Difference between revisions of "Metalworks/zh-hans"
(Created page with "{{DISPLAYTITLE:Metalworks}} {{trans}} {{Map infobox | game-type = Control Point | file-name = cp_metalworks | map-image =...") |
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'''注''':如果你无法找到下方列出的位置,你可以向下滚动到[[#辅助俯瞰图|辅助俯瞰图]]部分,以查看它们在地图上所标记的确切位置。 | '''注''':如果你无法找到下方列出的位置,你可以向下滚动到[[#辅助俯瞰图|辅助俯瞰图]]部分,以查看它们在地图上所标记的确切位置。 | ||
− | === | + | ===第三控制点 === |
− | + | The center point is also very large and contains a lot of resources | |
− | *''' | + | *'''Point''': The point is in the middle of the mid, raised up on a spire and surrounded by bridges. |
− | *''' | + | *'''Choke''': The choke connects the pipe room and mid, with a staircase and bridge leading to the point. |
− | *''' | + | *'''Pipe Room''': The pipe room contains a medium health and ammo pack and connects second and mid. |
− | *''' | + | *'''Yard''': Yard separates mid and flank and has a medium health and ammo pack. |
<gallery widths=150px heights=90px> | <gallery widths=150px heights=90px> | ||
− | File: | + | File:Cp_metalworks_rc5_3.jpg |
− | File: | + | File:Cp_metalworks_rc5_5.jpg |
</gallery> | </gallery> | ||
− | === | + | === 第二&四控制点 === |
This section of Metalworks is quite large and encompasses a flank, building, and point. | This section of Metalworks is quite large and encompasses a flank, building, and point. | ||
*'''Flank''': The Flank connects the yard with the point, and contains a medium Health and Ammo pack and a very narrow chokepoint. | *'''Flank''': The Flank connects the yard with the point, and contains a medium Health and Ammo pack and a very narrow chokepoint. | ||
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</gallery> | </gallery> | ||
− | === | + | === 第一&五控制点 === |
− | + | Metalworks's last point is made up of a bridge and several exits leading into a building. | |
− | *''' | + | *'''Bridge''': The bridge runs next to the point, and connects the shutter with the spawn. |
− | *''' | + | *'''Spawn''': The spawn opens up onto a large area behind the point, with a small ammo pack. |
− | *''' | + | *'''Shutter''': The shutter separates last from the building. |
− | *''' | + | *'''Flanks''': Both flanks lead into the building. |
<gallery widths=150px heights=90px> | <gallery widths=150px heights=90px> | ||
− | File: | + | File:Cp_metalworks_rc5_1.jpg |
− | File: | + | File:Cp_metalworks_rc5_6.jpg |
</gallery> | </gallery> | ||
− | == | + | == 辅助俯瞰图 == |
− | [[File:Metalworks overview with lines.png|left|300px| | + | [[File:Metalworks overview with lines.png|left|300px|Metalworks的地点]] |
<big>1.Bridge (And the central point too) | <big>1.Bridge (And the central point too) | ||
2.Choke | 2.Choke | ||
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{{clr}} | {{clr}} | ||
− | == | + | == 策略== |
{{main|Community Metalworks strategy}} | {{main|Community Metalworks strategy}} | ||
{{community strategy stub link}} | {{community strategy stub link}} | ||
− | == | + | == 控制点占领时间 == |
{{Control Point Timing/Official Map}} | {{Control Point Timing/Official Map}} | ||
− | == | + | == 更新历史== |
{{Update history| | {{Update history| | ||
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) | ||
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}} | }} | ||
− | == | + | == 画廊 == |
<gallery> | <gallery> | ||
File:Metalworks Workshop image.jpg|Steam Workshop thumbnail for Metalworks. | File:Metalworks Workshop image.jpg|Steam Workshop thumbnail for Metalworks. |
Revision as of 07:28, 12 May 2023
此页面正在被翻译成简体中文。 如果您能熟练地运用简体中文,请在讨论页上留言或与为此页面贡献的作者讨论(通过浏览页面历史)。 |
Metalworks | |
---|---|
基本信息 | |
开发者: | 未知 |
地图资料 | |
环境: | 工业风 |
设定: | 夜晚,阴天 |
地图俯视图 | |
Metalworks是一张标准控制点模式地图,该地图取景于夜间的一处钢铁工厂。
Metalworks 是被贡献到steam创意工坊中的,并于棋逢对手更新中被添加到官方地图中。
地点
注:如果你无法找到下方列出的位置,你可以向下滚动到辅助俯瞰图部分,以查看它们在地图上所标记的确切位置。
第三控制点
The center point is also very large and contains a lot of resources
- Point: The point is in the middle of the mid, raised up on a spire and surrounded by bridges.
