Difference between revisions of "Gun Mettle Update"
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! style="background: #b7a2ba;" rowspan=8 | {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|<span style="color: white;">{{class name|soldier}}</span>]] | ! style="background: #b7a2ba;" rowspan=8 | {{icon class|Soldier}}<br/>[[Soldier{{if lang}}|<span style="color: white;">{{class name|soldier}}</span>]] | ||
! style="background: ;" rowspan=4 | {{Icon item|Air Strike|icon-size=75px}} <br /> {{item link|Air Strike}} | ! style="background: ;" rowspan=4 | {{Icon item|Air Strike|icon-size=75px}} <br /> {{item link|Air Strike}} | ||
− | | {{c|+|Removed}} Removed clipsize penalty. | + | | {{c|+|Removed:}} Removed clipsize penalty. |
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− | | {{c|+|Changed}} Reduced radius penalty from -15% to -10% | + | | {{c|+|Changed:}} Reduced radius penalty from -15% to -10% |
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− | | {{c|+|Changed}} Reduced damage penalty from -25% to -15% | + | | {{c|+|Changed:}} Reduced damage penalty from -25% to -15% |
|- | |- | ||
− | | {{c|-|Changed}} Rocket jump blast damage reduction reduced from -25% to -15% | + | | {{c|-|Changed:}} Rocket jump blast damage reduction reduced from -25% to -15% |
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! style="background: ;" rowspan=1 | {{Icon item|Equalizer|icon-size=75px}} <br /> {{item link|Equalizer}} <br />{{Icon item|Escape Plan|icon-size=75px}} <br /> {{item link|Escape Plan}} | ! style="background: ;" rowspan=1 | {{Icon item|Equalizer|icon-size=75px}} <br /> {{item link|Equalizer}} <br />{{Icon item|Escape Plan|icon-size=75px}} <br /> {{item link|Escape Plan}} | ||
− | | {{c|+|Changed}} Changed no healing penalty to 90% less healing from Medics while active | + | | {{c|+|Changed:}} Changed no healing penalty to 90% less healing from Medics while active |
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! style="background: ;" rowspan=2 | {{Icon item|Black Box|icon-size=75px}} <br /> {{item link|Black Box}} | ! style="background: ;" rowspan=2 | {{Icon item|Black Box|icon-size=75px}} <br /> {{item link|Black Box}} | ||
− | | {{c|+|Changed}} Changed +15 health on hit to +20 health on hit per attack | + | | {{c|+|Changed:}} Changed +15 health on hit to +20 health on hit per attack |
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| {{c|=|Changed:}} Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health) | | {{c|=|Changed:}} Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health) |
Revision as of 03:31, 7 July 2015
This article is for content released in the update. For the patch itself, see July 2, 2015 Patch.
The Gun Mettle Update is a major update that introduced weapon skins, 4 new maps, and 3 new taunts. It also introduced the Gun Mettle Campaign, a three-month event allowing players to complete skill-based challenges to unlock one-of-a-kind weapons and exclusive weapon cases. Players must purchase the Gun Mettle Campaign Pass in order to participate in the event.
Contents
Additions
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
Borneo | ![]() |
Payload![]() |
pl_borneo
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Powerhouse | 160px | Control Point![]() |
cp_powerhouse
|
Snowplow | ![]() |
Control Point![]() |
cp_snowplow
|
Suijin | ![]() |
King of the Hill![]() |
koth_suijin
|
Taunts
![]() Heavy |
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Proletariat Posedown |
![]() Spy |
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Box Trot |
![]() All classes |
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Kazotsky Kick |
Tools
Main article: Tools
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Gun Mettle Campaign Coin |
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Gun Mettle Campaign Pass |
Tweaked Classes
Class | Changes |
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![]() Heavy |
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![]() Engineer |
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![]() Spy |
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Tweaked Weapons
Class | Weapon | Changes |
---|---|---|
![]() Scout |
![]() Baby Face's Blaster |
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![]() Shortstop |
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![]() Fan O'War |
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![]() Pretty Boy's Pocket Pistol |
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![]() Soldier |
![]() Air Strike |
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![]() Equalizer ![]() Escape Plan |
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![]() Black Box |
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![]() Liberty Launcher |
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![]() Pyro |
![]() Flare Gun |
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![]() Scorch Shot |
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![]() Detonator |
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![]() Powerjack |
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![]() Demoman |
![]() Tide Turner |
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![]() Ali Baba's Wee Booties ![]() Bootlegger |
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![]() Claidheamh Mòr |
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![]() Loch-n-Load |
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![]() Iron Bomber |
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![]() Quickiebomb Launcher |
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![]() Ullapool Caber |
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![]() Heavy |
![]() Brass Beast |
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![]() Tomislav |
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![]() Natascha |
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![]() Family Business |
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![]() Warrior's Spirit |
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![]() Eviction Notice |
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![]() Dalokohs Bar |
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![]() Engineer |
![]() Gunslinger |
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![]() Pomson 6000 |
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![]() Rescue Ranger |
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![]() Wrangler |
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![]() Jag |
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![]() Short Circuit |
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![]() Eureka Effect |
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Construction hit speed boost decreased by 50% | ||
50% less metal from pickups and dispensers | ||
![]() Medic |
![]() Vaccinator |
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![]() Solemn Vow |
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![]() Sniper |
![]() Sydney Sleeper |
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![]() Bazaar Bargain |
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![]() Cozy Camper |
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![]() Bushwacka |
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![]() Spy |
![]() Spy-cicle |
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![]() Enforcer |
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![]() Big Earner |
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![]() Conniver's Kunai |
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![]() Cloak and Dagger |
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![]() Dead Ringer |
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![]() Disguise Kit |
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![]() Soldier ![]() Pyro ![]() Heavy ![]() Engineer |
![]() Panic Attack |
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Achievements
Five new achievements were introduced in this update.
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Bugs
- If a player picks up a weapon that replaces the one they are currently holding while they are taunting they will become locked in the Civilian pose and will be unable to use their current weapon until they switch weapons.
Gallery
External links
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