Difference between revisions of "Demoman/da"
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== Opdateringhistorik == | == Opdateringhistorik == | ||
− | {{ | + | {{Update history | '''{{Patch name|9|27|2007}}''' |
* Fixed prediction error that caused jittery [[Stickybomb Launcher|sticky bomb launcher]] behavior. | * Fixed prediction error that caused jittery [[Stickybomb Launcher|sticky bomb launcher]] behavior. | ||
− | ''' | + | '''{{Patch name|9|28|2007}}''' |
* Demoman's grenades (not [[Projectiles|stickybombs]]) no longer explode on contact after the first bounce. | * Demoman's grenades (not [[Projectiles|stickybombs]]) no longer explode on contact after the first bounce. | ||
− | ''' | + | '''{{Patch name|10|9|2007}}''' |
* Demomen grenades now collide with players and [[Engineer]] [[buildings]] after the first bounce, but still won't explode on contact. | * Demomen grenades now collide with players and [[Engineer]] [[buildings]] after the first bounce, but still won't explode on contact. | ||
− | ''' | + | '''{{Patch name|10|25|2007}}''' |
* Fixed some edge cases where [[Projectiles|grenades]] could go through player or buildings. | * Fixed some edge cases where [[Projectiles|grenades]] could go through player or buildings. | ||
* Fixed grenade explosions being able to impart damage through thin ceilings. | * Fixed grenade explosions being able to impart damage through thin ceilings. | ||
− | ''' | + | '''{{Patch name|12|20|2007}}''' |
* '''[[Dustbowl]]''' | * '''[[Dustbowl]]''' | ||
** Prevented Demomen being able to launch [[Projectiles|grenades]] into the stage three alleys while standing at the final cap point. | ** Prevented Demomen being able to launch [[Projectiles|grenades]] into the stage three alleys while standing at the final cap point. | ||
− | ''' | + | '''{{Patch name|2|14|2008}}''' |
* Made some small changes to the Demoman viewmodel that were causing performance problems. | * Made some small changes to the Demoman viewmodel that were causing performance problems. | ||
* '''[[Dustbowl]]''' | * '''[[Dustbowl]]''' | ||
** Fixed a few places where Demoman [[Grenade Launcher|pipes]] could pass through non-solid models. | ** Fixed a few places where Demoman [[Grenade Launcher|pipes]] could pass through non-solid models. | ||
− | ''' | + | '''{{Patch name|2|28|2008}}''' |
* Class balancing | * Class balancing | ||
** Reduced Demoman's maximum [[Grenade Launcher]] reserve [[ammo]] from 30 to 16. | ** Reduced Demoman's maximum [[Grenade Launcher]] reserve [[ammo]] from 30 to 16. | ||
** Reduced Demoman's maximum [[Sticky bomb launcher]] reserve ammo from 40 to 24. | ** Reduced Demoman's maximum [[Sticky bomb launcher]] reserve ammo from 40 to 24. | ||
− | ''' | + | '''{{Patch name|3|6|2008}}''' |
*Fixed Demoman [[Projectiles|grenades]] not hurting the shooter if fired at point blank range against a target. | *Fixed Demoman [[Projectiles|grenades]] not hurting the shooter if fired at point blank range against a target. | ||
− | ''' | + | '''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]]) |
− | * Added new [[ | + | * Added new [[Demoman responses|speech]]. |
− | ''' | + | '''{{Patch name|7|1|2008}}''' |
* Fixed bug that caused Demoman to take a small amount of extra damage from their own [[Projectiles|grenades]] and fly farther using them. | * Fixed bug that caused Demoman to take a small amount of extra damage from their own [[Projectiles|grenades]] and fly farther using them. | ||
− | ''' | + | '''{{Patch name|7|29|2008}}''' |
* Fixed [[Projectiles|grenades]] being able to fire through grates at round starts. | * Fixed [[Projectiles|grenades]] being able to fire through grates at round starts. | ||
− | ''' | + | '''{{Patch name|12|11|2008}}''' |
* Any weapons that fire bullets can now break apart the Demoman's [[Projectiles|stickybombs]]. | * Any weapons that fire bullets can now break apart the Demoman's [[Projectiles|stickybombs]]. | ||
− | ''' | + | '''{{Patch name|2|16|2009}}''' |
* [[Projectiles|Sticky bombs]] now get a reduced close range damage ramp up (like [[Rocket Launcher]] & [[Syringe Gun]]). | * [[Projectiles|Sticky bombs]] now get a reduced close range damage ramp up (like [[Rocket Launcher]] & [[Syringe Gun]]). | ||
** Ultimately reduces [[damage]] done by sticky bombs to enemies <512 units from the Demoman. | ** Ultimately reduces [[damage]] done by sticky bombs to enemies <512 units from the Demoman. | ||
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* {{Undocumented}} Demoman's [[secondary weapon]] has been renamed to Stickybomb Launcher. | * {{Undocumented}} Demoman's [[secondary weapon]] has been renamed to Stickybomb Launcher. | ||
− | ''' | + | '''{{Patch name|3|5|2009}}''' |
* Fixed exploit that allowed players to circumvent the force-fire timeout on the [[Grenade Launcher]]. | * Fixed exploit that allowed players to circumvent the force-fire timeout on the [[Grenade Launcher]]. | ||
− | ''' | + | '''{{Patch name|3|13|2009}}''' |
− | * Fixed [[Jumping# | + | * Fixed [[Jumping#Soldier jumps|rocket]] & [[Jumping#Demoman jumps|grenade jumps]] not propelling players as far as they're supposed to. |
− | ''' | + | '''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]]) |
* Demomen can now detonate their [[Projectiles|stickies]] while [[Taunts|taunting]]. | * Demomen can now detonate their [[Projectiles|stickies]] while [[Taunts|taunting]]. | ||
* Added hat [[Demoman's Fro]] | * Added hat [[Demoman's Fro]] | ||
− | ''' | + | '''{{Patch name|8|13|2009}}''' ([[Classless Update]]) |
− | * Removed self-inflicted [[ | + | * Removed self-inflicted [[Critical hits#Mini-crits|Mini-Crits]]. Fixes [[Jarate]]'d [[Soldier]]s/Demomen having ineffective [[Jumping#Soldier jumps|rocket]]/[[Jumping#Demoman jumps|grenade jumps]]. |
* [[Pipeline|PLR_Pipeline]] | * [[Pipeline|PLR_Pipeline]] | ||
** Fixed being able to shoot [[Projectiles|pipebombs]] over the starting gates in the first round. | ** Fixed being able to shoot [[Projectiles|pipebombs]] over the starting gates in the first round. | ||
* Added hats: [[Glengarry Bonnet]] and [[Scotsman's Stove Pipe]]. | * Added hats: [[Glengarry Bonnet]] and [[Scotsman's Stove Pipe]]. | ||
− | ''' | + | '''{{Patch name|8|14|2009}}''' |
* Fixed [[Projectiles|pipebombs]] sticking to saw blades. | * Fixed [[Projectiles|pipebombs]] sticking to saw blades. | ||
* Fixes Demoman taking too much damage from their pipebombs. | * Fixes Demoman taking too much damage from their pipebombs. | ||
− | ''' | + | '''{{Patch name|8|21|2009}}''' |
* Restored LOD for the Demoman player model. | * Restored LOD for the Demoman player model. | ||
− | ''' | + | '''{{Patch name|9|15|2009}}''' |
* Compensated by increasing the radius of [[Projectiles|grenades]], [[Projectiles|pipes]], and [[Projectiles|rockets]] to 50% of what they lost at the corners of the OBB. | * Compensated by increasing the radius of [[Projectiles|grenades]], [[Projectiles|pipes]], and [[Projectiles|rockets]] to 50% of what they lost at the corners of the OBB. | ||
* Grenades/Pipes radius change: 132->159. | * Grenades/Pipes radius change: 132->159. | ||
