Difference between revisions of "Ubersaw"
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'''[[January 13, 2010 Patch]]''' | '''[[January 13, 2010 Patch]]''' | ||
* Changed the taunt to [[Spinal Tap]]. | * Changed the taunt to [[Spinal Tap]]. | ||
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+ | '''[[September 30, 2010 Patch]]''' | ||
+ | * {{Undocumented}} The weapon was added in the [[crafting]] blueprint for the [[Vita-Saw]]. | ||
'''[[March 10, 2011 Patch]]''' | '''[[March 10, 2011 Patch]]''' | ||
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'''[[March 15, 2011 Patch]]''' | '''[[March 15, 2011 Patch]]''' | ||
− | * | + | * {{Undocumented}} The crafting cost of the Vita-Saw was reduced from one Reclaimed Metal + Übersaw to two Scrap Metal + Übersaw. |
==Trivia== | ==Trivia== |
Revision as of 08:09, 16 March 2011
“ | Ze healing is not as rewarding as ze hurting.
Click to listen
— The Medic
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” |
The Übersaw is an unlockable melee weapon for the Medic. It appears as a cleaver-like blade fixed into a Bonesaw grip. Its most prominent feature is a large syringe filled with team colored liquid and a needle protruding out of the front.
Every successful hit against an enemy player with this weapon adds 25% to the player's ÜberCharge meter, at the cost of a 20% slower swing rate. This effect still applies to a Scout under the effects of Bonk! Atomic Punch; however, the Scout will not receive any damage. Its critical hit animation is an upwards sawing motion, similar to the animation used by the Bonesaw.
The vial on the Übersaw's syringe serves as a visual representation of the Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the ÜberCharge be deployed and the player switch to the Übersaw, the liquid can be seen slowly draining from the syringe.
Taunting with the Übersaw equipped will perform the deadly Spinal Tap attack. A successful kill with Spinal Tap will give the Medic 50% ÜberCharge.
The Übersaw is automatically given to any player who obtains 22 Medic achievements.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.96 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
[[Medic Token|Template:Dictionary/items/medic token]] | [[Melee Token|Template:Dictionary/items/melee token]] | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Note: The blueprint simply makes a Medic's melee weapon; there is still a chance of getting the Vita-Saw or Amputator instead. There will be approximately a 33.33% chance of crafting this item.
As a Crafting Ingredient
Ubersaw | Scrap Metal | Vita-Saw | ||
+ | x2 | = |
Related Achievements
Medic
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Update history
- The item was added to the game.
- Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal)
- Fixed the Übersaw not displaying team colors.
- Changed the taunt to Spinal Tap.
- Updated model with optimizations and new LODs.
- [Undocumented] The crafting cost of the Vita-Saw was reduced from one Reclaimed Metal + Übersaw to two Scrap Metal + Übersaw.
Trivia
- There were various beta versions of the weapon, featuring effects such as -25% damage done or on hit -20 health.
- In the censored version of Team Fortress 2, the Übersaw is not stained with blood.
Gallery
See also
External links
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