Difference between revisions of "Scout responses"
TheLEGObrick (talk | contribs) (improved the article somewhat significantly, also, if youre going to edit this article, please inform me about that before you do it, i dont want these articles to go back to bullshit) |
TheLEGObrick (talk | contribs) (Undo edit by TheLEGObrick (Talk) (2175953)) |
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*[[Media:Scout_goodjob02.wav|"That's what I'm talking about!"]] | *[[Media:Scout_goodjob02.wav|"That's what I'm talking about!"]] | ||
− | *[[Media:Scout_laughevil02.wav|Evil Laughter]] | + | *[[Media:Scout_laughevil02.wav|<nowiki>[</nowiki>Evil Laughter<nowiki>]</nowiki>]] |
− | *[[Media:Scout_laughhappy01.wav|Happy Laughter]] | + | *[[Media:Scout_laughhappy01.wav|<nowiki>[</nowiki>Happy Laughter<nowiki>]</nowiki>]] |
− | *[[Media:Scout_laughhappy02.wav|Happy Laughter 2 "You got ''owned''!"]] | + | *[[Media:Scout_laughhappy02.wav|<nowiki>[</nowiki>Happy Laughter 2<nowiki>]</nowiki> "You got ''owned''!"]] |
− | *[[Media:Scout_laughhappy03.wav|Happy Laughter 3]] | + | *[[Media:Scout_laughhappy03.wav|<nowiki>[</nowiki>Happy Laughter 3<nowiki>]</nowiki>]] |
− | *[[Media:Scout_laughhappy04.wav|Happy Laughter 4]] | + | *[[Media:Scout_laughhappy04.wav|<nowiki>[</nowiki>Happy Laughter 4<nowiki>]</nowiki>]] |
− | *[[Media:Scout_laughlong01.wav|Long Laughter "Yeah...yeah!"]] | + | *[[Media:Scout_laughlong01.wav|<nowiki>[</nowiki>Long Laughter<nowiki>]</nowiki> "Yeah...yeah!"]] |
− | *[[Media:Scout_laughlong02.wav|Long Laughter 2]] | + | *[[Media:Scout_laughlong02.wav|<nowiki>[</nowiki>Long Laughter 2<nowiki>]</nowiki>]] |
*[[Media:Scout_taunts04.wav|"Not so tough now are ya? ''Are ya?!''"]] | *[[Media:Scout_taunts04.wav|"Not so tough now are ya? ''Are ya?!''"]] | ||
*[[Media:Scout_taunts16.wav|"You knuckleheads ain't even worth the effort."]] | *[[Media:Scout_taunts16.wav|"You knuckleheads ain't even worth the effort."]] | ||
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**[[Media:Scout_domination19.wav|"Yeah, I dare ya, ''rage quit''. C'mon, make us both happy."]] | **[[Media:Scout_domination19.wav|"Yeah, I dare ya, ''rage quit''. C'mon, make us both happy."]] | ||
**[[Media:Scout_taunts18.wav|"Oh hey! You ''suck''."]] | **[[Media:Scout_taunts18.wav|"Oh hey! You ''suck''."]] | ||
− | **[[Media:Scout_laughhappy02.wav|Happy Laughter | + | **[[Media:Scout_laughhappy02.wav|<nowiki>[</nowiki>Happy Laughter<nowiki>]</nowiki> "You got ''owned''!"]] |
*'''[[Candy Cane]] kill''' | *'''[[Candy Cane]] kill''' | ||
**[[Media:Scout_cheers04.wav|"Sweet!"]] | **[[Media:Scout_cheers04.wav|"Sweet!"]] | ||
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**[[Media:Scout_dominationpyr01.wav|"Ey, who's on fire now?"]] | **[[Media:Scout_dominationpyr01.wav|"Ey, who's on fire now?"]] | ||
**[[Media:Scout_generic01.wav|"Is-is anybody even payin' attention ta me?"]] | **[[Media:Scout_generic01.wav|"Is-is anybody even payin' attention ta me?"]] | ||
− | **[[Media:Scout_misc09.wav|"What's the matter? You | + | **[[Media:Scout_misc09.wav|"What's the matter? You freaking stupid?"]] |
}} | }} | ||
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*[[Media:Scout_dominationhvy05.wav|"I think I'll take Sasha out for a steak dinner tonight. Whataya think about that?"]] | *[[Media:Scout_dominationhvy05.wav|"I think I'll take Sasha out for a steak dinner tonight. Whataya think about that?"]] | ||
