Difference between revisions of "Gullywash/zh-hans"
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== 地点 == | == 地点 == | ||
− | === | + | === 第三控制点 === |
− | + | 控制点区由一处与桥连接着的阳台和下方的巷子组成。 | |
− | * ''' | + | * '''入口''':双方队伍都有2条通往桥的路。其中一个入口通往桥一旁的阳台,对面的阳台就是敌方的入口。另一个入口从桥右侧通往巷子。 |
− | * ''' | + | * '''斜坡''':该区域在双方都有从下方巷子进入阳台的斜坡。 |
− | * ''' | + | * '''掩体''':双方阳台处都有木箱堆积,位于阳台处入口的左边,可提供一定掩护。 |
− | * ''' | + | * '''控制点''':控制点本体从桥上升起,导致只有{{cl|Scout}},{{cl|Soldier}},{{cl|Pyro}},{{cl|Demoman}}和{{cl|Engineer}}能到点上。不过实际占领控制点的区域是大于那座高台的,所以所有职业都可以占点。控制点提供的高度优势可用于防守。 |
− | === | + | === 第二&四控制点 === |
− | + | 第二个控制点位于一片开阔区域内,周围有许多能作为优势的高地。控制点的占领区域纵向穿过了两层,低的区域位于平地上而高的区域与周围的阳台同高。 | |
− | * ''' | + | * '''由第三控制点来的入口''':有两处从第三控制点而来的入口,阳台入口通往开阔区域并距离控制点较远。巷子处的入口通往控制点右方(防守方视角)。 |
− | * ''' | + | * '''控制点''':分为两层的控制点区旁有一处斜坡(位于进攻方位置)可供玩家进入高层。由于高层也是可以占领控制点的,进攻方可以以此占领控制点的同时占据高度优势。 |
− | * ''' | + | * '''阳台''':位于控制点左边(进攻方视角)是一处高高升起的阳台,使得防守方可以火力覆盖控制点区。此阳台可以从控制点高层进入。 |
=== Control Points 1 & 5 === | === Control Points 1 & 5 === | ||
Line 46: | Line 46: | ||
* '''Underground Area''': Under the final room there is an underground section, it has exits on the flanking route and directly behind the final capture point. | * '''Underground Area''': Under the final room there is an underground section, it has exits on the flanking route and directly behind the final capture point. | ||
− | == | + | == 策略 == |
{{main|Community Gullywash strategy}} | {{main|Community Gullywash strategy}} | ||
{{community strategy stub link}} | {{community strategy stub link}} | ||
− | == | + | ==控制点占领时间 == |
{{Control Point Timing/Official Map}} | {{Control Point Timing/Official Map}} | ||
− | == | + | == 截图== |
<gallery> | <gallery> | ||
File:CP Gullywash 1.jpg | File:CP Gullywash 1.jpg | ||
File:CP Gullywash 2.jpg | File:CP Gullywash 2.jpg | ||
− | File:CP Gullywash 3.png| | + | File:CP Gullywash 3.png| 中央控制点 |
− | File:Gullywash 01.png| | + | File:Gullywash 01.png| 换一个角度的中央控制点 |
File:Gullywash 02.png | File:Gullywash 02.png | ||
File:Gullywash 03.png | File:Gullywash 03.png | ||
Line 71: | Line 71: | ||
File:Gullywash 12.png | File:Gullywash 12.png | ||
File:Gullywash 13.png | File:Gullywash 13.png | ||
− | File:Gullywash 14.png| | + | File:Gullywash 14.png| 蓝队基地 |
− | File:Gullywash 15.png| | + | File:Gullywash 15.png| 红队基地 |
File:Gullywash 16.png | File:Gullywash 16.png | ||
File:Gullywash 17.png | File:Gullywash 17.png |
Revision as of 09:06, 22 April 2023
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Gullywash | |
---|---|
基本信息 | |
开发者: | 未知 |
地图资料 | |
环境: | 沙漠 |
设定: | 白昼,晴天 |
地图照片 | |
地图俯视图 | |
“ | 在GULLYWASH上购买土地来证明你是个纯爷们!昂贵,但是物有所值。你的上司会在看到你的新地址时对你刮目相看。女人们会认为你是个真男人毕竟你都住在这里了。她们会因此不敢在你家邀请你约会而选择在别的地方约会。是个人都会觉得你很伟大。
— Gullywash介绍
|
” |
Gullywash 是一张标准控制点模式地图。该地图取景于一片沙漠中,地图是关于红队和蓝队互相争夺控制点来获取这片地区的唯一水源。
Gullywash 经常在ETF2L,AsiaFortress,ESEA,和 ozfortress等比赛中被用为6v6比赛地图。
目录
地点
第三控制点
控制点区由一处与桥连接着的阳台和下方的巷子组成。
- 入口:双方队伍都有2条通往桥的路。其中一个入口通往桥一旁的阳台,对面的阳台就是敌方的入口。另一个入口从桥右侧通往巷子。
- 斜坡:该区域在双方都有从下方巷子进入阳台的斜坡。
- 掩体:双方阳台处都有木箱堆积,位于阳台处入口的左边,可提供一定掩护。
- 控制点:控制点本体从桥上升起,导致只有侦察兵,士兵,火焰兵,爆破手和工程师能到点上。不过实际占领控制点的区域是大于那座高台的,所以所有职业都可以占点。控制点提供的高度优势可用于防守。
第二&四控制点
第二个控制点位于一片开阔区域内,周围有许多能作为优势的高地。控制点的占领区域纵向穿过了两层,低的区域位于平地上而高的区域与周围的阳台同高。
- 由第三控制点来的入口:有两处从第三控制点而来的入口,阳台入口通往开阔区域并距离控制点较远。巷子处的入口通往控制点右方(防守方视角)。
- 控制点:分为两层的控制点区旁有一处斜坡(位于进攻方位置)可供玩家进入高层。由于高层也是可以占领控制点的,进攻方可以以此占领控制点的同时占据高度优势。
- 阳台:位于控制点左边(进攻方视角)是一处高高升起的阳台,使得防守方可以火力覆盖控制点区。此阳台可以从控制点高层进入。
Control Points 1 & 5
The final control points are located inside the complexes at either end of the map. The layout of the final point is similar to that of Badlands.
