Difference between revisions of "Team Fortress Wiki:April Fools' Day/2013/Eggsterminator"
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It is a ranged weapon that can be thrown in an arc at enemies to damage them and cause 10% of the damage the victim causes to be reduced for 4 seconds; however, the egg will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. It also deals 25% less damage than the [[Flying guillotine]]. Once the weapon is thrown, it will recharge after approximately sixteen seconds, and can be airblasted by an enemy [[Pyro]]. | It is a ranged weapon that can be thrown in an arc at enemies to damage them and cause 10% of the damage the victim causes to be reduced for 4 seconds; however, the egg will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. It also deals 25% less damage than the [[Flying guillotine]]. Once the weapon is thrown, it will recharge after approximately sixteen seconds, and can be airblasted by an enemy [[Pyro]]. | ||
− | == | + | == Damage and function times == |
{{Damage table | {{Damage table | ||
− | | effect = Reduce 10% of damage | + | | type = [[Projectile]] |
+ | | effect = Reduce 10% of damage dealt by affected enemies. | ||
| function times = yes | | function times = yes | ||
| recharge = 16 s | | recharge = 16 s | ||
− | | effect time = 4 s / {{tooltip|2.5 s|On a continuously healed target by any type of Medi Gun or Dispenser}} | + | | damage = yes |
+ | | base = 12 | ||
+ | | point blank = 6-19 | ||
+ | | crit = 36 | ||
+ | | minicrit = 20-41 | ||
+ | | effect time = 4 s / {{tooltip|2.5 s|On a continuously healed target by any type of Medi Gun or Dispenser}} | ||
+ | |||
+ | | function times = yes | ||
+ | | attack interval = 0.25 s | ||
+ | | recharge = 16 s | ||
+ | | reduced damage time = 4 s | ||
}} | }} | ||
+ | |||
==Crafting== | ==Crafting== |
Revision as of 21:40, 1 April 2013
The Eggsterminator is a secondary weapon for the Scout. It is a blue egg with a skull and crossbones on it. It also sports a bite mark near the top.
It is a ranged weapon that can be thrown in an arc at enemies to damage them and cause 10% of the damage the victim causes to be reduced for 4 seconds; however, the egg will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. It also deals 25% less damage than the Flying guillotine. Once the weapon is thrown, it will recharge after approximately sixteen seconds, and can be airblasted by an enemy Pyro.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Effect | Reduce 10% of damage dealt by affected enemies. | |
Damage | ||
Base damage | 100% | 12 |
Point blank | 6-19 | |
Critical | 36 | |
Mini-crit | 20-41 | |
Function times | ||
Attack interval | 0.25 s | |
Recharge time | 16 s | |
Effect duration | 4 s / 2.5 s | |
Values are approximate and determined by community testing. |
Crafting
See also: Crafting
Blueprint
Flying Guillotine | Reclaimed Metal | Eggsterminator | ||
x3 | + | = |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Update history
April 1, 2013 Patch (Eastralian Update)
- The Eggsterminator was added to the game.
Trivia
- The Eggsterminator uses the same model as the crit boosting eggs found in Easter Mode.
Bugs
- If airblasted back by an enemy Pyro, the scout's damage will not be reduced.
See also
|