*[[Media:Scout_dominationhvy06.wav|"Ain't so hard now, are ya, fatcakes?"]] | *[[Media:Scout_dominationhvy06.wav|"Ain't so hard now, are ya, fatcakes?"]] | ||
− | *[[Media:Scout_dominationhvy07.wav|"I... eat... your... | + | *[[Media:Scout_dominationhvy07.wav|"I... eat... your...sandviches. I eat 'em up!"]] |
*[[Media:Scout_dominationhvy08.wav|"Nice hustle, 'tons-a-fun'! Next time, eat a salad!"]] | *[[Media:Scout_dominationhvy08.wav|"Nice hustle, 'tons-a-fun'! Next time, eat a salad!"]] | ||
*[[Media:Scout_dominationhvy09.wav|"Hey, lard-fat, those hard arteries don't stop bullets, do they?"]] | *[[Media:Scout_dominationhvy09.wav|"Hey, lard-fat, those hard arteries don't stop bullets, do they?"]] | ||
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*[[Media:Scout_cheers02.wav|"I did it!"]] | *[[Media:Scout_cheers02.wav|"I did it!"]] | ||
*[[Media:Scout_misc02.wav|"If you order now, I'll throw in a second beatin', absolutely free."]] | *[[Media:Scout_misc02.wav|"If you order now, I'll throw in a second beatin', absolutely free."]] | ||
− | *[[Media:Scout_misc09.wav|" | + | *[[Media:Scout_misc09.wav|"Wassamatter, y'freakin' stupid?"]] |
*[[Media:Scout_niceshot02.wav|"Hey, nice shootin' there!"]] | *[[Media:Scout_niceshot02.wav|"Hey, nice shootin' there!"]] | ||
*[[Media:Scout_specialcompleted12.wav|"Ya got anything smart ta say now?"]] | *[[Media:Scout_specialcompleted12.wav|"Ya got anything smart ta say now?"]] | ||
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|content = | |content = | ||
*[[Media:Scout_thanksfortheheal01.wav|"All right, I feel good."]] | *[[Media:Scout_thanksfortheheal01.wav|"All right, I feel good."]] | ||
− | *[[Media:Scout_thanksfortheheal02.wav| | + | *[[Media:Scout_thanksfortheheal02.wav|"[deep exhale] Yeah, thanks, doc."]] |
*[[Media:Scout_thanksfortheheal03.wav|"Thanks, doc."]] | *[[Media:Scout_thanksfortheheal03.wav|"Thanks, doc."]] | ||
}} | }} | ||
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*[[Media:Scout_specialcompleted12.wav|"Ya got anything smart ta say now?"]] | *[[Media:Scout_specialcompleted12.wav|"Ya got anything smart ta say now?"]] | ||
− | *[[Media:Scout_award05.wav| | + | *[[Media:Scout_award05.wav|"''Look at me!''"]] |
*[[Media:Scout_taunts02.wav|"Ooooh yeah, you're real ''scary''!"]] | *[[Media:Scout_taunts02.wav|"Ooooh yeah, you're real ''scary''!"]] | ||
*[[Media:Scout_taunts09.wav|"Hey, lotta' good that gun didya!"]] | *[[Media:Scout_taunts09.wav|"Hey, lotta' good that gun didya!"]] | ||
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|image-link = Death | |image-link = Death | ||
|content = | |content = | ||
− | *[[Media:Scout_paincrticialdeath01.wav|[Dying scream | + | *[[Media:Scout_paincrticialdeath01.wav|<nowiki>[Dying scream]</nowiki>]] |
− | *[[Media:Scout_paincrticialdeath02.wav|[Dying scream | + | *[[Media:Scout_paincrticialdeath02.wav|<nowiki>[Dying scream]</nowiki>]] |
− | *[[Media:Scout_paincrticialdeath03.wav|[Dying scream | + | *[[Media:Scout_paincrticialdeath03.wav|<nowiki>[Dying scream]</nowiki>]] |
}} | }} | ||
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*[[Media:Scout_award03.wav|"Aw, fellas!"]] | *[[Media:Scout_award03.wav|"Aw, fellas!"]] | ||
*[[Media:Scout_award04.wav|"Hi, Ma!"]] | *[[Media:Scout_award04.wav|"Hi, Ma!"]] | ||
− | *[[Media:Scout_award05.wav| | + | *[[Media:Scout_award05.wav|"''Look at me!''"]] |