− | ''' | + | '''{{Patch name|12|10|2009}}''' |
* Added counters to the [[HUD]]s of [[Demomen]] to keep count of how many of either Demomen killed as [[Soldier]] or Soldiers killed as Demoman that person has contributed to the War. | * Added counters to the [[HUD]]s of [[Demomen]] to keep count of how many of either Demomen killed as [[Soldier]] or Soldiers killed as Demoman that person has contributed to the War. | ||
− | ''' | + | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]]) |
* Added 35 new [[Demoman achievements]]. | * Added 35 new [[Demoman achievements]]. | ||
* Added 3 new [[#Weapons|Demoman items]]; the items added were the [[Chargin' Targe]], [[Scottish Resistance]], and [[Eyelander]]. | * Added 3 new [[#Weapons|Demoman items]]; the items added were the [[Chargin' Targe]], [[Scottish Resistance]], and [[Eyelander]]. | ||
* Added new Demoman Domination lines. | * Added new Demoman Domination lines. | ||
− | ''' | + | '''{{Patch name|12|18|2009}}''' |
* Fixed a server crash caused by the Demoman's [[Decapitation|taunt kill]]. | * Fixed a server crash caused by the Demoman's [[Decapitation|taunt kill]]. | ||
− | * Fixed "Bloody Merry" and "Second Eye" [[ | + | * Fixed "Bloody Merry" and "Second Eye" [[Demoman achievements|achievements]] being achieved incorrectly. |
* Updated the description of the "Bravehurt" achievement. | * Updated the description of the "Bravehurt" achievement. | ||
− | ''' | + | '''{{Patch name|12|22|2009}}''' |
* Fixed the motion blur on charging Demoman not always drawing. | * Fixed the motion blur on charging Demoman not always drawing. | ||
− | * Fixed the [[Chargin' Targe | + | * Fixed the [[Chargin' Targe]]'s [[Critical hits|Crit]] not working on servers with tf_weapon_criticals 0. |
* Capped the amount of [[Healing#Overheal|overhealing]] from taking heads to the player's max buffed health. | * Capped the amount of [[Healing#Overheal|overhealing]] from taking heads to the player's max buffed health. | ||
− | * Updated the [[Scottish Resistance]] to detonate bombs near the player's feet (in addition to what it normally detonates). This enables [[Jumping# | + | * Updated the [[Scottish Resistance]] to detonate bombs near the player's feet (in addition to what it normally detonates). This enables [[Jumping#Demoman jumps|sticky jumping]] with this weapon. |
− | ''' | + | '''{{Patch name|1|6|2010}}''' |
* [[Achievement]] fixes | * [[Achievement]] fixes | ||
− | ** Fixed the "Second Eye" Demoman [[ | + | ** Fixed the "Second Eye" Demoman [[Demoman achievements|achievement]]. |
** Updated description for the "Blind Fire" Demoman achievement to better explain the requirements. | ** Updated description for the "Blind Fire" Demoman achievement to better explain the requirements. | ||
− | ''' | + | '''{{Patch name|1|13|2010}}''' |
* Added [[backstab]] death animation. | * Added [[backstab]] death animation. | ||
* Reduced the explosive damage resistance on the [[Chargin' Targe]] to 50%. | * Reduced the explosive damage resistance on the [[Chargin' Targe]] to 50%. | ||
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* Added swing forces for Eyelander sword. | * Added swing forces for Eyelander sword. | ||
− | ''' | + | '''{{Patch name|1|27|2010}}''' |
* Changed the main menu background to randomly use the [[Red]], [[Blu]]e, and Demoman background images. | * Changed the main menu background to randomly use the [[Red]], [[Blu]]e, and Demoman background images. | ||
* Fixed [[Projectiles|stickies]] being destructible before they're stuck to something. | * Fixed [[Projectiles|stickies]] being destructible before they're stuck to something. | ||
− | ''' | + | '''{{Patch name|2|23|2010}}''' |
* Fixed [[Projectiles|pipebombs]] not being removed if they explode in a func_nogrenades zone. | * Fixed [[Projectiles|pipebombs]] not being removed if they explode in a func_nogrenades zone. | ||
− | ''' | + | '''{{Patch name|2|24|2010}}''' |
* Fixed [[Projectiles|pipebombs]] not colliding correctly with players. | * Fixed [[Projectiles|pipebombs]] not colliding correctly with players. | ||
− | ''' | + | '''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]]) |
* Added weapon: [[Pain Train]]. | * Added weapon: [[Pain Train]]. | ||
* Added hat: [[Hustler's Hallmark]]. | * Added hat: [[Hustler's Hallmark]]. | ||
− | ''' | + | '''{{Patch name|4|28|2010}}''' |
* The [[Chargin' Targe]] changes | * The [[Chargin' Targe]] changes | ||
** Direct charge hit now does 50 damage + 10 per head (up to 5 heads). | ** Direct charge hit now does 50 damage + 10 per head (up to 5 heads). | ||
** Capped the turn rate from +left and +right while charging. | ** Capped the turn rate from +left and +right while charging. | ||
− | ''' | + | '''{{Patch name|5|5|2010}}''' |
− | * Fixed [[ | + | * Fixed [[Compression blast|deflected]] remote-detonate [[Projectiles|pipebombs]] becoming [[Critical hits#Mini-crits|Critical_hits#Mini-crits]]Mini-Crits]] when detonated. |
− | * Fixed deflected remote-detonate pipebombs becoming full [[ | + | * Fixed deflected remote-detonate pipebombs becoming full [[Critical hits|Crits]] if the [[Pyro]] is [[Critical hits#Crit boost|critboosted]]. |
− | ''' | + | '''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]]) |
* Added weapon: [[Scotsman's Skullcutter]]. | * Added weapon: [[Scotsman's Skullcutter]]. | ||
* Added hat: [[Tippler's Tricorne]]. | * Added hat: [[Tippler's Tricorne]]. | ||
− | ''' | + | '''{{Patch name|6|10|2010}}''' ([[Mac Update]]) |
* {{Undocumented}} The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates. | * {{Undocumented}} The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates. | ||
− | ''' | + | '''{{Patch name|6|11|2010}}''' |
* The Demoman's [[Scotsman's Skullcutter|battleaxe]] now sounds like a sword. | * The Demoman's [[Scotsman's Skullcutter|battleaxe]] now sounds like a sword. | ||
− | ''' | + | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) |
* [[Scottish Resistance]] now shows location of stickies placed with glow effect. | * [[Scottish Resistance]] now shows location of stickies placed with glow effect. | ||
− | ''' | + | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) |
* Added hats: [[Carouser's Capotain]], [[Sober Stuntman]] and [[Rimmed Raincatcher]]. | * Added hats: [[Carouser's Capotain]], [[Sober Stuntman]] and [[Rimmed Raincatcher]]. | ||
* [[Achievement]] tuning | * [[Achievement]] tuning | ||
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* {{Undocumented}} Added unused "Hi-five" taunt. | * {{Undocumented}} Added unused "Hi-five" taunt. | ||
− | ''' | + | '''{{Patch name|10|6|2010}}''' |
− | * The TF badge on the [[Glengarry Bonnet]] is no longer team colored. | + | * The TF badge on the [[Glengarry Bonnet]] is no longer team-colored. |
− | * Restored the appearance of the [[Tippler's Tricorne]] to the version prior to the [[ | + | * Restored the appearance of the [[Tippler's Tricorne]] to the version prior to the [[Mann-Conomy Update]]. This item is now [[Paint can|paintable]]. |
