|
Standart Av Tüfeği |
6 | 32 | Temel: 60 Kritik: 180 [6 × hasar; 10 saçma] |
||
Başarım Destek Sancağı |
yok | yok | yok | yok | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits. |
İşleme Koruyucu Botlar |
yok | yok | yok | yok | Grants 60% less self-damage from rocket jumping. This doesn't affect fall damage. |
İşleme Tümen Desteği |
yok | yok | yok | yok | Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter. At 100% charge, using it grants player and nearby teammates 10 seconds of:
Passively increases max health by 20 points (220 total) on wearer. |
Promosyonel / İşleme Fatih |
yok | yok | yok | yok | Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter. While the buff is active, for 10 seconds the user and nearby teammates:
Passively grants a health regeneration depending on recent damage taken; max is +4. |
İşleme Tabanlar |
yok | yok | yok | –75% reduction in push force taken from enemy damage. Deals 3x falling damage to the player you land on. | |
İşleme Yedek Atışçı |
4 | 32 | Temel: 60 Kritik: 180 [6 × hasar; 10 saçma] |
20% faster weapon switch-to speed. 15% faster weapon switch-from speed.
Has 34% smaller clip size. | |
Promosyonel / İşleme Dürüst Bizon |
4 | ∞ | Temel: 20 Kritik: 60 |
Shoots an electric projectile instead of shotgun pellets. Does not use ammo (replaced with an ammo meter). | |
İşleme S.E.R.B.E.S.T. Atlayıcı |
N/A | N/A | N/A | N/A | Allows player to activate a parachute whilst midair, slowing their descent. |
İşleme Panik Atak |
6 | 32 | Temel: 72 Kritik: 216 [4.8 × hasar; 15 saçma] |
+50% bullets per shot. +50% faster weapon deploy time. |
Yakın Dövüş
Silah | Ölüm Simgesi | Yüklü Cephane |
Taşınan Cephane |
Hasar Menzili |
Notlar / Özel Yetenekler |
---|---|---|---|---|---|
Standart Kürek |
yok | yok | Temel: 65 Kritik: 195 |
||
Promosyonel Kızartma Tavası |
|||||
İşleme Bilinçli Muhalif |
|||||
Promosyonel Özgürlük Asası |
|||||
Rastgele Cehennemden Fırlayan |
|||||
Dağıtılmış Anı Kaydedici |
|||||
Promosyonel But Sapı |
|||||
Başarım Necro Parçalayıcı |
|||||
Kutudan Çıkarma Geçit Koruyucusu |
|||||
Promosyonel Prinny Palası |
|||||
Dağıtılmış Saxxy |
Tekrar Güncellemesi ile birlikte gelen nadir eşya. Öldürülen rakipler Avustralyum heykellere dönüşür (tamamen kozmetik bir özellik). | ||||
Dağıtılmış ALTIN TAVA |
İki Şehir Güncellemesi ile birlikte gelen nadir eşya. Öldürülen rakipler Avustralyum heykellere dönüşür (tamamen kozmetik bir özellik). | ||||
Başarım Dengeleyici |
yok | yok | Temel:
33–107 Kritik: |
When weapon is active:
| |
İşleme Acı Deneyim |
yok | yok | Temel: 65 Kritik: 195 |
Increases user's capture rate by 1 for points and carts. Raises bullet vulnerability by 10%. | |
Promosyonel / İşleme Yarım Zatoichi |
yok | yok | Temel: 65 Kritik: 195 |
50% longer melee range. On kill: heals 50% of user's base health. | |
İşleme Disiplin Cezası |
yok | yok | Temel: 49 Kritik: 146 |
70% longer melee range. On hit ally: boosts player's speed for 3 seconds and boosts ally's speed for 2 seconds. | |
İşleme Bostancı |
yok | yok | Temel: 65 Kritik: 195 |
Deals crits while the wielder is rocket jumping. 20% slower firing speed. | |
İşleme Kaçış Planı |
yok | yok | Temel: 65 Kritik: 195 |
When weapon is active:
|
Alay Saldırısı
İlgili Silah | Açıklama | Öldürme Simgesi | |
---|---|---|---|
Main article: Kamikaze
The Soldier tosses away his Equalizer, cracks his knuckles, takes a grenade off of his belt, sets it, thrusts his fist in the air, and explodes, killing himself and any nearby enemies, buildings included. |
Eşya Setleri
Tank Avcısı | |
---|---|
Etki |
Kurbanlarına bir mezar taşı bırak |
Generalin Kuralları | |
---|---|
Etki |
Etkisiz |
Havacılık Teçhizatı | |
---|---|
Etki |
Etkisiz |
Dr. Grordbort'un Zafer Paketi | |
---|---|
Etki |
Etkisiz |
Teneke Asker | |
---|---|
Etki |
İlave sesli yanıtları mümkün kılar |
Kozmetik Eşyalar
