Difference between revisions of "Scout responses"
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|image-link = Bonk! Atomic Punch | |image-link = Bonk! Atomic Punch | ||
|content = | |content = | ||
− | *[[Media:Scout_invinciblenotready01.wav|" | + | *[[Media:Scout_invinciblenotready01.wav|"C'mon, c'mon!"]] |
− | *[[Media:Scout_invinciblenotready02.wav|"Work, | + | *[[Media:Scout_invinciblenotready02.wav|"Work dammit!"]] |
− | *[[Media:Scout_invinciblenotready07.wav|" | + | *[[Media:Scout_invinciblenotready03.wav|"Ah, crap!"]] |
+ | *[[Media:Scout_invinciblenotready05.wav|"What?!"]] | ||
+ | *[[Media:Scout_invinciblenotready06.wav|"Aw, crap."]] | ||
+ | *[[Media:Scout_invinciblenotready07.wav|"Ah, crap!"]] | ||
}} | }} | ||
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*[[Media:Scout_beingshotinvincible36.wav|"Wuss!"]] | *[[Media:Scout_beingshotinvincible36.wav|"Wuss!"]] | ||
*[[Media:Scout_invinciblechgunderfire01.wav|"Yoink!"]] | *[[Media:Scout_invinciblechgunderfire01.wav|"Yoink!"]] | ||
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*[[Media:Scout_invinciblechgunderfire03.wav|"''Yoink!''"]] | *[[Media:Scout_invinciblechgunderfire03.wav|"''Yoink!''"]] | ||
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}} | }} | ||
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*[[Media:Scout_stunballhittingit04.wav|"Batta ''swing!''"]] | *[[Media:Scout_stunballhittingit04.wav|"Batta ''swing!''"]] | ||
*[[Media:Scout_stunballhittingit05.wav|"''Major League!''"]] | *[[Media:Scout_stunballhittingit05.wav|"''Major League!''"]] | ||
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}} | }} | ||
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== Unused Responses == | == Unused Responses == | ||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Dodging shots under Bonk! Atomic Punch's influence''' | ||
+ | |image = RedBonk.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Bonk! Atomic Punch | ||
+ | |content = | ||
+ | *[[Media:Scout_invinciblechgunderfire02.wav|"Too slow!"]] | ||
+ | *[[Media:Scout_invinciblechgunderfire04.wav|"So close!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Double jumping''' | ||
+ | |image = Wiki scattergun.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Jumping | ||
+ | |content = | ||
+ | *[[Media:Scout_apexofjump01.wav|"Hehey, I'm flyin'!"]] | ||
+ | *[[Media:Scout_apexofjump02.wav|"Woo hoo hoo!"]] | ||
+ | *[[Media:Scout_apexofjump03.wav|"Look at you chuckleheads down there!"]] | ||
+ | *[[Media:Scout_apexofjump04.wav|"Hey, I can see my ''base'' from here!"]] | ||
+ | *[[Media:Scout_apexofjump05.wav|"Look at me, Ma!"]] | ||
+ | }} | ||
+ | |||
+ | {{soundList | ||
+ | |colour = #F3A957 | ||
+ | |title = '''Apex of triple jump''' | ||
+ | |image = Force-A-Nature.png | ||
+ | |image-size = 25px | ||
+ | |image-link = Jumping | ||
+ | |content = | ||
+ | *[[Media:Scout_triplejump01.wav|"Woohoohoohoo!"]] | ||
+ | *[[Media:Scout_triplejump02.wav|"Yeaheaheah!"]] | ||
+ | *[[Media:Scout_triplejump03.wav|"Woooooo!"]] | ||
+ | *[[Media:Scout_triplejump04.wav|"Yeaahehehhh!"]] | ||
+ | }} | ||
{{soundList | {{soundList | ||
|colour = #F3A957 | |colour = #F3A957 |
Revision as of 18:17, 4 July 2011
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
Kill Streak with Primary Weapon |
Destroying a building |
Kill assist |
Killing a Scout |
Killing a Pyro |
Melee kill |
|
Domination |
Dominating a Soldier |
Dominating a Pyro |
25px Dominating a Demoman |
Dominating a Heavy |
|
Dominating a Engineer |
Dominating a Spy |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an Ubercharge |
Upon picking up a baseball |
Being attacked while on red health, Bonk! Atomic Punch equipped |
Achievement Unlocked |
Upon drinking Bonk! Atomic Punch |
|
Dodging shots under Bonk! Atomic Punch's influence |
|
Firing a weapon while under the effects of Crit-a-Cola |
Only spoken if the attack occurs about 1 second from the activation. |
Crit-a-Cola's effects wear off |
Mad Milk toss |
Attacking with the Sandman |
After Picking Up Intelligence |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Unused Responses
Dodging shots under Bonk! Atomic Punch's influence |
Double jumping |
Apex of triple jump |
Domination |
Both of the lines below lack lip synching. |
|