* Added a new paintable hat, the '[[Rimmed Raincatcher]]' that has a new Tricorne style appearance. | * Added a new paintable hat, the '[[Rimmed Raincatcher]]' that has a new Tricorne style appearance. | ||
− | ''' | + | '''{{Patch name|10|12|2010}}''' |
* Made the [[Frying Pan]] tradable. | * Made the [[Frying Pan]] tradable. | ||
− | ''' | + | '''{{Patch name|10|20|2010}}''' |
* [[Trading]] changes | * [[Trading]] changes | ||
** Fixed the [[Frying Pan]] not being tradable. | ** Fixed the [[Frying Pan]] not being tradable. | ||
* {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint. | * {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint. | ||
− | ''' | + | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress]]) |
* Added a new [[Unusual Horseless Headless Horsemann's Headtaker|Halloween weapon]]. | * Added a new [[Unusual Horseless Headless Horsemann's Headtaker|Halloween weapon]]. | ||
− | * Added the [[Sticky Jumper]] for Demomen to practice [[Jumping# | + | * Added the [[Sticky Jumper]] for Demomen to practice [[Jumping#Demoman jumps|jumping]]. |
* {{Undocumented}} Added the [[Hustler's Hallmark]] to the store. | * {{Undocumented}} Added the [[Hustler's Hallmark]] to the store. | ||
− | ''' | + | '''{{Patch name|10|28|2010}}''' |
* Fixed the [[Sticky Jumper]] doing damage to enemies. | * Fixed the [[Sticky Jumper]] doing damage to enemies. | ||
* {{Undocumented}} Equipping the Sticky Jumper no longer multiples the [[Grenade Launcher]]'s carried ammo instead of the Sticky Jumper's ammo. | * {{Undocumented}} Equipping the Sticky Jumper no longer multiples the [[Grenade Launcher]]'s carried ammo instead of the Sticky Jumper's ammo. | ||
− | ''' | + | '''{{Patch name|11|19|2010}}''' |
* Added Telltale Games items: | * Added Telltale Games items: | ||
** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman). | ** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman). | ||
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* {{Undocumented}} Demoman's arm emblem changed to a [[Stickybomb Launcher]] sticky bomb. | * {{Undocumented}} Demoman's arm emblem changed to a [[Stickybomb Launcher]] sticky bomb. | ||
− | ''' | + | '''{{Patch name|12|2|2010}}''' |
− | * Made the following hats [[ | + | * Made the following hats [[Paint can|paintable]]: [[Dangeresque, Too?]]. |
− | ''' | + | '''{{Patch name|12|17|2010}}''' ([[Australian Christmas]]) |
* Added '[[The Expert's Ordnance]]' item set. | * Added '[[The Expert's Ordnance]]' item set. | ||
* Added new weapons: '[[The Claidheamohmor]]', '[[The Ullapool Caber]]' and '[[The Loch-n-Load]]'. | * Added new weapons: '[[The Claidheamohmor]]', '[[The Ullapool Caber]]' and '[[The Loch-n-Load]]'. | ||
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** Mirrored the Scottish Resistance first person viewmodel to match the worldmodel. | ** Mirrored the Scottish Resistance first person viewmodel to match the worldmodel. | ||
− | ''' | + | '''{{Patch name|12|21|2010}}''' |
* Corrected the name of the "[[Claidheamh Mòr]]". | * Corrected the name of the "[[Claidheamh Mòr]]". | ||
− | ''' | + | '''{{Patch name|1|10|2011}}''' |
* Added [[Loch-n-Load]] [[kill icon]]. | * Added [[Loch-n-Load]] [[kill icon]]. | ||
* {{Undocumented}} Improved [[Ullapool Caber]] kill icon. | * {{Undocumented}} Improved [[Ullapool Caber]] kill icon. | ||
− | ''' | + | '''{{Patch name|1|19|2011}}''' |
* {{Undocumented}} Fixed world reload animation for the [[Grenade Launcher]] not showing the Demoman holding grenades when he reloads. | * {{Undocumented}} Fixed world reload animation for the [[Grenade Launcher]] not showing the Demoman holding grenades when he reloads. | ||
* {{Undocumented}} The [[Scottish Resistance]] and the [[Stickybomb Launcher]] now drop the appropriate weapon on death on RED team. | * {{Undocumented}} The [[Scottish Resistance]] and the [[Stickybomb Launcher]] now drop the appropriate weapon on death on RED team. | ||
* {{Undocumented}} If the player suicides with the [[Ullapool Caber]] it displays the Caber's [[kill icon]]. | * {{Undocumented}} If the player suicides with the [[Ullapool Caber]] it displays the Caber's [[kill icon]]. | ||
− | ''' | + | '''{{Patch name|2|3|2011}}''' |
* Updated the [[Scottish Resistance]] stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet. | * Updated the [[Scottish Resistance]] stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet. | ||
* Fixed [[particle]] effects on the [[Hustler's Hallmark]]. | * Fixed [[particle]] effects on the [[Hustler's Hallmark]]. | ||
− | ''' | + | '''{{Patch name|2|14|2011}}''' |
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]]. | * Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]]. | ||
* Added the [[Rimmed Raincatcher]] to the list of [[Quality#Unusual items|Unusual hats]]. | * Added the [[Rimmed Raincatcher]] to the list of [[Quality#Unusual items|Unusual hats]]. | ||
− | * Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU| | + | * Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blu]]e. |
* {{Undocumented}} [[Grenade Launcher]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent. | * {{Undocumented}} [[Grenade Launcher]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent. | ||
− | ''' | + | '''{{Patch name|2|28|2011}}''' |
* [[Carouser's Capotain]] and [[Sober Stuntman]] were added to the [[Mann Co. Store]]. | * [[Carouser's Capotain]] and [[Sober Stuntman]] were added to the [[Mann Co. Store]]. | ||
− | ''' | + | '''{{Patch name|3|10|2011}}''' ([[Shogun Pack]]) |
* Added Weapon: [[Half-Zatoichi]]. | * Added Weapon: [[Half-Zatoichi]]. | ||
* Added hat: [[Samur-Eye]]. | * Added hat: [[Samur-Eye]]. | ||
− | ''' | + | '''{{Patch name|3|11|2011}}''' |
* Fixed the Demoman not using the correct animations for some of his weapons. | * Fixed the Demoman not using the correct animations for some of his weapons. | ||
− | ''' | + | '''{{Patch name|3|15|2011}}''' |
* Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon. | * Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon. | ||
* Fixed the Demoman [[taunt]]s not working correctly when the Half-Zatoichi is the active weapon. | * Fixed the Demoman [[taunt]]s not working correctly when the Half-Zatoichi is the active weapon. | ||
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* Crafting recipe for the following weapons changed [[Horseless Headless Horsemann's Headtaker]], [[Loch-n-Load]] and [[Ullapool Caber]]. | * Crafting recipe for the following weapons changed [[Horseless Headless Horsemann's Headtaker]], [[Loch-n-Load]] and [[Ullapool Caber]]. | ||
− | ''' | + | '''{{Patch name|3|21|2011}}''' |
− | * Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[ | + | * Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[Spawn room#Resupply|supply cabinet]]. |
* {{Undocumented}} Updated Demoman two-handed [[melee]] weapon 3rd-person views in the loadout screen. | * {{Undocumented}} Updated Demoman two-handed [[melee]] weapon 3rd-person views in the loadout screen. | ||
− | ''' | + | '''{{Patch name|4|7|2011}}''' |
* Added new hat: [[Reggaelator]]. | * Added new hat: [[Reggaelator]]. | ||
