Difference between revisions of "Bat"
(→Trivia) |
Moussekateer (talk | contribs) m (→Damage) |
||
Line 17: | Line 17: | ||
== Damage == | == Damage == | ||
* Base: 35 (32 to 39 damage) | * Base: 35 (32 to 39 damage) | ||
− | * Mini-Crit: 47 | + | * [[Mini-Crit]]: 47 |
* [[Critical hit]]: 105 | * [[Critical hit]]: 105 | ||
Revision as of 08:00, 24 October 2010
Template:Targeted Template:Weapon infobox
“ | Pop Quiz: How long's it take to beat a moron to death? BAM. Sorry, time's up: you're dead!
Click to listen
— The Scout
|
” |
The Bat is the default melee weapon for the Scout class. It is an aluminium baseball bat with an rubber grip and sports a large dent in the side.
The Bat does less damage per hit than any other melee weapon but swings considerably faster (roughly 30-40%). Doing slightly less than half the Scattergun's damage at point blank range, players may use the weapon to finish an opponent when out of ammunition, when their other weapons need reloading, or simply for additional humiliation. Its Critical hit animation depicts the Scout swinging it back handedly.
Contents
Damage
- Base: 35 (32 to 39 damage)
- Mini-Crit: 47
- Critical hit: 105
Damages are approximate and determined by community testing.
Function times
- Attack Interval: 0.5
All times are in seconds. Times are approximate and determined by community testing.
Gallery
- Bat 1st person cropped.png
1st person view.
- Bucket Bat RED.png
The unused RED Bat
- Bucket Bat BLU.png
The unused BLU Bat
Trivia
- In the TF2 Beta, a team-colored label was displayed on the Bat. Upon release, the label was changed to green and gray for both teams.
- The Scout's default Bat is made of aluminum. The first aluminum baseball bat was actually made in the 1970s, at least two decades after this game is supposed to take place.