Difference between revisions of "5Gorge"
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Revision as of 05:12, 9 December 2010
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5Gorge | |
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300px | |
Basic Information | |
Variants: | Gorge, Gorge (Capture the Flag) and Gorge Event |
Developer(s): | Unknown |
Map Photos | |
Map Overview | |
5Gorge is a Standard Control Point version of Gorge as opposed to standard Attack/Defend in cp_gorge. It is currently part of the Team Fortress 2 Beta.
In order to win 5Gorge, teams must capture all five available control points. Both teams start off with two points each with the middle point neutral at the start of the game.
Version differences
- A modified final control point of the original Gorge is the center control point for 5cp Gorge.
- The courtyard area outside of the attacker's spawn on the original Gorge is the location of the final control points for 5cp Gorge.
Control Point Timing
Control Point | Multiplier | Seconds | ||
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Control Point 1 and 5 | ×1 |
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×2 |
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×3 |
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×4 |
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Control Point 2 and 4 | ×1 |
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×2 |
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×3 |
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×4 |
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Control Point 3 | ×1 |
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×2 |
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×3 |
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×4 |
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Notes
- A Valve employee has stated that the map will not replace Gorge and that 5Gorge was the original version, dating back months before the Attack/Defend version's release.[1]
Previous changes
- Fixed broken environment maps.
- Changes to the mid arena:
- Raised cap and connected it to the surrounding space via two bridges
- Added cover on the each side of the main door entrance
- Fully connected the upper catwalk ring
- Fixed missing clips on BLU's upper observation room
- Reduced the amount of health and ammo in the pit
- Clipped the ceiling so the dome edge doesn't snag players
- Reduced defender spawn when on a final cap
References
- ↑ Email from Valve employee, retrieved December 4, 2010.