Difference between revisions of "Equalizer"

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(As a Crafting Ingredient)
m (Filtered Equalizer: <Curry of <function linkTextFilter at 0x20c4320>; args = ([(Regex({u'(?<![\\u00E8-\\u00F8\\xe8-\\xf8\\w])(?<!\'\')(?<!")(?:\\b|^)Ambassador(?:\\b(?![\\u00E8-\\u00F8\\xe8-\\xf8\\w])(?!\'\'|")|$)': u'Ambassador'},), {}), (Re...)
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The '''Equalizer''' is a [[melee]] weapon for the [[Soldier]]. It is a weathered and well-used pickaxe, and is therefore often referred to as the "Pickaxe".
 
The '''Equalizer''' is a [[melee]] weapon for the [[Soldier]]. It is a weathered and well-used pickaxe, and is therefore often referred to as the "Pickaxe".
  
This weapon is unique, as its damage and the movement speed of the player increase as the [[Health]] of the user diminishes. It is therefore capable of destroying most [[building]]s in two hits when the player is at low health. Consequently, the weapon blocks healing from the [[Medi Gun]] and [[Kritzkrieg]] when it is being used in game at the time. Its [[critical hit]] animation is a backhanded swing, striking the enemy with the sharp end of the weapon.
+
This weapon is unique, as its damage and the movement speed of the player increase as the [[Health]] of the user diminishes. It is therefore capable of destroying most [[building]]s in two hits when the player is at low health. Consequently, the weapon blocks healing from the [[Medi Gun]] and [[Kritzkrieg]] when it is being used in game at the time. Its [[Critical hit]] animation is a backhanded swing, striking the enemy with the sharp end of the weapon.
  
 
[[Taunt]]ing with the Equalizer will perform the Soldier's [[Kamikaze]] kill taunt.
 
[[Taunt]]ing with the Equalizer will perform the Soldier's [[Kamikaze]] kill taunt.
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==Damage==
 
==Damage==
 
{{See also|Damage}}
 
{{See also|Damage}}
Scales inversely with health.  Approximately '''113.7 &minus; 0.81''x''''' (113.7 minus 0.405''x''), where ''x'' is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 113 (before [[Damage#Random Modifier|random damage and critical hits]]).
+
Scales inversely with health.  Approximately '''113.7 &minus; 0.81''x''''' (113.7 minus 0.405''x''), where ''x'' is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 113 (before [[Damage#Random Modifier|random damage and Critical hits]]).
  
 
{| class="wikitable" style="text-align: right"
 
{| class="wikitable" style="text-align: right"

Revision as of 05:21, 7 February 2011

Get close enough to death, and you will become Death himself.
— Equalizer publicity blurb

The Equalizer is a melee weapon for the Soldier. It is a weathered and well-used pickaxe, and is therefore often referred to as the "Pickaxe".

This weapon is unique, as its damage and the movement speed of the player increase as the Health of the user diminishes. It is therefore capable of destroying most buildings in two hits when the player is at low health. Consequently, the weapon blocks healing from the Medi Gun and Kritzkrieg when it is being used in game at the time. Its Critical hit animation is a backhanded swing, striking the enemy with the sharp end of the weapon.

Taunting with the Equalizer will perform the Soldier's Kamikaze kill taunt.

The Equalizer is automatically given to any player who obtains 5 Soldier achievements.

Damage

See also: Damage

Scales inversely with health. Approximately 113.7 − 0.81x (113.7 minus 0.405x), where x is the amount of health the player currently has as a percentage of their max health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 113 (before random damage and Critical hits).

Health range Damage Notes
200-300 33
121-199 65 Base damage of Shovel
100-120 73
50-99 93
1-49 113

Please note: Rocket Jumper stats have been removed due to the fact that the Rocket Jumper has been tweaked.

Speed

Equalizer speed and comparisons
Main article: Speed

Speed values are based on player's current health. For reference, the standard movement speed is 100%, which is 300 velocity units per second (the speed of the Spy, Sniper, Engineer and Pyro,) whilst the Scout moves at 400v (33% above the standard movement speed.)

Health range Speed (units per second) Relative speed increase Notes
161-300 240 0%
121-160 264 10%
81-120 288 20% Faster than Demoman
41-80 336 40% Faster than Medic
1-40 384 60%

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Crafting

See also: Crafting

As a Crafting Ingredient

Equalizer Eyelander Homewrecker
Item icon Equalizer.png + Item icon Eyelander.png = Item icon Homewrecker.png

Related Achievements

Leaderboard class soldier.png Soldier

Ain't Got Time to Bleed
Ain't Got Time to Bleed
Kill 3 players with the Equalizer in a single life without being healed.


Duty Bound
Duty Bound
While rocket jumping kill an enemy with the Equalizer before you land or just after landing.
Near Death Experience
Near Death Experience
Kill 20 enemies with your Equalizer while you have less than 25 health.


Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.

Leaderboard class demoman.png Demoman

Slammy Slayvis Woundya
Slammy Slayvis Woundya
Decapitate an enemy Soldier who is brandishing the Equalizer.


Update history

December 18, 2009 Patch

  • Fixed a server crash caused by using the Equalizer.

April 15, 2010 Patch

  • Reduced the damage bonus the Equalizer receives as the player loses health
    • The speed boost was not changed

February 3, 2011 Patch

  • Updated model with optimizations and new LODs.

Bugs

  • The weapon has the draw sound and animations of the Shovel.
  • A Spy who is disguised as a Soldier with the Equalizer will not move faster than default Soldier speed, regardless of the Spy's fake health display or actual health.
    • Additionally, Medics will be able to heal the disguised Spy even if the disguise weapon is the Equalizer.

Trivia

  • Before becoming an official weapon, the Equalizer was first conceived by community members Tom Francis and jibberish. These users were to receive a unique version of the weapon, called "The Great Equalizer"[1], but currently they are both labeled "Community Equalizer".
  • Based on the hidden Poopy Joe page on the WAR! Update, the Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances.
  • After the Soldier throws the Equalizer over his shoulder when taunting, it simply disappears. This was to fix a bug which would cause him to drop two Equalizers upon the taunt's completion (one from the drop, the other from dying).

Gallery

See also

External links