*[[Media:Scout_award07.wav|"No otha' class gonna do dat!"]] | *[[Media:Scout_award07.wav|"No otha' class gonna do dat!"]] | ||
*[[Media:Scout_award08.wav|"You see dat?"]] | *[[Media:Scout_award08.wav|"You see dat?"]] | ||
*[[Media:Scout_award09.wav|"You seein' dis?"]] | *[[Media:Scout_award09.wav|"You seein' dis?"]] | ||
*[[Media:Scout_award10.wav|"I'll put it in my trophy room, with the othas."]] | *[[Media:Scout_award10.wav|"I'll put it in my trophy room, with the othas."]] | ||
− | *[[Media:Scout_award11.wav|"I don't know who to thank first... oh, I know, ''me'' | + | *[[Media:Scout_award11.wav|"I don't know who to thank first... oh, I know, ''me!'"']] |
*[[Media:Scout_award12.wav|"Bang! I make it look easy."]] | *[[Media:Scout_award12.wav|"Bang! I make it look easy."]] | ||
}} | }} | ||
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*[[Media:Scout_invincible03.wav|"Wananananana..."]] (Sound effect from ''The Six Million Dollar Man'') | *[[Media:Scout_invincible03.wav|"Wananananana..."]] (Sound effect from ''The Six Million Dollar Man'') | ||
*[[Media:Scout_invincible04.wav|"I'm a freakin' blur here!"]] | *[[Media:Scout_invincible04.wav|"I'm a freakin' blur here!"]] | ||
− | *[[Media:Scout_award05.wav|(Demandingly) | + | *[[Media:Scout_award05.wav|"(Demandingly) '''''Look at me!'''''"]] |
}} | }} | ||
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|image-link = Payload | |image-link = Payload | ||
|content = | |content = | ||
− | *[[Media:Scout_cartmovingforwardoffense01.wav|"''Push'' | + | *[[Media:Scout_cartmovingforwardoffense01.wav|"''Push!''"]] |
*[[Media:Scout_cartmovingforwardoffense02.wav|"''Mush'', you lazy bums!"]] | *[[Media:Scout_cartmovingforwardoffense02.wav|"''Mush'', you lazy bums!"]] | ||
*[[Media:Scout_cartmovingforwardoffense03.wav|"Keep pushin' it!"]] | *[[Media:Scout_cartmovingforwardoffense03.wav|"Keep pushin' it!"]] | ||
− | *[[Media:Scout_cartmovingforwardoffense04.wav|"Yeah, yeah, ''yeah'' | + | *[[Media:Scout_cartmovingforwardoffense04.wav|"Yeah, yeah, ''yeah!''"]] |
*[[Media:Scout_cartmovingforwardoffense05.wav|"Keep it movin', guys!"]] | *[[Media:Scout_cartmovingforwardoffense05.wav|"Keep it movin', guys!"]] | ||
*[[Media:Scout_cartmovingforwardoffense06.wav|"Go, go, go!"]] | *[[Media:Scout_cartmovingforwardoffense06.wav|"Go, go, go!"]] | ||
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*[[Media:Scout_cartgoingbackoffense05.wav|"Da cart's movin' backwards!"]] | *[[Media:Scout_cartgoingbackoffense05.wav|"Da cart's movin' backwards!"]] | ||
*[[Media:Scout_cartgoingbackoffense06.wav|"Aw, jeez, da cart!"]] | *[[Media:Scout_cartgoingbackoffense06.wav|"Aw, jeez, da cart!"]] | ||
− | *[[Media:Scout_cartgoingbackoffense07.wav|"No, no, ''no'' | + | *[[Media:Scout_cartgoingbackoffense07.wav|"No, no, ''no!'' The cart!"]] |
*[[Media:Scout_cartgoingbackoffense08.wav|"Anyone else pushing dis thing?"]] | *[[Media:Scout_cartgoingbackoffense08.wav|"Anyone else pushing dis thing?"]] | ||
}} | }} | ||
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*[[Media:Scout_cartgoingbackdefense01.wav|"Return to freakin' sender!"]] | *[[Media:Scout_cartgoingbackdefense01.wav|"Return to freakin' sender!"]] | ||
− | *[[Media:Scout_cartgoingbackdefense02.wav|"All right, ''all right'' | + | *[[Media:Scout_cartgoingbackdefense02.wav|"All right, ''all right!''"]] |