− | ''' | + | '''{{Patch name|4|14|2011}}''' ([[Hatless Update]]) |
* Added 3 new training courses for the Demoman. | * Added 3 new training courses for the Demoman. | ||
* Fixed [[Decapitation|taunt]] kills made with a [[Half-Zatoichi|Katana]] not counting towards honorbound kills. | * Fixed [[Decapitation|taunt]] kills made with a [[Half-Zatoichi|Katana]] not counting towards honorbound kills. | ||
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* {{Undocumented}} Added phong shader on the [[Grenade Launcher]] grenades. | * {{Undocumented}} Added phong shader on the [[Grenade Launcher]] grenades. | ||
− | ''' | + | '''{{Patch name|4|15|2011}}''' |
* Added a missing material for the [[Scotsman's Stove Pipe]]. | * Added a missing material for the [[Scotsman's Stove Pipe]]. | ||
* {{Undocumented}} Replaced the -25% damage attribute with no-[[crit]] on the following weapons: | * {{Undocumented}} Replaced the -25% damage attribute with no-[[crit]] on the following weapons: | ||
** [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]], [[Ullapool Caber]] and [[Claidheamh Mòr]]. | ** [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]], [[Ullapool Caber]] and [[Claidheamh Mòr]]. | ||
− | ''' | + | '''{{Patch name|4|18|2011}}''' |
* {{Undocumented}} The [[Rimmed Raincatcher]] was added to the Mann Co. Store. | * {{Undocumented}} The [[Rimmed Raincatcher]] was added to the Mann Co. Store. | ||
− | ''' | + | '''{{Patch name|4|20|2011}}''' |
* Fixed the [[Sticky Jumper]] and the [[Stickybomb Launcher]] using the wrong skins. | * Fixed the [[Sticky Jumper]] and the [[Stickybomb Launcher]] using the wrong skins. | ||
− | ''' | + | '''{{Patch name|5|31|2011}}''' |
* Added the [[Conjurer's Cowl]]. | * Added the [[Conjurer's Cowl]]. | ||
− | ''' | + | '''{{Patch name|6|3|2011}}''' |
* Updated the [[Conjurer's Cowl]] to be [[Paint Can|paintable]]. | * Updated the [[Conjurer's Cowl]] to be [[Paint Can|paintable]]. | ||
* {{Undocumented}} The [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]] were assigned the [[Decapitation]] taunt. | * {{Undocumented}} The [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]] were assigned the [[Decapitation]] taunt. | ||
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* Added an explosion sound effect for a successful hit with the [[Ullapool Caber]]. | * Added an explosion sound effect for a successful hit with the [[Ullapool Caber]]. | ||
− | ''' | + | '''{{Patch name|6|8|2011}}''' |
* {{Undocumented}} New laughing taunt animations have been added but are currently unused. | * {{Undocumented}} New laughing taunt animations have been added but are currently unused. | ||
− | ''' | + | '''{{Patch name|6|10|2011}}''' |
* Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]]. | * Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]]. | ||
− | ''' | + | '''{{Patch name|6|14|2011}}''' |
* Updated The [[Conjurer's Cowl]] so it can be [[Crafting|crafted]] and [[Trading|traded]]. | * Updated The [[Conjurer's Cowl]] so it can be [[Crafting|crafted]] and [[Trading|traded]]. | ||
* {{Undocumented}} The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality. | * {{Undocumented}} The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality. | ||
− | ''' | + | '''{{Patch name|6|23|2011}}''' ([[Über Update]]) |
* Added weapons: [[Splendid Screen]], [[Persian Persuader]] and [[Ali Baba's Wee Booties]]. | * Added weapons: [[Splendid Screen]], [[Persian Persuader]] and [[Ali Baba's Wee Booties]]. | ||
* Added hat: [[Sultan's Ceremonial]]. | * Added hat: [[Sultan's Ceremonial]]. | ||
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** The [[Horseless Headless Horsemann's Headtaker]]'s recipe now shows the proper amount of metal in the crafting menu. | ** The [[Horseless Headless Horsemann's Headtaker]]'s recipe now shows the proper amount of metal in the crafting menu. | ||
− | ''' | + | '''{{Patch name|6|27|2011}}''' |
* Added the [[Splendid Screen]], [[Ali Baba's Wee Booties]], and the [[Mantreads]] to the whitelist for Medieval mode. | * Added the [[Splendid Screen]], [[Ali Baba's Wee Booties]], and the [[Mantreads]] to the whitelist for Medieval mode. | ||
− | ''' | + | '''{{Patch name|6|28|2011}}''' |
* Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts). | * Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts). | ||
− | * Fixed the problem that was causing [[ | + | * Fixed the problem that was causing [[Item Quality#Strange|Strange]] Demoman shields to not accumulate kills. |
− | ''' | + | '''{{Patch name|7|1|2011}}''' |
* Added new Hat [[Tam O' Shanter]]. | * Added new Hat [[Tam O' Shanter]]. | ||
* Added new Weapon [[Nessie's Nine Iron]]. | * Added new Weapon [[Nessie's Nine Iron]]. | ||
* The [[Sticky Jumper]] no longer prevents self-damage from explosions made with the [[Ullapool Caber]], [[Grenade Launcher]] or [[Loch-n-Load]]. | * The [[Sticky Jumper]] no longer prevents self-damage from explosions made with the [[Ullapool Caber]], [[Grenade Launcher]] or [[Loch-n-Load]]. | ||
− | ''' | + | '''{{Patch name|7|18|2011}}''' |
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall. | * Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall. | ||
* Updated The [[Private Eye]] so it can be equipped by the Demoman. | * Updated The [[Private Eye]] so it can be equipped by the Demoman. | ||
* [[Tam O' Shanter]] and [[Nessie's Nine Iron]] became craftable. | * [[Tam O' Shanter]] and [[Nessie's Nine Iron]] became craftable. | ||
− | ''' | + | '''{{Patch name|7|22|2011}}''' |
* Refined the Demoman's [[Stickybomb Launcher]]/[[Grenade Launcher|Pipe Bomb Launcher]] reload forces. | * Refined the Demoman's [[Stickybomb Launcher]]/[[Grenade Launcher|Pipe Bomb Launcher]] reload forces. | ||
* {{Undocumented}} Changed Half-Zatoichi Description "[[Half-Zatoichi|This weapon]] is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills". | * {{Undocumented}} Changed Half-Zatoichi Description "[[Half-Zatoichi|This weapon]] is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills". | ||
− | ''' | + | '''{{Patch name|7|26|2011}}''' |
* Fixed a rare crash bug with the Demoman TFBot laying [[stickybomb]] traps. | * Fixed a rare crash bug with the Demoman TFBot laying [[stickybomb]] traps. | ||
− | ''' | + | '''{{Patch name|7|29|2011}}''' |
* Added hat: [[Mask of the Shaman]]. | * Added hat: [[Mask of the Shaman]]. | ||
− | ''' | + | '''{{Patch name|9|16|2011}}''' |
* Fixed the Demoman not being able to charge while in the air. | * Fixed the Demoman not being able to charge while in the air. | ||
− | ''' | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]]) |
* Added hats: The [[Buccaneer's Bicorne]] and The [[Tavish DeGroot Experience]] | * Added hats: The [[Buccaneer's Bicorne]] and The [[Tavish DeGroot Experience]] | ||
* Added misc item: [[A Whiff of the Old Brimstone]] | * Added misc item: [[A Whiff of the Old Brimstone]] | ||
Line 825: | Line 825: | ||
* Added a taunt for the [[Ullapool Caber]] | * Added a taunt for the [[Ullapool Caber]] | ||
− | ''' | + | '''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]]) |
