Difference between revisions of "Ubersaw"
(→See also) |
SilverHammer (talk | contribs) m |
||
Line 18: | Line 18: | ||
{{Quotation|'''The Medic'''|Ze healing is not as rewarding as ze hurting.|sound=Medic_specialcompleted02.wav}} | {{Quotation|'''The Medic'''|Ze healing is not as rewarding as ze hurting.|sound=Medic_specialcompleted02.wav}} | ||
− | The '''Übersaw''' is an unlockable [[melee]] | + | The '''Übersaw''' is an unlockable [[Weapons#medicmelee|melee weapon]] for the [[Medic]]. It appears as a cleaver-like blade fixed into a [[Bonesaw]] grip. Its most prominent feature is a large syringe filled with team-colored liquid and the needle protruding out of the front of the weapon. |
Every successful hit against an enemy player with this weapon adds 25% to the player's [[ÜberCharge]] meter, at the cost of a 20% slower swing rate. This effect still applies to a [[Scout]] under the effects of [[Bonk! Atomic Punch]]; however, the Scout will not receive any damage. Successful hits against disguised [[Spy|Spies]] will not fill the ÜberCharge meter. Its [[critical hit]] animation is an upwards sawing motion, similar to the animation used by the Bonesaw. | Every successful hit against an enemy player with this weapon adds 25% to the player's [[ÜberCharge]] meter, at the cost of a 20% slower swing rate. This effect still applies to a [[Scout]] under the effects of [[Bonk! Atomic Punch]]; however, the Scout will not receive any damage. Successful hits against disguised [[Spy|Spies]] will not fill the ÜberCharge meter. Its [[critical hit]] animation is an upwards sawing motion, similar to the animation used by the Bonesaw. |
Revision as of 10:15, 11 June 2011
“ | Ze healing is not as rewarding as ze hurting.
Click to listen
— The Medic
|
” |
The Übersaw is an unlockable melee weapon for the Medic. It appears as a cleaver-like blade fixed into a Bonesaw grip. Its most prominent feature is a large syringe filled with team-colored liquid and the needle protruding out of the front of the weapon.
Every successful hit against an enemy player with this weapon adds 25% to the player's ÜberCharge meter, at the cost of a 20% slower swing rate. This effect still applies to a Scout under the effects of Bonk! Atomic Punch; however, the Scout will not receive any damage. Successful hits against disguised Spies will not fill the ÜberCharge meter. Its critical hit animation is an upwards sawing motion, similar to the animation used by the Bonesaw.
The vial on the Übersaw's syringe serves as a visual representation of the Medic's ÜberCharge. It fills slowly as teammates are healed and enemies are attacked with the weapon. Should the ÜberCharge be deployed and the player switch to the Übersaw, the liquid can be seen slowly draining from the syringe.
Taunting with the Übersaw equipped will perform the deadly Spinal Tap attack. A successful kill with Spinal Tap will give the Medic 100% ÜberCharge.
The Übersaw is automatically given to any player who obtains 22 Medic achievements.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 65 |
Point blank | 59-72 | |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.96 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Medic | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Ubersaw | Scrap Metal | Vita-Saw | ||
+ | x2 | = |
Related Achievements
Medic
|
|
Update history
April 29, 2008 Patch (Gold Rush Update)
- The Übersaw was added to the game.
August 13, 2009 Patch (Classless Update)
- Disguised Spies no longer trigger On-Hit effects (like the Blutsauger's heal)
- Fixed this weapon not displaying team colors.
- Changed the taunt to Spinal Tap.
September 30, 2010 Patch (Mann-Conomy Update)
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and new LODs.
- [Undocumented] The crafting cost of the Vita-Saw was reduced from one Reclaimed Metal + Übersaw to two Scrap Metal + Übersaw.
April 14, 2011 Patch (Hatless Update)
- [Undocumented] A successful Spinal Tap kill now fills the Medic's ÜberCharge 100%.
May 5, 2011 Patch (Replay Update)
- [Undocumented] Added a voice response for the Spinal Tap.
- Fixed the Ubersaw not displaying the Medic's ÜberCharge progress
Trivia
- There were various beta versions of the weapon, featuring effects such as -25% damage done or on hit -20 health.
- In the censored version of Team Fortress 2, the Übersaw is not stained with blood.
Gallery
See also
External links
|