Difference between revisions of "Righteous Bison"
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{{Blueprint | {{Blueprint | ||
| autoresult = Soldier Secondary | | autoresult = Soldier Secondary | ||
+ | }} | ||
+ | === As a Crafting Ingredient === | ||
+ | {{Blueprint | ||
+ | | ingredient-1 = Righteous Bison | ||
+ | | ingredient-2 = Refined Metal | ||
+ | | ingredient-2-amount = 4 | ||
+ | | result = Lord_Cockswain's_Pith_Helmet | ||
+ | | result-2 = Lord_Cockswain's_Novelty_Mutton_Chops_and_Pipe | ||
}} | }} | ||
Revision as of 02:07, 21 July 2011
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
The Righteous Bison is a secondary item for the Soldier.
While the weapon deals minor damage to buildings, it fires an unreflectable projectile that passes through multiple targets. The weapon does not use ammo.
The weapon has a base damage of 20, hitting roughly three times an enemy if he's standing still. Movement may add or remove a hit. Critical damage suffers from fall-off (60 per hit at close range, minimum of 36), possibly indicating shared coding with the flare gun.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Function times | ||
Values are approximate and determined by community testing. |
Crafting
Blueprint
Reclaimed Metal | Battalion's Backup | Righteous Bison | ||
+ | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Righteous Bison | Refined Metal | Possible Results | ||||||||||||||||||
+ | x4 | = |
|
Update history
July 20, 2011 Patch (Über Update)
- The Righteous Bison was added to the game.