* Add hats: [[Hair of the Dog]]. | * Add hats: [[Hair of the Dog]]. | ||
* Added Misc: [[Scottish Snarl]] & [[Pickled Paws]]. | * Added Misc: [[Scottish Snarl]] & [[Pickled Paws]]. | ||
− | * {{Undocumented}} Added a [[ | + | * {{Undocumented}} Added a [[Demoman taunts#Costume|Wolf Howl]] taunt for the [[Demoman]] which plays when wearing [[Item sets#Demoman|The Highland Hound]] set. |
− | ''' | + | '''{{Patch name|11|22|2011}}''' |
− | * Fixed the [[Loch-n-Load]] death notice icon not being displayed correctly. | + | * Fixed the [[Loch-n-Load]] death notice icon not being displayed correctly.}} |
− | }} | ||
== Trivia == | == Trivia == |
Revision as of 16:13, 10 May 2012
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Demoman | |
---|---|
https://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg?1701879328.7142653640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg?1701879407.3076783640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?1701879498.5408563640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?1701879655.225733640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27 | |
Grundlæggende information | |
Ikon: | 40px |
Type: | Defensiv |
Helbred: | 175 / 260 (Se Liv nedenunder for flere detaljer) |
Hastighed: | 93% (Se hurtighed nedenunder for flere detaljer) |
Mød Demomanen | |
“ | En krydset ledning, en egensindig knivspids kalium chlorat, et vildfarent ryk... og kabum!
Klik for at høre
— Demomanen om erhvervsbetingede risici
|
” |
Demomanen er en scrumpy-drikkende nedrivningsekspert fra det skotske højland, og en af de mest alsidige medlemmer af holdet. Til trods for at hans våben ikke er særlig præcise på langere afstand, er Demomanen yderst kraftfuld og uforudsigelig, hvilket gør ham i stand til at kunne klare sig selv i stort set hver en situation. Han er en sprængningsmester, som udmærker sig ved indirekte og kampe på mellem afstand. Udstyret med hans granatkaster og klæbebombekaster, bruger Demomanen sit eneste gode øje og sin kendskab til det omkringliggende miljø til veltimede detoneringer, som sender hans fjender i vejret, ofte i flere stykker. Skulle nogen komme forbi hans eksplosioner, vil de bliver chokeret over at lære at Demomanen også er dygtig til nærkamp, og er en af de farligste klasser i spillet med en række kraftige nærkampsvåben at kunne låse op for i sit arsenal.
Demomanen udmærker sig ved hurtig ødelæggelse; han kan skyde hans granater i kreative vinkler, og skabe ravage hos fjendtlige Sentry Guns mens han selv er udenfor rækkevidde. Hans klæbebomber er det perfekte redskab til områdebenægtelse, og er også effektiv til at holde fjender væk fra vogne, kontrolpunkter og efterretninger, som han kunne betragte som forbudt område.
Demomanen er stemmelagt af Gary Schwartz
Indholdsfortegnelse
Biografi
|
Liv
Hurtighed
Ændrer | Hurtighed |
---|---|
Standard | 93% |
Udstyret med Skottens Kraniekløver | 79.33% |
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron med 1 hoved | 100.67% |
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron med 2 hoveder | 108% |
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron med 3 hoveder | 115.67% |
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladts (4 eller flere hoveder) | 123% |
Løber med Angrebsskjoldet eller Splendid Screen | 250% |
Løber med Angrebsskjoldet eller Splendid Screen og udstyret med Skottens Kraniekløver | 212.5% |
Basis strategi
- Brug Mouse1 til at skyde klæbebomber og brug mouse2 til at detonere dem på et senere tidspunkt.
- Med klæbebombekasteren, jo længere du holder skyde knappen nede, jo længere vil bombem flyve.
- Detoner klæbebomber under dine fødder for at 'klæbebombe-hoppe' op til store højder
- Skyd klæbebomber på vægge og lofte hvor de er svære at se.
Våben
OBS: Skaden af et våben er omtrentlig og er skrevet som basisværdi. Se de individuelle sider for våben for at få flere supplerende tal.
Primær
Våben | Drabs Ikon | Ammunition Ladt |
Ammunition Båret |
Skade Vidde | Noter / Specielle evner |
---|---|---|---|---|---|
Standard Granatkaster |
4 / 6 | 16 / 30 | Ved direkte slag:
Efter Hop:
|
Granater har ingen skade nedfald hvis man rammer fjenden direkte. Granater exploderer ved kontakt med en fjendtlig spiller eller bygning, hvis de ikke har hoppet inden. | |
Smedearbejde Loch-n-Laderen |
2 | 16 | Ved Direkte slag:
|
Granater har ingen skade nedfald ved direkte slag. Granater exploderer ved kontakt med en fjendtlig spiller eller bygning. Giver 20% extra skade. Granater flyver 25% hurtigere. Granater forsvinder når de rammer overflader. Har 60% mindre magasins størrelse. Giver 25% extra skade til en selv. | |
Smedearbejde Ali Babas Små Futter |
N/A | N/A | N/A |
Øger ens maksimale liv med 25. Øger evnen til at dreje mens man charger med 100%. Evnerne er passive, genstanden behøves ikke at vælges for at de bliver aktiveret. |
Sekundær
Våben | Drabs Ikon | Ammunition Ladt |
Ammunition Båret |
Skade Vidde | Noter / Specielle Evner |
---|---|---|---|---|---|
Standard Klæbebombekaster |
8 | 24 | Direkte under:
|
Primær angreb skyder klæbebomberne, sekundær angreb får dem til at eksplodere på en gang. Hvis man holder primær angreb nede, vil bomberne flyve længere. Klæbebomber sætter sig fast til de fleste overflader og bliver der intil spilleren enten detonerer dem eller dør. Kan ligge op til 8 Klæbebomber på en gang. Klæbebomber kan ødelægges med hvilket som helst våben som skyder kugler, med nærkamps våben eller med en eksplosion fra den skotske modstand. | |
Låse Op Angrebsskjoldet |
N/A | N/A | Fuldt angrebsløb:
|
Sekundær angreb får spillere til at løbe hurtigt fremad, hvilket tilføjer mini-krits halvvejs og fuldt kritisk angreb ved fuldt angrebsløb, til hvilket som helst nærkamps våben. Hvilken som helst fjende som bliver ramt af skjoldet tager 50 eller mere skade. 50% modstandsdygtighed mod flammekaster for bæreren. 40% modstandsdygtighed mod eksplosioner for bæreren. Giver dens evner passivt, genstanden behøves ikke at vælges for at evnerne kan bruges. Giver ikke modstandsdygtighed mod skade fra en selv. | |
Låse Op Skotske Modstand |
8 | 36 | Direkte under:
|
Klæbebomber kan ses gennem vægge og andre forhindringer, og man kan vælge hvilke man vil detonere ved at sigte på dem og bruge sit sekundære angreb. Klæbebomber kan ødelægges med hvilket som helst våben som skyder kugler, med nærkamps våben eller med en eksplosion fra den skotske modstand. Kan destruere fjendens klæbebomber. Kan ligge op til 14 klæbebomber på samme tid. Man bærer 12 mere ammunition. 25% hurtigere affyringshastighed Has 0.8 sek. langsommere bombearmeringstid. | |
Smedearbejde Klæbehopperen |
8 | 72 | Direkte Under:
|
200% maks. sekundær ammunition for bæreren Ingen selvforskyldt sprængskade taget. -100% forårsaget skade. | |
Smedearbejde Pragtige Skærm |
N/A | N/A | Ved angrebsløb:
|
Sekundær angreb får spillere til at løbe hurtigt fremad, hvilket tilføjer kritisk skade ved hvilken som helst længde i angrebsløber, til hvilket som helst nærkamps våben. Hvilken som helst fjende som bliver ramt af skjoldet tager 85 eller mere skade.