- Entrances From Control Points 2 & 4: There are three paths to the final control point from the second or fourth control point. Two entrances are on the ground level and lead into a lobby area before the room housing the final capture point. The other route goes down the side to the final control point, acting as a flanking route.
- Lobby: The two ground-level routes access a lobby area before the final room. This lobby area has 3 entrances into the final room, two raised and one at ground level. All the entrances to the final room from the lobby area are located at the far end of the room from the capture point.
- Flanking Route: The route from the raised balcony enters the final room on the right side (for defenders). The entrance itself is a ramp that leads to the ground level. This flanking route also provides access to an underground area.
- Underground Area: Under the final room there is an underground section, it has exits on the flanking route and directly behind the final capture point.
策略
“孙武没告诉咱们该咋做!” 这张地图的社区战术(英语)页面是个小条目,它的内容还有待完善。 你可以通过扩充它来为军团要塞官方维基的社区战术计划出一份力。 附注:未添加附注 |
控制点占领时间
控制点 | 玩家人数 | 秒 | ||
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控制点 1 和 5 | ×1 |
| ||
×2 |
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×3 |
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×4 |
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控制点 2 和 4 | ×1 |
| ||
×2 |
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×3 |
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×4 |
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控制点 3 | ×1 |
| ||
×2 |
| |||
×3 |
| |||
×4 |
|
截图
- CP Gullywash 1.jpg
Easter eggs
Cosmetics
- A Tyrant's Helm can be found on the balcony near BLU's second point.
- A Pyro's Beanie can be found on top of some lockers just past RED's initial respawn area.
- A Ye Olde Baker Boy can be found at the third capture point, high above BLU's main entrance on top of a box.
- A Professional's Panama can be found just outside BLU's initial respawn area, on top of a barrel to the right.
- A Texas Ten Gallon can be found on a barrel behind a wire fence near the middle point.
- A Respectless Rubber Glove can be found at the middle point on an overhanging metal sheet high above the lower RED entrance
- Both initial RED and BLU respawn areas feature a Stainless Pot in the dressing cabinet on the left.
Weapons
- A jar of Jarate can be found outside BLU's initial respawn area, outside the window on the side path to the right.
- There are two sticky models in the map, which can be moved around. One was a scrapped Scottish Resistance model, while the other is the type used by the Sticky Jumper (which was originally a scrapped Scottish Resistance model as well).
Animals
Gullywash features a number of rubber ducks and a frog.
- The first Rubber Ducky is under the water tank next to BLU's first control point. It is possible to move this duck around using weapons.
- A group of three Rubber Duckies can be seen behind a window to the left of BLU's initial respawn area, right next to the Professional's Panama.
- There are Rubber Duckies hidden in the vents in the ceiling of both teams' final points.
- There is a slightly opened window on the RED side of the middle point where a duck can be seen sitting on a box.
- There is a Rubber Ducky sitting on a box near a small ladder high above the balcony at RED's first point
- The Frog can be found at the base of the waterfall outside RED's initial respawn area; however, it can only be seen using noclip.
- Note: The Ducks are not present anymore. They may have been Easter Eggs for The End of the Line.
Other
- The initial respawn areas of both sides have an inaccessible room behind them. There is a window that can be used to see into the room. There is a metal shutter on the window, which is similar to spawn room doors. It can be opened by standing near it.
- There is a poster of a RED Spy disguised as a BLU Engineer captioned "EMPLOYEE OF THE MONTH" placed on the wall next to the right of the right exit in the BLU spawn.
Update history
2011年10月13日补丁 (Manniversary Update & Sale)
- Added Gullywash to the game.
- Removed ladders that looked like they could be climbed.
- Fixed the large curved railing in the Blu Base to mirror the railing in the Red Base.
- Fixed Red Capture Point 2 to prevent capping through a wall behind the point.
- Fixed Gullywash being in the wrong matchmaking category.
- Fixed Gullywash being in the wrong quickplay mapcycle.
- Fixed players getting out of the map near the middle capture point
- Fixed collision exploits near middle capture point
- [未记载] Fixed doors crushing players.
- Updated several maps to support Competitive Mode.
- Updated
cp_gullywash_final1
to fixfunc_rotating
entities not working in the skybox.
External links
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