Difference between revisions of "5Gorge"

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'''5Gorge''' is a [[Gamemodes#Standard control point|Standard Control Point]] version of [[Gorge]] as opposed to standard Attack/Defend in cp_gorge. It is currently part of the [[Team Fortress 2 Beta]].
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'''5Gorge''' is a [[Gamemodes#Standard control point|Standard Control Point]] version of [[Gorge]] as opposed to standard Attack/Defend in cp_gorge.
  
 
In order to win 5Gorge, teams must capture all five available control points. Both teams start off with two points each with the middle point neutral at the start of the game.
 
In order to win 5Gorge, teams must capture all five available control points. Both teams start off with two points each with the middle point neutral at the start of the game.
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|large2=9}}
 
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{{Control Point Timing/Official Map}}
 
{{Control Point Timing/Official Map}}
 
== Notes ==
 
*A Valve employee has stated that the map will not replace Gorge and that 5Gorge was the original version, dating back months before the Attack/Defend version's release.<ref name="Email">[http://dl.dropbox.com/u/1490725/5gorge.jpg Email from Valve employee], retrieved December 4, 2010.</ref>
 
  
 
== Update history ==
 
== Update history ==
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* Added CP_5Gorge to TF2.
 
* Added CP_5Gorge to TF2.
  
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==Trivia==
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*The map was formerly part of the [[Team Fortress 2 Beta]].
 +
*A Valve employee has stated that 5Gorge was the original version, dating back months before the Attack/Defend version's release.<ref name="Email">[http://dl.dropbox.com/u/1490725/5gorge.jpg Email from Valve employee], retrieved December 4, 2010.</ref>
 
==Gallery==
 
==Gallery==
 
{{see also|Category:Gorge images}}
 
{{see also|Category:Gorge images}}

Revision as of 23:26, 19 January 2011

5Gorge
300px
Basic Information
Variants: Gorge, Gorge (Capture the Flag) and Gorge Event
Developer(s): {{{map-developer}}}
Map Photos
Loading screen photos.
Map Overview
5Gorge overview.png

5Gorge is a Standard Control Point version of Gorge as opposed to standard Attack/Defend in cp_gorge.

In order to win 5Gorge, teams must capture all five available control points. Both teams start off with two points each with the middle point neutral at the start of the game.

Version differences

  • A modified final control point of the original Gorge is the center control point for 5cp Gorge.
  • The courtyard area outside of the attacker's spawn on the original Gorge is the location of the final control points for 5cp Gorge.

Control Point Timing

Template:Map items

Control Point Multiplier Seconds
Control Point 1 and 5 ×1
4 .000
×2
2 .667
×3
2 .182
×4
1 .920
Control Point 2 and 4 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 3 ×1
24 .000
×2
16 .000
×3
13 .091
×4
11 .520


Update history

December 3, 2010 (Beta)

  • Fixed broken environment maps.

December 8, 2010 (Beta)

  • Changes to the mid arena:
    • Raised cap and connected it to the surrounding space via two bridges
    • Added cover on the each side of the main door entrance
    • Fully connected the upper catwalk ring
    • Fixed missing clips on BLU's upper observation room
    • Reduced the amount of health and ammo in the pit
    • Clipped the ceiling so the dome edge doesn't snag players
  • Reduced defender spawn when on a final cap

January 19, 2011 Patch

  • Added CP_5Gorge to TF2.

Trivia

  • The map was formerly part of the Team Fortress 2 Beta.
  • A Valve employee has stated that 5Gorge was the original version, dating back months before the Attack/Defend version's release.[1]

Gallery

See also: Category:Gorge images

References

  1. Email from Valve employee, retrieved December 4, 2010.