Difference between revisions of "Bonesaw"
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| level = Level 1 Bonesaw | | level = Level 1 Bonesaw | ||
}} | }} | ||
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{{Quotation|'''The Medic'''|Ze healing leaves little time for ze hurting.|sound=Medic_specialcompleted03.wav}} | {{Quotation|'''The Medic'''|Ze healing leaves little time for ze hurting.|sound=Medic_specialcompleted03.wav}} | ||
− | The '''Bonesaw''' is the default [[Weapons#medicmelee|melee weapon]] for the [[Medic]] | + | The '''Bonesaw''' is the default [[Weapons#medicmelee|melee weapon]] for the [[Medic]]. It is a worn, large-toothed medicinal saw with a thick grey handle, similar to those that were once used during operations and for amputations. |
− | While similar to all melee weapons, | + | While similar to all melee weapons, it is especially useful for taking out [[Spy|Spies]] that may be attempting to [[backstab]] the Medic's healing target. Its [[critical hit]] animation is a swift forward thrust. |
== Damage and function times == | == Damage and function times == | ||
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| crit = 195 | | crit = 195 | ||
| minicrit = 75-101 | | minicrit = 75-101 | ||
+ | |||
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
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== Update history == | == Update history == | ||
+ | |||
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]]) | '''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]]) | ||
* Added new swing animations. | * Added new swing animations. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Bonesaw 1st person red.png|RED first-person view | + | File:Bonesaw 1st person red.png|RED first-person view. |
− | File:Bonesaw 1st person blu.png|BLU first-person view | + | File:Bonesaw 1st person blu.png|BLU first-person view. |
</gallery> | </gallery> | ||
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* [[Amputator]] | * [[Amputator]] | ||
* [[Basic Medic strategy#Bonesaw|Bonesaw strategy]] | * [[Basic Medic strategy#Bonesaw|Bonesaw strategy]] | ||
+ | |||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Medic Nav}} | {{Medic Nav}} |
Revision as of 07:03, 14 August 2011
“ | Ze healing leaves little time for ze hurting.
Click to listen
— The Medic
|
” |
The Bonesaw is the default melee weapon for the Medic. It is a worn, large-toothed medicinal saw with a thick grey handle, similar to those that were once used during operations and for amputations.
While similar to all melee weapons, it is especially useful for taking out Spies that may be attempting to backstab the Medic's healing target. Its critical hit animation is a swift forward thrust.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Demonstration
Related achievements
Medic
|
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- Added new swing animations.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
Gallery
See also