Difference between revisions of "Ubersaw"
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The '''Übersaw''' is an unlockable [[Weapons#medicmelee|melee weapon]] for the [[Medic]] class. It appears as a cleaver-like blade fixed into a bonesaw grip. Its most prominent feature is a large syringe filled with team-colored liquid and the needle protruding out of the front of the weapon. | The '''Übersaw''' is an unlockable [[Weapons#medicmelee|melee weapon]] for the [[Medic]] class. It appears as a cleaver-like blade fixed into a bonesaw grip. Its most prominent feature is a large syringe filled with team-colored liquid and the needle protruding out of the front of the weapon. | ||
− | Every successful hit against an enemy player with this weapon adds 25% to the player's [[ÜberCharge]] meter, at the cost of a 20% slower swing rate. This effect still applies to a [[Scout]] under the effects of [[Bonk! Atomic Punch]] | + | Every successful hit against an enemy player with this weapon adds 25% to the player's [[ÜberCharge]] meter, at the cost of a 20% slower swing rate. This effect still applies to a [[Scout]] under the effects of [[Bonk! Atomic Punch]]; however, the Scout will not receive any damage. Successful hits against disguised [[Spy|Spies]] will not fill the ÜberCharge meter. Its [[critical hit]] animation is an upwards sawing motion, similar to the animation used by the [[Bonesaw]]. |
The vial on the Übersaw's syringe serves as a visual representation of a Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the ÜberCharge be deployed and the player switch to the Übersaw, the liquid can be seen slowly draining from the syringe. | The vial on the Übersaw's syringe serves as a visual representation of a Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the ÜberCharge be deployed and the player switch to the Übersaw, the liquid can be seen slowly draining from the syringe. |
Revision as of 09:07, 6 January 2012
“ | Danke, Dummkopfs!
Click to listen
— The Medic thanking his enemies for the additional ÜberCharge
|
” |
The Übersaw is an unlockable melee weapon for the Medic class. It appears as a cleaver-like blade fixed into a bonesaw grip. Its most prominent feature is a large syringe filled with team-colored liquid and the needle protruding out of the front of the weapon.
Every successful hit against an enemy player with this weapon adds 25% to the player's ÜberCharge meter, at the cost of a 20% slower swing rate. This effect still applies to a Scout under the effects of Bonk! Atomic Punch; however, the Scout will not receive any damage. Successful hits against disguised Spies will not fill the ÜberCharge meter. Its critical hit animation is an upwards sawing motion, similar to the animation used by the Bonesaw.
The vial on the Übersaw's syringe serves as a visual representation of a Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the ÜberCharge be deployed and the player switch to the Übersaw, the liquid can be seen slowly draining from the syringe.
Taunting with the Übersaw equipped will perform the deadly Spinal Tap attack. A successful kill with this attack will give a Medic 100% ÜberCharge.
The Übersaw is automatically given to any player who obtains 22 Medic achievements.
Contents
Damage and Function Times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 55-75 | |
Critical | 195 | |
Mini-crit | 75-101 | |
Function times | ||
Attack interval | 0.96 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Medic | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Ubersaw | Scrap Metal | Vita-Saw | ||
+ | x2 | = |
Related Achievements
Medic
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|
Update history
- The Übersaw was added to the game.
August 13, 2009 Patch (Classless Update)
- Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal)
- Fixed this weapon not displaying team colors.
- Changed the taunt to Spinal Tap.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] This weapon was added in the crafting blueprint for the Vita-Saw.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and new LODs.
- [Undocumented] The crafting cost of the Vita-Saw was reduced from one Reclaimed Metal + Übersaw to two Scrap Metal + Übersaw.
April 14, 2011 Patch (Hatless Update)
- [Undocumented] A successful Spinal Tap kill now fills a Medic's ÜberCharge 100%.
May 5, 2011 Patch (Replay Update)
- [Undocumented] Added a voice response for the Spinal Tap.
- Added new community contributed response rules to this weapon.
- Fixed the Ubersaw not displaying a Medic's ÜberCharge progress
- [Undocumented] Added Strange Quality.
Bugs
- The Übersaw's attack may occasionally play the sound file of the attack landing when it does not.
- On rare occasions, the Übersaw will kill someone, but does not charge up the Über meter.
Trivia
- Variations of the Übersaw were tested in the Team Fortress 2 Closed Beta, featuring additional downsides such as -25% damage done or on hit -20 health.
- In the censored version of Team Fortress 2, the Übersaw is not stained with blood.
Gallery
See Also
External Links
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