Difference between revisions of "Bat"

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'''[[April 29, 2008 Patch]]'''
 
'''[[April 29, 2008 Patch]]'''
 
* Added new swing animations.
 
* Added new swing animations.
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 +
==Bugs==
 +
 +
*The weapon is positioned incorrectly in the Scout's hand and as a result clips with his palm.
  
 
==Trivia==
 
==Trivia==

Revision as of 22:46, 16 February 2011

The Bat is the default melee weapon for the Scout. It is an aluminum baseball bat sporting a rubber tape grip and large dent on its side.

The Bat does less damage per hit than any other stock melee weapon, but swings considerably faster (roughly 30-40%). It does one-third of the Scattergun's damage at point blank range, so players may use the weapon to finish an opponent when out of ammunition, while reloading, or simply for additional humiliation. Its critical hit animation depicts the Scout swinging it backhandedly.

Damage

See also: Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.5

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Update history

April 29, 2008 Patch

  • Added new swing animations.

Bugs

  • The weapon is positioned incorrectly in the Scout's hand and as a result clips with his palm.

Trivia

  • During the Team Fortress 2 Beta, a team-colored label was displayed on the Bat. Upon release, the label was changed to green and gray for both teams.
  • The Scout's default Bat is made of aluminum. The first aluminum baseball bat was actually made in the 1970s, at least two years after this game ostensibly takes place.

Gallery

See also