- Choke: The choke connects the pipe room and mid, with a staircase and bridge leading to the point.
- Pipe Room: The pipe room contains a medium health and ammo pack and connects second and mid.
- Yard: Yard separates mid and flank and has a medium health and ammo pack.
- Cp metalworks rc5 3.jpg
- Cp metalworks rc5 5.jpg
第二&四控制点
This section of Metalworks is quite large and encompasses a flank, building, and point.
- Flank: The Flank connects the yard with the point, and contains a medium Health and Ammo pack and a very narrow chokepoint.
- Bridge: The bridge runs along with the point, and sits on top of a medium health and ammo pack, with a shutter and staircase leading to the building.
- Point: The point leads into a room containing a small health and ammo pack, that is connected to the shutter room and one of the flank entrances to last.
- Shutter Room: The shutter room contains a mid health pack, shutter door, and a flank entrance to last.
- Drop Down: Connecting pipe room, yard, and second, drop down contains a small health and ammo kit.
- Cp metalworks rc5 2.jpg
Second Point
- Cp metalworks rc5 4.jpg
Flank
第一&五控制点
Metalworks's last point is made up of a bridge and several exits leading into a building.
- Bridge: The bridge runs next to the point, and connects the shutter with the spawn.
- Spawn: The spawn opens up onto a large area behind the point, with a small ammo pack.
- Shutter: The shutter separates last from the building.
- Flanks: Both flanks lead into the building.
- Cp metalworks rc5 1.jpg
- Cp metalworks rc5 6.jpg
辅助俯瞰图
1.Bridge (And the central point too) 2.Choke 3.Pipe Room 4.Yard 5.Flank 6.Bridge 7.Main building 8.Another bridge 9.Front yard
Red/blue diagonal lines: Red/Blu first spawn Red/blue double diagonal lines: Red/Blu second spawn Red/blue double diagonal lines w/ a circle: Red/Blu third spawn
Red circle: Middle/third point Yellow circles: Second/fourth points Green circles: First/fifth points
策略
“孙武没告诉咱们该咋做!” 这张地图的社区战术(英语)页面是个小条目,它的内容还有待完善。 你可以通过扩充它来为军团要塞官方维基的社区战术计划出一份力。 附注:未添加附注 |
控制点占领时间
控制点 | 玩家人数 | 秒 | ||
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控制点 1 和 5 | ×1 |
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×2 |
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×3 |
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×4 |
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控制点 2 和 4 | ×1 |
| ||
×2 |
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×3 |
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×4 |
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控制点 3 | ×1 |
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×2 |
| |||
×3 |
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×4 |
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更新历史
2016年7月7日补丁 #1 (Meet Your Match Update)
- Metalworks was added to the game.
- Adjusted the height of the ceiling in the room behind the second control point.
- Added some slight visual detail to various concrete rooms throughout (team color stripe).
- Adjusted the height and width of various doors throughout the level. Mostly focused on primary paths into combat areas, with an eye towards standardizing door sizes where possible.
- Fixed an angled playerclip brush above 2nd control point that players could surf on (thanks Photon).
- Adjusted height of 'tank' in L room behind 2nd control point.
- Moved two tall spotlights back into a clipping brush at mid to avoid very small collision issue (thanks Bilbert).
- Adjusted some clipping issues by turning rooftop brushes into displacements/
func_brushes
throughout the map and disabling collision (thanks Bilbert). - Clipped off some glass windows at 2nd.
- Added crate to cargo containers at mid, allowing Scouts to get onto the highest cargo container.
- Added props to the clipping ramp around the final control point to indicate collision.
- Replaced brush fence on the platform in alley with a metal prop to solve an asymmetrical shadow bug (thanks Bilbert).
- Updated
cp_metalworks
to fix a texture problem.
画廊
|