Difference between revisions of "Scout responses"

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m (Undo edit by MR.JEW (Talk) (558408) But probably not.)
m (I'm hoping this was just due to conflicting lines between the Atomizer's 3rd jump and the FaN; which is so easy to fix that I refuse to believe that. Thanks steam forums.)
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**[[Media:Scout_autodejectedtie04.wav|"Auugghh!"]]
 
**[[Media:Scout_autodejectedtie04.wav|"Auugghh!"]]
 
**[[Media:Scout_jeers09.wav|"Ah, jeez!"]]
 
**[[Media:Scout_jeers09.wav|"Ah, jeez!"]]
 
*'''Double jumping'''
 
**[[Media:Scout_apexofjump01.wav|"Hehey, I'm flyin'!"]]
 
**[[Media:Scout_apexofjump02.wav|"Woo hoo hoo!"]]
 
**[[Media:Scout_apexofjump03.wav|"Look at you chuckleheads down there!"]]
 
**[[Media:Scout_apexofjump04.wav|"Hey, I can see my ''base'' from here!"]]
 
**[[Media:Scout_apexofjump05.wav|"Look at me, Ma!"]]
 
''Does not play while using the [[Force-A-Nature]]; need to have fired in the past five seconds''
 
 
*'''Apex of triple jump'''
 
**[[Media:Scout_triplejump01.wav|"Woohoohoohoo!"]]
 
**[[Media:Scout_triplejump02.wav|"Yeaheaheah!"]]
 
**[[Media:Scout_triplejump03.wav|"Woooooo!"]]
 
**[[Media:Scout_triplejump04.wav|"Yeaahehehhh!"]]
 
  
 
*'''Upon picking up a baseball'''
 
*'''Upon picking up a baseball'''
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==Unused responses==
 
==Unused responses==
 +
 +
*'''Double jumping'''
 +
**[[Media:Scout_apexofjump01.wav|"Hehey, I'm flyin'!"]]
 +
**[[Media:Scout_apexofjump02.wav|"Woo hoo hoo!"]]
 +
**[[Media:Scout_apexofjump03.wav|"Look at you chuckleheads down there!"]]
 +
**[[Media:Scout_apexofjump04.wav|"Hey, I can see my ''base'' from here!"]]
 +
**[[Media:Scout_apexofjump05.wav|"Look at me, Ma!"]]
 +
 +
*'''Apex of triple jump'''
 +
**[[Media:Scout_triplejump01.wav|"Woohoohoohoo!"]]
 +
**[[Media:Scout_triplejump02.wav|"Yeaheaheah!"]]
 +
**[[Media:Scout_triplejump03.wav|"Woooooo!"]]
 +
**[[Media:Scout_triplejump04.wav|"Yeaahehehhh!"]]
  
 
*'''Domination'''
 
*'''Domination'''

Revision as of 09:04, 24 June 2011

Kill-related responses

Domination-related responses

Event-related responses

Weapon-related responses

  • Dodging shots under Bonk! Atomic Punch's influence

Only spoken if the attack occurs about 1 second from the activation.

Objective-related responses

Payload-related responses

Duel-related responses

Unused responses

Both lines lack lip synching.