Difference between revisions of "Winger"
(Took suggestion to change the quote.) |
(→Bugs) |
||
Line 91: | Line 91: | ||
* Like the default Pistol, the slide of the weapon never moves, and no spent casings are ejected when the weapon is fired. | * Like the default Pistol, the slide of the weapon never moves, and no spent casings are ejected when the weapon is fired. | ||
* When the Winger is reloaded, no magazines are ejected, or inserted; the Scout simply pats the base of the grip, and resumes firing. | * When the Winger is reloaded, no magazines are ejected, or inserted; the Scout simply pats the base of the grip, and resumes firing. | ||
+ | * The magazine in the Winger is the same size as the default pistol even though the Winger only carries 5 bullets as apposed to the 12 in the traditional pistol. | ||
==Trivia == | ==Trivia == |
Revision as of 02:06, 5 July 2011
“ | BANG! I make it look easy.
Click to listen
— The Scout on damage increase.
|
” |
The Winger is a secondary weapon for the Scout. It is a pistol with a radioactivity symbol printed on its grip and a small pair of yellow wings spreading back toward the magazine.
This weapon deals 15% more damage than the default Pistol, but can only load 5 shots at a time.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 25 |
Base damage | 100% | 17 |
Maximum fall-off | 52.8% | 10 |
Point blank | 25 | |
Medium range | 15-19 | |
Long range | 10-12 | |
Critical | 52 | |
Mini-crit | 23 | |
Function times | ||
Attack interval | 0.17 s | |
Reload | 1.25 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
The #1 Fan | |
---|---|
![]() |
|
Effect |
No effect |
Demonstration
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Shortstop | Winger | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
![]() |
+ | ![]() |
+ | ![]() |
= |
|
As a Crafting Ingredient
Winger | Refined Metal | Bonk Boy | ||
![]() |
+ | ![]() |
= | ![]() |
Related Achievements
Scout
|
Update history
June 23, 2011 Patch (Über Update)
- The Winger was added to the game.
June 25, 2011
- [Item schema update] Reduced crafting recipe from 1 Refined + Shortstop to 1 Reclaimed + Shortstop
- Fixed a problem that prevented the new Scout items from being used in crafting recipes.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.
Bugs
- Like the default Pistol, the slide of the weapon never moves, and no spent casings are ejected when the weapon is fired.
- When the Winger is reloaded, no magazines are ejected, or inserted; the Scout simply pats the base of the grip, and resumes firing.
- The magazine in the Winger is the same size as the default pistol even though the Winger only carries 5 bullets as apposed to the 12 in the traditional pistol.
Trivia
- The Winger's model appears to be based on the Template:W, a prize weapon of World War II.
Gallery
See also
|