20% modstandsdygtighed mod flammekaster for bæreren. 15% modstandsdygtighed mod eksplosioner for bæreren. Kan give angrebsløbs skade ved hvilken som helst længde. Giver 70% mere skade når man løber ind i en fjende. Giver dens evner passivt, genstanden behøves ikke at vælges for at evnerne kan bruges. Giver ikke modstandsdygtighed mod skade fra en selv. |
Nærkamp
Våben | Drabs Ikon | Ammunition Ladt |
Ammunition Båret |
Skade Vidde | Noter / Specielle evner |
---|---|---|---|---|---|
Standard Flaske |
N/A | N/A | Base: 65
Kritisk: 195 |
Flasken vil blive ødelagt ved et kritisk slag (udelukkende kosmetisk). | |
Låse Op Højlandsklingen |
N/A | N/A | Base: 65
Kritisk: 195 |
Har 37% større nærkampsrækkevidde. Hvert drab hugger hovedet af fjenden, og forøger våbenets hoved tæller. Hvert afhugget hoved forøger brugerens hastighed (7.5%) og Helbreds Point (15), men dog maksimum 4 gange per liv. -25 Maks helbred for bæreren. Ingen tilfældig kritisk skade. | |
Smedearbejde Torturtoget |
N/A | N/A | Base: 65
Kritisk: 195 |
+1 Hurtigere erobringshastighed for bæreren. 10% sårbarhed over for kugler for bæreren. | |
Smederabejde Skottens Kraniekløver |
N/A | N/A | Base: 78
kritisk: 234 |
Har 37% større nærkampsrækkevidde. +20% forårsaget skade. 15% langsommere bevægelses hastighed for bæreren. | |
Promotional Stegepande |
N/A | N/A | Base: 65
Kritisk: 195 |
Samme egenskaber som Flasken. | |
Smedearbejde Hesteløse Hovedløse Hestemanns Hovedtager |
N/A | N/A | Base: 65
Kritisk: 195 |
Halloween genstand.
Samme egenskaber som Højlandsklingen. | |
Smedearbejde Claidheamh Mòr |
N/A | N/A | Base: 65
Kritisk: 195 |
Har 37% større nærkampsrækkevidde. 0.5 sek stigning i angrebsløb-varighed -15 maks helbred for bæreren Ingen tilfældig kritisk skade | |
Smedearbejde Ullapool-pælen |
N/A | N/A | Base: 35 + 149 1
Kritisk Skade: 105 + 300 1 |
Ved slag på en fjende vil 'hovedet' eksplodere og give eksplosions skade til brugeren og alle fjender omkring ham. Eksplosionen kan også blive udløst ved at ramme overflader på banen og vil skyde brugeren op i luften. Efterfølgende, vil den vise tegn på skade og det vil kun være muligt at gøre normal nærkamps skade, og vil ikke eksplodere før brugeren respawner eller bruger et forsynings skab. Ingen tilfældig kritisk skade. | |
Promotional / Smedearbejde Halv-Zatoichi |
N/A | N/A | Base: 65
Kritisk: 195 |
Ved drab: giver brugeren 100% helbred. Dette våben er ærebundet og kan ikke trækkes væk før det har drabt. Et enkelt succesfuldt slag vil dræbe en fjende som har det samme våben ude. | |
Fordelt Saxxy |
N/A | N/A | Base: 65
Crit/da|Kritisk]: 195 |
Begrænset genstand fra Replay Opdateringen. | |
Smedearbejde Persiske Overtaler |
N/A | N/A | Base: 65
Kritisk: 195 |
Halverer tiden det tager for at ens angrebsløb er fuldt opladt. Ingen tilfældig kritisk skade. Alt ammunition bliver samlet op som liv. | |
Smedearbejde Nessies Nier-jern |
N/A | N/A | Base: 65
Kritisk: 195 |
Samme egenskaber som Højlandsklingen. |
1 Eksplosions skade er beregnet på afstanden fra eksplosionen.
Håne angreb
Relaterede våben | Beskrivelse | Drabsikon | |
---|---|---|---|
Main article: Afhugning
Demoman'en svinger sværdet over hans hoved, og hugger ud foran ham, og tørrer bladet med hans hånd efter det. |
Genstands sæt
Ekspertens Artilleri | |
---|---|
Effekt |
Ingen effekt |
Et Tusinde og Én Demoriddere | |
---|---|
Effekt |
Ingen effekt |
Hatte
|
Official class avatars
Officielle klasse-avatarer | ||
---|---|---|
Originale sæt | RED ÜberLadet sæt | BLU ÜberLadet sæt |
Få TF2-avatarer på Steam: Originale |
Præstationer
Hovedartikel: Demoman Præstationer
|
Opdateringhistorik
- Fixed prediction error that caused jittery sticky bomb launcher behavior.
28. september 2007-opdateringen
- Demoman's grenades (not stickybombs) no longer explode on contact after the first bounce.
- Demomen grenades now collide with players and Engineer buildings after the first bounce, but still won't explode on contact.
- Fixed some edge cases where grenades could go through player or buildings.
- Fixed grenade explosions being able to impart damage through thin ceilings.
20. december 2007-opdateringen
- Dustbowl
- Prevented Demomen being able to launch grenades into the stage three alleys while standing at the final cap point.
- Made some small changes to the Demoman viewmodel that were causing performance problems.
- Dustbowl
- Fixed a few places where Demoman pipes could pass through non-solid models.
- Class balancing
- Reduced Demoman's maximum Grenade Launcher reserve ammo from 30 to 16.
- Reduced Demoman's maximum Sticky bomb launcher reserve ammo from 40 to 24.
- Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target.
29. april 2008-opdateringen (Gold Rush Update)
- Added new speech.
- Fixed bug that caused Demoman to take a small amount of extra damage from their own grenades and fly farther using them.
- Fixed grenades being able to fire through grates at round starts.
11. december 2008-opdateringen
- Any weapons that fire bullets can now break apart the Demoman's stickybombs.
- Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun).
- Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman.
- [Udokumenteret] Demoman's bottle taunt has received a new `burp` sound.
- [Udokumenteret] Demoman's secondary weapon has been renamed to Stickybomb Launcher.
- Fixed exploit that allowed players to circumvent the force-fire timeout on the Grenade Launcher.