|
Resmi Sınıf Avatarları
Resmi Sınıf Avatarları | ||
---|---|---|
Orijinal Set | RED 'ÜberŞarjlı' set | BLU 'ÜberŞarjlı' set |
Steam'den TF2 avatarları alın: Orijinal |
Başarımlar
Ana madde: Soldier achievements
|
Güncelleme Geçmişi
- Fixed rocket/grenade explosions being able to impart damage through thin ceilings
- Fixed Rocket trail effects sometimes existing permanently in world
- Dustbowl
- Fixed a few places where rockets/Demoman pipes could pass through non-solid models
June 19, 2008 Patch (Pyro Update)
- Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps
- Fixed grenades, rockets, and flamethrower being able to fire through grates at round starts
- Added smoke to the feet of a rocket jumping Soldier
- Increased Soldier primary ammo count from 16 to 20
- Fixed rocket & grenade jumps not propelling players as far as they're supposed to
May 21, 2009 Patch (Sniper vs. Spy Update)
- Added a new hat: the Soldier's Stash
August 13, 2009 Patch (Classless Update)
- Removed self-inflicted minicrits. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps
- Added 2 new hats: the Tyrant's Helm and the Stainless Pot
- Added a new misc: the Gentle Manne's Service Medal
- [Belgelenmemiş] Added new hat bodygroups to the Soldier
- Fixed rocket jumping
- Compensated by increasing the radius of grenades, pipes, and rockets to 50% of what they lost at the corners of the OBB
- Rocket radius change: 121->146
- Added counters to the HUDs of Demomen and Soldiers to keep count of how many of either demomen killed as soldier or soldiers killed as demoman that person has contributed to the War
December 17, 2009 Patch (WAR! Update)
- Added 4 new weapons: the Direct Hit, the Buff Banner, the Equalizer and the Gunboats
- Added 35 new Soldier achievements
- Added new Soldier Domination lines
- Fixed a server crash caused by using the Equalizer
- Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve)
- Fixed inconsistent Rage generation with the Buff Banner
- Fixed the player keeping their rage setting when the Buff Banner isn't equipped
- Fixed the Buff Banner not working when +reload has been forced in console
- Fixed the Direct Hit Mini-Critting enemies submerged in water
- Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player
- Achievement fixes
- Fixed the "Ride of the Valkartie" Soldier achievement being earned by Soldiers on the defending team
- Soldier Rage bar no longer resets when touching a resupply cabinet
- Achievement fixes
- Changed the requirements for the "Medals of Honor" Soldier achievement
- Fixed an issue that affected several achievements requiring the use of the Equalizer
- Changes to the TF Bots
- Soldier bots are more careful to not fire rockets that will explode on nearby geometry and kill them
- Changed the Direct hit to only minicrit enemies that have been launched into the air by an explosion
- Increased the rate of the Soldier's Rage generation by 40%
- Reduced the duration of the Soldier's Buff Banner effect from 14 seconds to 10
- Fixed rockets not being removed if they explode in func_nogrenades zones
- Fixed the Gunboats absorbing damage from the Soldier's Kamikaze
- Recoil/Reload force added for the Direct hit rocket launcher
- More defined flesh hit force added for the Equalizer pick axe
- Added appropriate trumpet forces for BLU Buff Banner
- Added appropriate trumpet forces for RED Buff Banner
- Changed the main menu background to randomly use the Red, Blue, and Soldier/Demoman background images
March 18, 2010 Patch (First Community Contribution Update)
- Added a new weapon: the Pain Train
- Added a new hat: the Killer's Kabuto
- Reduced the damage bonus the Equalizer receives as the player loses health
- Added jiggle bones to The Buff Banner
- Bot changes
- Soldiers bots now switch to their Shotgun after firing all four rockets when engaging an enemy.
