Difference between revisions of "Bat"

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All times are in seconds. Times are approximate and determined by community testing.
 
All times are in seconds. Times are approximate and determined by community testing.
  
{{Weapon Demonstration|ONr6D6U2Yvw}}
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{{Weapon Demonstration|c2PgbTm21d4}}
  
 
== Gallery ==
 
== Gallery ==

Revision as of 07:43, 19 November 2010

The Bat is the default melee weapon for the Scout class. It is an aluminum baseball bat sporting a rubber grip and large dent on its side.

The Bat does less damage per hit than any other melee weapon but swings considerably faster (roughly 30-40%). Doing slightly less than half the Scattergun's damage at point blank range, players may use the weapon to finish an opponent when out of ammunition, when their other weapons need reloading, or simply for additional humiliation. Its Critical hit animation depicts the Scout swinging it backhandedly.

Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.5

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Gallery

Trivia

  • During the TF2 Beta, a team-colored label was displayed on the Bat. Upon release, the label was changed to green and gray for both teams.
  • The Scout's default Bat is made of aluminum. The first aluminum baseball bat was actually made in the 1970s, at least two years after this game ostensibly takes place.

See also