Difference between revisions of "Holy Mackerel"

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*The Holy Mackerel is the first item (other than promotion items) to not provide any attributes that assist in battle by itself, however, it makes up for this with its comedic value, and being part of the Special Delivery weapons set.
 
*The Holy Mackerel is the first item (other than promotion items) to not provide any attributes that assist in battle by itself, however, it makes up for this with its comedic value, and being part of the Special Delivery weapons set.
 
*During the ETF2 Highlander Tournament, The Holy Mackerel Was the only Polycount item allowed in the tournament. This was due to the fact that, other than it's comedic value, it had no affect on gameplay.
 
*During the ETF2 Highlander Tournament, The Holy Mackerel Was the only Polycount item allowed in the tournament. This was due to the fact that, other than it's comedic value, it had no affect on gameplay.
 +
*Before the October 6th, 2010 patch, every hit with the Holy Mackeral would count as a kill, and be reported as such in the console.
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**As a result of this, the weapon briefly became a game-breaker in [[Zombie Fortress]], as the gamemode is programmed to switch a RED player to the BLU team ten seconds after their death. Since one hit with the Holy Mackeral counted as a kill, players would often be teamswitched without having properly died. Many ZF servers made using the Holy Mackeral a bannable offense until the October 6th patch.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 23:56, 5 November 2010

Template:Targeted Template:Weapon infobox

Eat it, fatty!
The Scout on his delectable weapon

The Holy Mackerel is a melee weapon for the Scout class. It appears as a fish wrapped in faded newspaper with a rubber band, shaped for easy handling.

This weapon has a smaller area spread than the default Bat, therefore enabling it to deal more damage. Additionally, being slapped by the fish is considered so humiliating that the kill list displayed in the HUD will record every connecting swipe, displaying the corresponding number of hits dealt. Should an enemy be killed by the Holy Mackerel, the kill feed will proclaim "FISH KILL!". It can apparently register an unlimited number of hits, yet will fade out at around 25 of them. The taunt for the Holy Mackerel is the same as the Scout's Bat.

Damage

See also: Damage

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.5

All times are in seconds. Times are approximate and determined by community testing.

Item set

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

Blueprint

Sandman Reclaimed Metal Holy Mackerel
Item icon Sandman.png + Item icon Reclaimed Metal.png = Item icon Holy Mackerel.png

Demonstration

Previous Changes

October 6, 2010 Patch

  • The weapon is altered to not display the hit message concerning disguised Spies.
  • A hit with the fish no longer counts as a kill, as this would cause problems with achievements and some statistics systems.

October 18, 2010 Patch

  • The hit message no longer awards the player First Blood during an Arena match.

Trivia

  • Based on its appearance and the creator's information, the fish is an Atlantic mackerel or Boston Mackerel, a reference to the Scout's heritage.
  • The Holy Mackerel is a Level 42 Fish. 42 is a reference to Douglas Adams' book series, The Hitchhiker's Guide to the Galaxy, in which 42 is considered to be the answer to "life, The Universe, and everything." 42 has become a popular internet meme.
  • The Mackerel has jigglebones, causing it to bend and wobble as it moves. It moves and wiggles in the first person view based on how the wielder moves. Turning to the left or to the right will twist the upper half of the fish. Furthermore, when the fish is dropped it still moves.
  • The mirrored version of this weapon (enabled with the "Flip viewmodels" tickbox under Multiplayer > Advanced) currently has a bug that makes it look like it has been turned inside out. [1]
  • When hitting a Spy who has the Dead Ringer activated, the kill icon does not come up, unlike other weapons triggering the Dead Ringer effect. This can be used as an easier way to detect Dead Ringer Spies.
  • When being healed by a Medic, every slap counts as an assist for the Medic.
  • The namesake for this weapon can be coined by the saying, "Holy Mackerel," an expression of surprise found commonly in comedy TV shows, as well as cartoons and other children's TV shows.
  • The Holy Mackerel will not add to the kill feed when hitting a Engineer building or the Horseless Headless Horsemann
    • Before a patch, the Holy Mackerel would have a kill feed icon with "x1" when destroying a building. Now, the Holy Mackerel will not have any text next to the kill icon when destroying a building.
  • Killing a Spy using the Dead Ringer with the Holy Mackerel will not activate the FISH KILL! icon
  • The Holy Mackerel is the first item (other than promotion items) to not provide any attributes that assist in battle by itself, however, it makes up for this with its comedic value, and being part of the Special Delivery weapons set.
  • During the ETF2 Highlander Tournament, The Holy Mackerel Was the only Polycount item allowed in the tournament. This was due to the fact that, other than it's comedic value, it had no affect on gameplay.
  • Before the October 6th, 2010 patch, every hit with the Holy Mackeral would count as a kill, and be reported as such in the console.
    • As a result of this, the weapon briefly became a game-breaker in Zombie Fortress, as the gamemode is programmed to switch a RED player to the BLU team ten seconds after their death. Since one hit with the Holy Mackeral counted as a kill, players would often be teamswitched without having properly died. Many ZF servers made using the Holy Mackeral a bannable offense until the October 6th patch.

Gallery

See also