Difference between revisions of "Crusader's Crossbow"

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* From the first-person view of the Medic, the bolt appears to fire from behind the gun. A possible reason as stated above is that with the Huntsman, the Sniper pulls the arrow back before firing it, so when the arrow animation is used on the Crusader's Crossbow, the arrow's trail begins behind the gun.
 
* From the first-person view of the Medic, the bolt appears to fire from behind the gun. A possible reason as stated above is that with the Huntsman, the Sniper pulls the arrow back before firing it, so when the arrow animation is used on the Crusader's Crossbow, the arrow's trail begins behind the gun.
 
* When a round restarts, the weapon's ammo may not be reset.
 
* When a round restarts, the weapon's ammo may not be reset.
 +
* When fired at a point-blank range, the arrow will hit slightly below the cross-hair.
  
 
==Trivia==
 
==Trivia==

Revision as of 15:59, 1 February 2011

Hold still, Schweinhunds, zis will only sting for a moment.
The Medic on long-range injections

The Crusader's Crossbow is a primary weapon for the Medic and was released as part of the The Medieval Medic set. It appears as a wooden crossbow with a metal barrel attached to a canister. The Medic's cross emblem is present both on the canister and the wooden crossbow frame.

Acting similarly to the Huntsman, this weapon shoots an arrow that travels in a slight arc with a team-colored trail behind it. Working as a crossbow, the weapon does not require the player to charge up a shot, but reload time is increased. Damage dealt by the arrows increases over distance, functioning as a reverse damage falloff.

Arrows fired into teammates have the added ability to heal them, allowing a sharpshooting player to support from afar. The amount of health replenished also increases with distance, and is not affected by whether the teammate has been recently damaged. Healing teammates in this way does not contribute to the Medic's ÜberCharge meter.

A Pyro can reflect a crossbow arrow back at the Medic, or into teammates, to give them a health boost. Disguised enemy Spies will be damaged by the arrows and will not be healed.

Damage

See also: Damage
Range Damage per 1 ammo Critical damage Mini-Crit damage Damage per second
Point Blank 38 113 51 16.5
Medium 56 168 77 24.3
Long 75 225 101 32.6

Damages are approximate and determined by community testing.

Healing

Range Healing per 1 ammo Healing per second
Point Blank 75 32.6
Medium 112 48.7
Long 150 65.2

Healing amounts are approximate and determined by community testing.

Function Times

  • Attack interval: 2.3

All times are in seconds. Times are approximate and determined by community testing.

Item Set

Main article: Item sets
The Medieval Medic
Backpack The Medieval Medic Bundle.png
Effect

No effect

Demonstration

Note: This demonstration has been out of date since October 20, 2017 Patch.

Blueprint

See also: Crafting
Reclaimed Metal Huntsman Crusader's Crossbow
Item icon Reclaimed Metal.pngx2 + Item icon Huntsman.png = Item icon Crusader's Crossbow.png

Related Achievements

Achieved.png General

Team Doctor
Team Doctor
Accumulate 25000 heal points as a Medic.

Leaderboard class medic.png Medic

Intern
Intern
Accumulate 7000 heal points in a single life.


Midwife Crisis
Midwife Crisis
Heal an Engineer as he repairs his sentry gun while it's under enemy fire.


Specialist
Specialist
Accumulate 10000 heal points in a single life.


Medical Intervention
Medical Intervention
Save a falling teammate from dying on impact.
Chief of Staff
Chief of Staff
Accumulate 1 million total heal points.


Play Doctor
Play Doctor
In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health.


Grand Rounds
Grand Rounds
Heal 200 teammates after they've called for 'Medic!'.

Previous Changes

December 23, 2010 Patch

  • Updated the textures of the Crusader's Crossbow.

January 7, 2011 Patch

January 19, 2011 Patch

  • Fixed being able to attack teammates using pumpkin bombs and arrows fired.

Bugs

  • The weapon cannot heal at point-blank range. The Medic must step back in order to heal, otherwise the bolts will simply pass through teammates.
  • From a third-person view, the crossbow bolt appears to fire from the Medic's face. A possible reason could be that the weapon reuses the arrow animations of the Huntsman, which the Sniper holds up in front of his face.
  • From the first-person view of the Medic, the bolt appears to fire from behind the gun. A possible reason as stated above is that with the Huntsman, the Sniper pulls the arrow back before firing it, so when the arrow animation is used on the Crusader's Crossbow, the arrow's trail begins behind the gun.
  • When a round restarts, the weapon's ammo may not be reset.
  • When fired at a point-blank range, the arrow will hit slightly below the cross-hair.

Trivia

  • When reloading, the Medic seems to load a small bolt into the crossbow, but fires an arrow instead of the small bolt.

Gallery

See also