Difference between revisions of "Your Eternal Reward"

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'''Your Eternal Reward''' is a [[melee]] weapon for the [[Spy]] class. It appears as a long, ornate dagger with distinct oriental designs.
 
'''Your Eternal Reward''' is a [[melee]] weapon for the [[Spy]] class. It appears as a long, ornate dagger with distinct oriental designs.
  
This weapon retains the [[backstab]] ability inherent to the [[Knife]], but with additional features. Should the player successfully execute a backstab, the Spy will instantaneously [[disguise]] as the target. Furthermore, the enemy will not scream in pain as usual and their corpse will fade away almost instantly as if they are cloaking. The process is so fast that [[Sentry Gun]]s will be unable to target the Spy during the process. Despite this, the kill feed will still display the death to observant players. By backstabbing someone who is being healed by a Medic, the healing beam will automatically transfer to you upon killing them. This is perfect for tricking unaware medics.
+
This weapon retains the [[backstab]] ability inherent to the [[Knife]], but with additional features. Should the player successfully execute a backstab, the Spy will instantaneously [[disguise]] as the target. Furthermore, the enemy will not scream in pain as usual and their corpse will fade away almost instantly as if they are cloaking. The process is so fast that the [[Spy]] is never revealed between disguises; he simply swaps instantly to the new one. [[Sentry Gun]]s will therefore be unable to target the Spy during the process. Despite this, the kill feed will still display the death to observant players. By backstabbing someone who is being healed by a Medic, the healing beam will automatically transfer to you upon killing them. This is perfect for tricking unaware medics.
 
   
 
   
 
The disguise effect is activated upon a backstab, whether the target dies or not. This can allow players to disguise as a [[Bonk! Atomic Punch|Bonked]] [[Scout]], a [[Razorback]]-wearing [[Sniper]], or an [[ÜberCharge]]d enemy, provided they make a quick escape afterwards to avoid detection. Kills made without backstabbing will not disguise the Spy, yet the kill will be silent and the corpse will disappear. Furthermore, backstabbing an enemy while carrying the enemy intelligence will result in the Spy disguising, where normally this is not possible. Returning to a resupply locker will remove the current disguise on the Spy.  
 
The disguise effect is activated upon a backstab, whether the target dies or not. This can allow players to disguise as a [[Bonk! Atomic Punch|Bonked]] [[Scout]], a [[Razorback]]-wearing [[Sniper]], or an [[ÜberCharge]]d enemy, provided they make a quick escape afterwards to avoid detection. Kills made without backstabbing will not disguise the Spy, yet the kill will be silent and the corpse will disappear. Furthermore, backstabbing an enemy while carrying the enemy intelligence will result in the Spy disguising, where normally this is not possible. Returning to a resupply locker will remove the current disguise on the Spy.  
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==Trivia==
 
==Trivia==
*When disguised as an enemy player, a [[backstab]] on another enemy will result in the [[Spy]] disguising so quick that the Spy is never revealed between disguises; he simply swaps instantly to the new one.
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*Before the item was released, Robin Walker joked that the Eternal Reward's drawback would be that it cannot [[facestab]]. (It is still possible, though)
 
*Before the item was released, Robin Walker joked that the Eternal Reward's drawback would be that it cannot [[facestab]]. (It is still possible, though)
 
*When pulling out Your Eternal Reward, the blade-opening sound effect of the Knife unfolding can still be heard.
 
*When pulling out Your Eternal Reward, the blade-opening sound effect of the Knife unfolding can still be heard.

Revision as of 07:55, 6 October 2010

Template:Weapon infobox

Promise not to bleed on my suit, and I'll kill you quickly.
The Spy on equal treatment

Your Eternal Reward is a melee weapon for the Spy class. It appears as a long, ornate dagger with distinct oriental designs.

This weapon retains the backstab ability inherent to the Knife, but with additional features. Should the player successfully execute a backstab, the Spy will instantaneously disguise as the target. Furthermore, the enemy will not scream in pain as usual and their corpse will fade away almost instantly as if they are cloaking. The process is so fast that the Spy is never revealed between disguises; he simply swaps instantly to the new one. Sentry Guns will therefore be unable to target the Spy during the process. Despite this, the kill feed will still display the death to observant players. By backstabbing someone who is being healed by a Medic, the healing beam will automatically transfer to you upon killing them. This is perfect for tricking unaware medics.

The disguise effect is activated upon a backstab, whether the target dies or not. This can allow players to disguise as a Bonked Scout, a Razorback-wearing Sniper, or an ÜberCharged enemy, provided they make a quick escape afterwards to avoid detection. Kills made without backstabbing will not disguise the Spy, yet the kill will be silent and the corpse will disappear. Furthermore, backstabbing an enemy while carrying the enemy intelligence will result in the Spy disguising, where normally this is not possible. Returning to a resupply locker will remove the current disguise on the Spy.