- Fixed rocket & grenade jumps not propelling players as far as they're supposed to.
21. maj 2009-opdateringen (Sniper vs. Spy Update)
- Demomen can now detonate their stickies while taunting.
- Added hat Demoman's Fro
13. august 2009-opdateringen (Classless Update)
- Removed self-inflicted Mini-Crits. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps.
- PLR_Pipeline
- Fixed being able to shoot pipebombs over the starting gates in the first round.
- Added hats: Glengarry Bonnet and Scotsman's Stove Pipe.
- Fixed pipebombs sticking to saw blades.
- Fixes Demoman taking too much damage from their pipebombs.
- Restored LOD for the Demoman player model.
15. september 2009-opdateringen
- Compensated by increasing the radius of grenades, pipes, and rockets to 50% of what they lost at the corners of the OBB.
- Grenades/Pipes radius change: 132->159.
10. december 2009-opdateringen
- Added counters to the HUDs of Demomen to keep count of how many of either Demomen killed as Soldier or Soldiers killed as Demoman that person has contributed to the War.
17. december 2009-opdateringen (WAR! Update)
- Added 35 new Demoman achievements.
- Added 3 new Demoman items; the items added were the Chargin' Targe, Scottish Resistance, and Eyelander.
- Added new Demoman Domination lines.
18. december 2009-opdateringen
- Fixed a server crash caused by the Demoman's taunt kill.
- Fixed "Bloody Merry" and "Second Eye" achievements being achieved incorrectly.
- Updated the description of the "Bravehurt" achievement.
22. december 2009-opdateringen
- Fixed the motion blur on charging Demoman not always drawing.
- Fixed the Chargin' Targe's Crit not working on servers with tf_weapon_criticals 0.
- Capped the amount of overhealing from taking heads to the player's max buffed health.
- Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon.
- Achievement fixes
- Fixed the "Second Eye" Demoman achievement.
- Updated description for the "Blind Fire" Demoman achievement to better explain the requirements.
- Added backstab death animation.
- Reduced the explosive damage resistance on the Chargin' Targe to 50%.
- Recoil/Reload force added for the Scottish Resistance sticky bomb launcher.
- More defined flesh hit/world hit force added for the Eyelander sword.
- Added swing forces for Eyelander sword.
- Changed the main menu background to randomly use the Red, Blue, and Demoman background images.
- Fixed stickies being destructible before they're stuck to something.
- Fixed pipebombs not being removed if they explode in a func_nogrenades zone.
- Fixed pipebombs not colliding correctly with players.
18. marts 2010-opdateringen (First Community Contribution Update)
- Added weapon: Pain Train.
- Added hat: Hustler's Hallmark.
- The Chargin' Targe changes
- Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
- Capped the turn rate from +left and +right while charging.
- Fixed deflected remote-detonate pipebombs becoming Critical_hits#Mini-critsMini-Crits]] when detonated.
- Fixed deflected remote-detonate pipebombs becoming full Crits if the Pyro is critboosted.
20. maj 2010-opdateringen (Second Community Contribution Update)
- Added weapon: Scotsman's Skullcutter.
- Added hat: Tippler's Tricorne.
10. juni 2010-opdateringen (Mac Update)
- [Udokumenteret] The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
- The Demoman's battleaxe now sounds like a sword.
8. juli 2010-opdateringen (Engineer Update)
- Scottish Resistance now shows location of stickies placed with glow effect.
30. september 2010-opdateringen (Mann-Conomy Update)
- Added hats: Carouser's Capotain, Sober Stuntman and Rimmed Raincatcher.
- Achievement tuning
- Demoman achievement "The Stickening" changed to 3 from 5.
- [Udokumenteret] The Tippler's Tricorne model was accidentally switched with the yet to be released Rimmed Raincatcher model.
- [Udokumenteret] Scottish Resistance now fires 25% faster and has a .2 second longer bomb arm time. (Total bomb arm time is now .8 seconds.).
- [Udokumenteret] Added unused "Hi-five" taunt.
- The TF badge on the Glengarry Bonnet is no longer team-colored.
- Restored the appearance of the Tippler's Tricorne to the version prior to the Mann-Conomy Update. This item is now paintable.
- Added a new paintable hat, the 'Rimmed Raincatcher' that has a new Tricorne style appearance.
- Made the Frying Pan tradable.
- Trading changes
- Fixed the Frying Pan not being tradable.
- [Udokumenteret] Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.
27. oktober 2010-opdateringen (Scream Fortress)
- Added a new Halloween weapon.
- Added the Sticky Jumper for Demomen to practice jumping.
- [Udokumenteret] Added the Hustler's Hallmark to the store.
- Fixed the Sticky Jumper doing damage to enemies.
- [Udokumenteret] Equipping the Sticky Jumper no longer multiples the Grenade Launcher's carried ammo instead of the Sticky Jumper's ammo.
19. november 2010-opdateringen
- Added Telltale Games items:
- Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman).
- Updated some item capabilities:
- The Stickybomb Jumper can now be gift wrapped.
- [Udokumenteret] Demoman's arm emblem changed to a Stickybomb Launcher sticky bomb.
- Made the following hats paintable: Dangeresque, Too?.
17. december 2010-opdateringen (Australian Christmas)
- Added 'The Expert's Ordnance' item set.
- Added new weapons: 'The Claidheamohmor', 'The Ullapool Caber' and 'The Loch-n-Load'.
- Added new hats: 'Prince Tavish's Crown' and 'Scotch Bonnet'.
- [Udokumenteret] Chargin' Targe no longer protects you against your own explosive damage.
- [Udokumenteret] Changed the Scottish Resistance model to use a combined world- and viewmodel.
- Added the laser attachment to the worldmodel of the Scottish Resistance.
- Mirrored the Scottish Resistance first person viewmodel to match the worldmodel.
21. december 2010-opdateringen
- Corrected the name of the "Claidheamh Mòr".
- Added Loch-n-Load kill icon.
- [Udokumenteret] Improved Ullapool Caber kill icon.
- [Udokumenteret] Fixed world reload animation for the Grenade Launcher not showing the Demoman holding grenades when he reloads.
- [Udokumenteret] The Scottish Resistance and the Stickybomb Launcher now drop the appropriate weapon on death on RED team.
- [Udokumenteret] If the player suicides with the Ullapool Caber it displays the Caber's kill icon.
- Updated the Scottish Resistance stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
- Fixed particle effects on the Hustler's Hallmark.
- Fixed melee attacks not destroying remote detonation pipes.
- Added the Rimmed Raincatcher to the list of Unusual hats.
- Fixed the Stickybomb Launcher viewmodel sleeves using the wrong team colors for team Blue.
- [Udokumenteret] Grenade Launchers using Name or Description Tags now properly use the
c_model
equivalent.
- Carouser's Capotain and Sober Stuntman were added to the Mann Co. Store.
10. marts 2011-opdateringen (Shogun Pack)
- Added Weapon: Half-Zatoichi.
- Added hat: Samur-Eye.
- Fixed the Demoman not using the correct animations for some of his weapons.
- Fixed a server crash caused by using the Half-Zatoichi to hit someone not holding a weapon.
- Fixed the Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
- Fixed a bug where players could switch weapons after deploying the Half-Zatoichi before they killed someone with it.
- Crafting recipe for the following weapons changed Horseless Headless Horsemann's Headtaker, Loch-n-Load and Ullapool Caber.
- Updated honor-bound weapons so they can be holstered within a second of touching a supply cabinet.