*[[Media:Scout_cartgoingbackdefense03.wav|"Hey now we're doin' it, now we're doin' it!"]] | *[[Media:Scout_cartgoingbackdefense03.wav|"Hey now we're doin' it, now we're doin' it!"]] | ||
*[[Media:Scout_cartgoingbackdefense04.wav|"Yeah, yeah, yeah!"]] | *[[Media:Scout_cartgoingbackdefense04.wav|"Yeah, yeah, yeah!"]] | ||
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*[[Media:Scout_cartstoppedoffense01.wav|"The freakin' cart stopped!"]] | *[[Media:Scout_cartstoppedoffense01.wav|"The freakin' cart stopped!"]] | ||
*[[Media:Scout_cartstoppedoffense02.wav|"What da hell, who stopped pushin' the cart?!"]] | *[[Media:Scout_cartstoppedoffense02.wav|"What da hell, who stopped pushin' the cart?!"]] | ||
− | *[[Media:Scout_cartstoppedoffense03.wav|" | + | *[[Media:Scout_cartstoppedoffense03.wav|"Push it, push it, push it!"]] |
}} | }} | ||
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*[[Media:Cm_scout_pregamelostlast_07.mp3|"Ok, they got lucky once! ''Nobody'' gets lucky twice, though. It's impossible."]] | *[[Media:Cm_scout_pregamelostlast_07.mp3|"Ok, they got lucky once! ''Nobody'' gets lucky twice, though. It's impossible."]] | ||
''Rare'' | ''Rare'' | ||
− | *[[Media:Cm_scout_pregamelostlast_rare_01.mp3|"We're turning this ship around! The ''SS We're Done Sucking'' is about to launch! Dis is your captain speaking! Buckle your seatbelts 'cause this boat is going like | + | *[[Media:Cm_scout_pregamelostlast_rare_01.mp3|"We're turning this ship around! The ''SS We're Done Sucking'' is about to launch! Dis is your captain speaking! Buckle your seatbelts 'cause this boat is going like freakin' Mach 12!"]] |
*[[Media:Cm_scout_pregamelostlast_rare_02.mp3|"Guys, don't make me win this myself! Let's ''all'' try this time! Do it for Scout!"]] | *[[Media:Cm_scout_pregamelostlast_rare_02.mp3|"Guys, don't make me win this myself! Let's ''all'' try this time! Do it for Scout!"]] | ||
*[[Media:Cm_scout_pregamelostlast_rare_03.mp3|"Ok guys, bad news: we lost that last one. Good news: you still got me."]] | *[[Media:Cm_scout_pregamelostlast_rare_03.mp3|"Ok guys, bad news: we lost that last one. Good news: you still got me."]] | ||
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*[[Media:Cm_scout_matchwon_08.mp3|"Just winnin' another match. No big whoop."]] | *[[Media:Cm_scout_matchwon_08.mp3|"Just winnin' another match. No big whoop."]] | ||
*[[Media:Cm_scout_matchwon_09.mp3|"I don't know how to lose. I tried it once. It didn't work."]] | *[[Media:Cm_scout_matchwon_09.mp3|"I don't know how to lose. I tried it once. It didn't work."]] | ||
− | *[[Media:Cm_scout_matchwon_10.mp3|"' | + | *[[Media:Cm_scout_matchwon_10.mp3|"'"Dat'' is how you win a match!"]] |
}} | }} | ||
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*[[Media:Scout_jeers02.wav|"Boooooooo!"]] | *[[Media:Scout_jeers02.wav|"Boooooooo!"]] | ||
*[[Media:Scout_jeers04.wav|"Frickin' unbelieveable."]] | *[[Media:Scout_jeers04.wav|"Frickin' unbelieveable."]] | ||
− | *[[Media:Scout_misc09.wav|" | + | *[[Media:Scout_misc09.wav|"Wassamatter, y'freakin' stupid?"]] |
}} | }} | ||
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|image-link = | |image-link = | ||
|content = | |content = | ||
− | *[[Media:scout_sf12_falling01.wav|(screaming | + | *[[Media:scout_sf12_falling01.wav|(screaming)]] |
− | *[[Media:scout_sf12_falling02.wav|(screaming | + | *[[Media:scout_sf12_falling02.wav|(screaming)]] |