- Fixed a case where Gunboats didn't apply their damage reduction properly.
- Fixed the Gunboats not properly applying the damage reduction when Spectators are nearby
May 20, 2010 Patch (Second Community Contribution Update)
- Added a new hat: the Sergeant's Drill Hat
June 10, 2010 Patch (Mac Update)
- Added Training for the Soldier
July 8, 2010 Patch (Engineer Update)
- The Gunboats now reduce self-damage by 60% (was 75%)
- [Belgelenmemiş] Added a new hat: the Lumbricus Lid
- Added an unused unique sound for the Kamikaze taunt while equipped with the Lumbricus Lid.
- [Belgelenmemiş] Added a new grenade bodygroup to the Soldier model
- Fixed the new Worms gear not playing the correct sound during the Equalizer taunt
September 30, 2010 Patch (Mann-Conomy Update)
- Added the Tank Buster set with 3 items: the Black Box, the Battalion's Backup and the Grenadier's Softcap
- Added new weapons: the Rocket Jumper and the Frying Pan
- Added 3 new hats: the Chieftain's Challenge, the Stout Shako and the Dr's Dapper Topper
- Achievement tuning
- Soldier achievement "Geneva Contravention" changed to 3 from 5
- [Belgelenmemiş] The Soldier's unused "Hi-five" animation was updated
- [Belgelenmemiş] Self-damage for the Kamikaze taunt kill has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally
- Soldier's no longer maintain their rage level when changing loadout
- Fixed the medal number for the Gentle Manne's Service Medal not displaying properly
- The Viking Helm paint effects are more noticeable
- The Battalion's Backup no longer gives rage for falling damage
- The Shortstop is now affected by tf_use_fixed_weaponspreads
December 17, 2010 Patch (Australian Christmas)
- Added 2 new hats: the Exquisite Rack and the Defiant Spartan
- Made the Gentle Manne's Service Medal nameable
- Made the Frying Pan tradable
- Trading changes
- Fixed the Frying Pan not being tradable
- [Belgelenmemiş] Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint
October 27, 2010 Patch (Scream Fortress)
- Added a health penalty to the Rocket Jumper
- [Belgelenmemiş] Gentle Manne's Service Medal is now tradable
- Fixed the shotgun reload animations for the Soldier looping endlessly
- Made the following hats paintable: Sergeant's Drill Hat
- Fixed a lighting problem with a couple of the Soldier’s hats
December 17, 2010 Patch (Australian Christmas)
- Added new hats: 'Exquisite Rack' and 'Defiant Spartan'
- The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead
- The Gentle Manne's Service Medal is now gift-wrappable
- Added the Hero's Hachimaki
- The Chieftain's Challenge, Stout Shako and Dr's Dapper Topper were added to the Mann Co. Store
March 10, 2011 Patch (Shogun Pack)
- Added 2 new weapons: the Concheror and the Half-Zatoichi
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon
- Fixed the Soldier taunts not working correctly when the Half-Zatoichi is the active weapon
- Fixed the Concheror animations not always playing correctly for players on the Blue team
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it
- Updated honor-bound weapons so they can be holstered within a second of touching a supply cabinet
- Updated the Hero's Hachimaki to be tradeable
- Added a new hat: Honcho's Headgear
April 14, 2011 Patch (Hatless Update)
- Fixed taunt kills made with a Katana not counting towards honorbound kills
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance
- Item changes:
- Equalizer Tuned high-end damage range so it's no longer possible to one-shot certain classes also Suppress the medic call effect while active
- Battalion’s Backup Reduced rage generation rate by 50%
- Concheror Damage-to-health conversion increased to 35% (from 20%)
- Bot changes:
- Soldier bots switch to their shotgun after emptying their rocket launcher at close/medium range
- [Belgelenmemiş] Added Brain Bucket
May 5, 2011 Patch (Replay Update)
- Added new hats: Furious Fukaamigasa and The Team Captain
- Brain Bucket made craftable, tradeable, and giftable
- Brain Bucket was added to the list of hats that can be unusual
- Community contributed voice responses rules have been implemented for the Kamikaze
- Updated the Furious Fukaamigasa and Hero's Hachimaki to be craftable
- [Belgelenmemiş] Updated the Hero's Hachimaki to be made droppable
- Added the Concheror to the list of weapons allowed in Medieval mode
- Added new community contributed response rules for when a Soldier kills a Demoman.