The player will be unable to disguise normally using the Disguise Kit, which will be removed from the inventory. Moreover, disguised weapons cannot be switched. This forces Spies to rely on extended use of Cloaking to move around undetected.

Damage

  • Base: 40 (28-54 damage)
  • Mini-Crit: 54
  • Critical hit: 120, but only during Humiliation, charged via Kritzkrieg or during Crit boost given after capturing the Intelligence.
  • Backstab: 600% of the enemy's current health resulting in an instant kill if stabbed in the back (an arc of approximately 180° behind the player model).

Note: Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8s

Note: Times are approximate and determined by community testing.

Item set

This item is part of the Saharan Spy set. When the entire set is worn, the set provides these additional stats:

  • Reduced decloak sound volume
  • 0.5 sec longer Cloak blink time

The other set items are:

Demonstration

Blueprint

Cloak and Dagger Reclaimed Metal Your Eternal Reward
Item icon Cloak and Dagger.png + Item icon Reclaimed Metal.png = Item icon Your Eternal Reward.png


Related Achievements

Soldier

Tf soldier war crime spybunal.png War Crime Spybunal

Kill a Spy who just backstabbed a teammate.

Sniper

Tf sniper shock treatment.png Shock Treatment

Kill a Spy whose backstab attempt was blocked by your Razorback.

Tf sniper consolation prize.png Consolation Prize

Get backstabbed 50 times.

Spy

Tf spy a cut above.png A Cut Above

Kill an enemy Spy wielding a Revolver, using your knife.

Tf spy agent provocateur.png Agent Provocateur

Backstab your Steam Community friends 10 times.

Tf spy come in from the cold.png Come In From The Cold

Get a Revenge kill with a backstab.

Tf spy counter espionage.png Counter Espionage

Backstab a disguised Spy.

Tf spy die another way.png Die Another Way

Kill a Sniper after your backstab breaks his Razorback.

Tf spy dr nooooo.png Dr. Nooooo

Backstab a Medic that is ready to deploy an ÜberCharge.

Tf spy fyi i am a spy.png FYI I am a Spy

Backstab a Medic who has healed you in the last 5 seconds.

Tf spy high value target.png High Value Target

Backstab an enemy who is dominating 3 or more of your teammates.

Tf spy identity theft.png Identity Theft

Backstab the enemy that you're currently disguised as.

Tf spy is it safe.png Is It Safe?

Backstab 50 enemies who are capturing control points.

Tf spy may i cut in.png May I Cut In?

Backstab an enemy and the Medic healing him within 10 seconds of each other.

Tf spy sapsucker.png Sapsucker

Sap an enemy building, then backstab the Engineer who built it within 5 seconds.

Tf spy slash and burn.png Slash and Burn

Backstab an enemy, who then switches to Pyro before they respawn.

Tf spy spymaster.png Spymaster

Backstab 1000 enemies.

Tf spy the man from puncture.png The Man From P.U.N.C.T.U.R.E.

Stab an enemy while Fencing.

Tf spy the man with the broken guns.png The Man with the Broken Guns

Backstab an Engineer, then sap 3 of his buildings within 10 seconds.

Tf spy triple crossed.png Triplecrossed

Backstab 3 Snipers in a single life.

Tf spy wetwork.png Wetwork

Stab an enemy to death while under the influence of Jarate.

Tf spy you only shiv thrice.png You Only Shiv Thrice

Backstab 3 enemies within 10 seconds.

Trivia

  • Before the item was released, Robin Walker joked that the Eternal Reward's drawback would be that it cannot facestab. (It is still possible, though)
  • When pulling out Your Eternal Reward, the blade-opening sound effect of the Knife unfolding can still be heard.
  • If the player dies after switching Your Eternal Reward to the Knife, it may trigger a bug where respawning is not possible until they swap classes.
  • Currently a exploit exists where if one were to wield this weapon before rounds start, then jump into the air and change weapons rapidly the disguise menu may show up. This defeats the drawback of the weapon.
  • Currently, there seems to be two missing animations for this knife. When in first person, you can attack with the knife and the animation will appear idle and a sound will still play. You still swing the knife in third person.
  • Currently, backstabs with this weapon will give the opposing team a kill notification. Robin Walker has stated that this is a bug and will be fixed[1]
  • The name is a reference to a scene in the 1992 film Aladdin. The entry's description in the Polycount contest furthers this by mentioning the phrases "Phenominal [sic] Cosmic Power" and "Diamond in the Rough", both of which are used in the movie.

Gallery


See also