− | *[[Media:scout_sf12_falling03.wav|(screaming | + | *[[Media:scout_sf12_falling03.wav|(screaming) "Holy crap, this goes on forever."]] |
}} | }} | ||
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*[[Media:scout_sf12_scared03.wav|"Gah! Running!"]] | *[[Media:scout_sf12_scared03.wav|"Gah! Running!"]] | ||
}} | }} | ||
+ | |||
{{soundList | {{soundList | ||
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|image-link = | |image-link = | ||
|content = | |content = | ||
− | *[[Media:scout_sf12_misc01.wav|"Next time a wizard asks you to be his roommate, | + | *[[Media:scout_sf12_misc01.wav|"Next time a wizard asks you to be his roommate, you say 'No!', Soldier!"]] |
}} | }} | ||
Revision as of 14:27, 21 October 2016
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Duel-related responses
- 11 Halloween / Full Moon responses
- 12 Item-related responses
- 13 Unused Responses
Main article: Scout taunts
All voice lines associated with a player-initiated taunt are located in the Scout taunts page along with a description of the animation.
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Destroying a building |
Kill assist |
Melee kill |
|
Domination |
Dominating a Soldier |
25px Dominating a Demoman |
Dominating an Engineer |
Dominating a Spy |
Dominating an enemy with a melee kill |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon picking up a baseball |
Being attacked while at low health, Bonk! Atomic Punch equipped |
On Death |
Achievement Unlocked |
Upon drinking Bonk! Atomic Punch |
|
Firing a weapon while under the effects of Crit-a-Cola |
Only spoken if the attack occurs about 1 second from the activation. |
Crit-a-Cola's effects wear off |
Mad Milk or Mutated Milk toss |
Attacking with the Sandman |
Double jumping |
Apex of triple jump |
After Picking Up Intelligence |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Contract complete |
Difficult Contract |
Competitive Mode responses
Setup
Previous round was a tie |
Outcomes
Match win |
Mann vs. Machine responses
During a Wave
Upon Being Revived With A Reanimator |
Mannhattan specific
Gate |
Robots attacking
Robots take gate |
After a Wave
Receiving a Killstreak Kit |
Common Loot Rare Loot
Godlike Loot |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Halloween / Full Moon responses
Wheel of Fate outcomes
Dance Off fate |
Super Jump fate |
No Gravity fate |
Big Head fate |
Small Head fate |
Whammy fate (Bleeding variant) |
Positive fate |
Negative fate |
During battle with Merasmus
Head turned into bomb |
Successfully stun Merasmus |
Merasmus hides |
Miscellaneous
Falling in Bottomless Pit in Ghost Fort or Helltower |
Scared by a Ghost |
Unknown condition |
Helltower responses
Round Start |
Cart Stops |
The Witching Hour: Bridge Appears |
Collected Normal Spell |
Collected Rare Spell |
Reacting to Rare Spells |
Casting Spells |
With Voodoo-Cursed Scout Soul equipped
Idle |
With Haunted Hat equipped
These responses override the default response for that category.
After Capturing Control Point |
Attacking: Cart Goes Forward |
After Picking Up Intelligence |
After Capturing Intelligence |
Domination |
Set on Fire |
Scared by a Ghost |
With Magical Mercenary equipped
These responses override the default response for that category.
Attacking: Cart Goes Forward |
Set on Fire |
Under the effects of an ÜberCharge |
Unused Responses
Domination |
Both of the lines below lack lip synching. |
|