- [Belgelenmemiş] New laughing taunt animations have been added but are currently unused
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer
- Added The Spiral Sallet
- Updated The Hero's Hachimaki so it can be painted
June 23, 2011 Patch (Über Update)
- Added weapons: Liberty Launcher, Reserve Shooter, Market Gardener, Mantreads and Disciplinary Action
- Added hats: Jumper's Jeepcap, Armored Authority
- Added misc: Fancy Dress Uniform
- Added 2 new weapons: Cow Mangler 5000 and Righteous Bison
- Added new hat: Lord Cockswain's Pith Helmet
- Added new misc: Lord Cockswain's Novelty Mutton Chops and Pipe
Hatalar
- If a Primary weapon is fired when the player is initially spawned into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
- If the "Auto Reload" option was enabled and started reloading while taunting, the continuous loop of the reload animation will occur.
- If you taunt as you reload a primary weapon (other than the Cow Mangler 5000) a rocket will blink in and out of the Soldier's hand.
- Shooting with a Soldier weapon followed by a quick weapon switch will result in the sound being cut off. This excludes melee weapons.
Ek Bilgiler
- The Soldier has made several posts on the Official Blog, often referring to the Team Fortress 2 team as "The Powers That Be".
- In Poker Night at the Inventory, an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
- He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
- The first BLU team Soldier resembled Template:W.
- In Worms: Reloaded, the Soldier's helmet is one of the hats selectable for the player's worms.
- The Soldier's uniform and Rocket Launcher are usable by Megabeth in Super Monday Night Combat.
Galeri
The Soldier class of Team Fortress Classic.
- Soldier.jpg
Concept art of the Soldier.
- Soldier1.png
Trading card front.
- Soldier2.png
Trading card back.
A lone Soldier wandering Lumberyard, concept art.
A Soldier with the General's Formals leads troops on World War Wednesday.
Related merchandise
Ayrıca Bakınız
- Rocket jump
- Juggling
- Aerials
- Meet the Soldier
- Soldier match-ups
- Anti-Soldier strategy
- Soldier responses
- Soldier voice commands
- Soldier taunts
- Basic Soldier strategy
- Community Soldier strategy
- Obtaining Soldier achievements
- List of references (Soldier)
- Soldier (Classic)
Referanslar
- ↑ a b Team Fortress 2 Trailer 2, released in September 2006.
External links
- Soldier page on the Official TF2 Website
- WAR! Update
- WAR! Update - The Soldier Update
- The Soldier comic
- TF2 Official Blog - Some Manner of Grid-based Cipher Code
- TF2 Official Blog - More dot-commy mumbo jumbo for you bunch of women
- The Zepheniah Mann & Sons Co. Quarterly Concern
- Classless Update - Today is A Good Day
- TF2 Official Blog - Drop And Give Me Terror!
- TF2 Official Blog - How to Get a Ghostly Gibus Hat
- TF2 Official Blog - Attention Employees...
- TF2 Official Blog - The War Update
- TF2 Official Blog - It's a Bloodbath!
- TF2 Official Blog - War, Day 2
- TF2 Official Blog - The Big Red One
- TF2 Official Blog - It Is Me, But Smaller!
- TF2 Official Blog - This is Very Good Title to Blog Post
|
|