- [Udokumenteret] Updated Demoman two-handed melee weapon 3rd-person views in the loadout screen.
- Added new hat: Reggaelator.
14. april 2011-opdateringen (Hatless Update)
- Added 3 new training courses for the Demoman.
- Fixed taunt kills made with a Katana not counting towards honorbound kills.
- Fixed a bug where killing a Katana wielder with a Katana was incorrectly causing an increased crit chance.
- Added "styles" for the: Scotsman's Stove Pipe.
- Replaced the no-crit attribute with -25% damage on the following: The Eyelander, The Horseless Headless Horseman's Headtaker, The Ullapool Caber and The Claidheamohmor.
- Item changes:
- Loch-n-Load Damage increased by 10%.
- Bot changes:
- Demoman bots will now try to move to a safe spot and lob stickybombs onto enemy sentry nests to destroy them.
- [Udokumenteret] Added phong shader on the Grenade Launcher grenades.
- Added a missing material for the Scotsman's Stove Pipe.
- [Udokumenteret] Replaced the -25% damage attribute with no-crit on the following weapons:
- [Udokumenteret] The Rimmed Raincatcher was added to the Mann Co. Store.
- Fixed the Sticky Jumper and the Stickybomb Launcher using the wrong skins.
- Added the Conjurer's Cowl.
- Updated the Conjurer's Cowl to be paintable.
- [Udokumenteret] The Horseless Headless Horsemann's Headtaker and Claidheamh Mòr were assigned the Decapitation taunt.
- Removed Demoman's taunt from the Pain Train.
- Added an explosion sound effect for a successful hit with the Ullapool Caber.
- [Udokumenteret] New laughing taunt animations have been added but are currently unused.
- Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.
- Updated The Conjurer's Cowl so it can be crafted and traded.
- [Udokumenteret] The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality.
23. juni 2011-opdateringen (Über Update)
- Added weapons: Splendid Screen, Persian Persuader and Ali Baba's Wee Booties.
- Added hat: Sultan's Ceremonial.
- [Udokumenteret]
- Fixed an exploit with the Chargin' Targe that allowed greater turning control than intended.
- Demoman can now begin a charge while in midair.
- The charge meter for the Chargin' Targe is no longer fully depleted if the user is interrupted by a Compression Blast.
- The Chargin' Targe can now be refilled by resupply cabinets.
- The Scotsman's Skullcutter's slowdown attribute no longer shortens the Chargin' Targe's charge length.
- The Horseless Headless Horsemann's Headtaker's recipe now shows the proper amount of metal in the crafting menu.
- Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode.
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
- Added new Hat Tam O' Shanter.
- Added new Weapon Nessie's Nine Iron.
- The Sticky Jumper no longer prevents self-damage from explosions made with the Ullapool Caber, Grenade Launcher or Loch-n-Load.
- Fixed a case where stickybombs could sometimes damage enemies on the other side of a wall.
- Updated The Private Eye so it can be equipped by the Demoman.
- Tam O' Shanter and Nessie's Nine Iron became craftable.
- Refined the Demoman's Stickybomb Launcher/Pipe Bomb Launcher reload forces.
- [Udokumenteret] Changed Half-Zatoichi Description "This weapon is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills".
- Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps.
- Added hat: Mask of the Shaman.
16. september 2011-opdateringen
- Fixed the Demoman not being able to charge while in the air.
13. oktober 2011-opdateringen (Manniversary Update & Sale)
- Added hats: The Buccaneer's Bicorne and The Tavish DeGroot Experience
- Added misc item: A Whiff of the Old Brimstone
- Added achievement award response
- Removed "I didn't need your help y'know" line if being healed by a Medic
- Saxxy kills will use the same lines as kills from the Frying Pan
- Taunting with the Pain Train or the Saxxy now plays the same taunt as the Grenade Launcher
- Added a taunt for the Ullapool Caber
27. oktober 2011-opdateringen (Very Scary Halloween Special)
- Add hats: Hair of the Dog.
- Added Misc: Scottish Snarl & Pickled Paws.
- [Udokumenteret] Added a Wolf Howl taunt for the Demoman which plays when wearing The Highland Hound set.
22. november 2011-opdateringen
- Fixed the Loch-n-Load death notice icon not being displayed correctly.
Trivia
- Demomane'ns stemmeaktør, Gary Schwartz, ligger også stemme til Heavy'en.
- I Demomanens tidlige udviklingsstadie, var det meningen at han skulle have haft et stereotypisk skotsk udseende, blandet andet med bleg hud og rødt hår. Det var senere droppet, og det blev i stedet en sort skotsk karakter, både fordi det tidligere valg manglede originalitet og det nyere udseende var lettere at skille ud fra alle de andre klasser. [1]
- Ifølge hans biografi, mistede Demomanen sit øje før han blev fundet af hans rigtige forældre, men i WAR! comic, er det et portræt med ham og hans forældre, hvor han har begge sine øjne.
- I seglet bagerst i portrættet, kan man se følgende tekst "In Regionem Caecorum Rex Est Luscus.", på dansk betyder dette "I de blindes land, er den enøjede man konge".
- Demomanen havde i starten en pakke med dynamit, formentlig i stedet for klæbebombekasteren, som en reference til 2006 traileren. Mekanikken var lignende til dem som MIRV-granaten, fra Team Fortress Classic, havde.
- Template:W var hyret som den første Demoman.
- Emblemet på Demoman'ens arm var oprindeligt en bombe, men var senere ændret til dynamit. Fra 19. november 2010-opdateringen har det været en klæbebombe. Andre optrædener som logoet har i spillet, er ikke blevet ændret, som f.eks. 119th Medaljerne eller Drankerens Capotain.
- På mange reklameplakater, har Demomanen en blank emblem uden noget logo på sin arm. Dette kan ses på Scream Fortress-siden, Shogun-siden og Australsk Jul-siden. Dette forekommer også i "Meet the Demoman" videoen.
- Demomanens alternative dynamit logo kan ses på promo siden af Halloween 2009 og på Demomanens side på WAR! Update.
- På mange reklameplakater, har Demomanen en blank emblem uden noget logo på sin arm. Dette kan ses på Scream Fortress-siden, Shogun-siden og Australsk Jul-siden. Dette forekommer også i "Meet the Demoman" videoen.
- I Poker Night at the Inventory, gør Demomanen en optræden som knægten i hjerter og ruder, i "Team Fortress 2" dækket.
- Demomanens klap og hue gør en optræden i Worms: Reloaded som en af hattene man kan vælge til spillerens orme.
- Assault-klassen i Monday Night Combat har en promo med Demomanens klap og hue, kaldet "Eye Lad".
Se også
- Mød Demomanen
- Demoman modstands-strategi
- Demoman hån
- Demoman svar
- Demoman talekommandoer
- Demoman bruger-guider
- Klæbebombehop
- Jonglering
- Demoman-strategi
- Demoman-scripts
- Liste over referencer
- Demoman (klassisk
Referencer
- ↑ a b Team Fortress 2 Trailer 2, udgivet i September 2006.
Eksterne links
- WAR! Update
- WAR! Update - The Demoman Update
- The Demoman comic
- TF2 Official Blog - A Grim Bloody Fable!
- TF2 Official Blog - Attention Employees...
- TF2 Official Blog - The War Update!
- TF2 Official Blog - It's a Bloodbath!
- TF2 Official Blog - War, Day 2
- TF2 Official Blog - Casualties of War!
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