Difference between revisions of "Bat"

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m (Auto: WordFilter(==+ ?See also ?==+ -> == See also ==) (Review RC#670419))
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| numbered    = no
 
| numbered    = no
 
| loadout      = yes
 
| loadout      = yes
  | quality    = Normal
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| quality    = Normal
  | level      = Level 1 Bat
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| level      = Level 1 Bat
 
}}
 
}}
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{{Quotation|'''The Scout'''|Pop Quiz: How long's it take to beat a moron to death?<br>BAM! Sorry, time's up, you're dead!|sound=Scout_misc05.wav}}
 
{{Quotation|'''The Scout'''|Pop Quiz: How long's it take to beat a moron to death?<br>BAM! Sorry, time's up, you're dead!|sound=Scout_misc05.wav}}
The '''Bat''' is the default [[Weapons#scoutmelee|melee weapon]] for the [[Scout]]. It is an aluminum baseball bat sporting a rubber tape grip, a faded green oval label and a large dent on its side.
 
  
The Bat does less damage per hit than any other stock melee weapon, but swings considerably faster, by roughly 30-40%. It does one third of the [[Scattergun]]'s damage at point blank range, so players may use the weapon to finish an opponent when out of ammunition, while reloading, or simply for additional humiliation. Its [[critical hit]] animation depicts the Scout swinging it backhandedly.
+
The '''Bat''' is the default [[Weapons#scoutmelee|melee weapon]] for the [[Scout]] class. It is an aluminum baseball bat sporting a rubber tape grip, a faded green oval label, and a large dent on its side.
 +
 
 +
The Bat does less damage per hit than any other [[stock]] melee weapon, but swings roughly 30%-40% faster. It does one-third of the [[Scattergun]]'s damage at point blank range, and players may choose to use this weapon to finish off an opponent when out of ammunition, while reloading, or simply for additional humiliation. Its [[critical hit]] animation depicts the Scout swinging it backhandedly.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| damage            = yes
+
|damage            = yes
| base              = 35
+
|base              = 35
| point blank      = 30-40
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|point blank      = 30-40
| crit              = 105
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|crit              = 105
| minicrit          = 40-54
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|minicrit          = 40-54
| function times    = yes
+
|function times    = yes
| attack interval  = 0.5 s
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|attack interval  = 0.5 s
 
}}
 
}}
  
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== Update history ==
 
== Update history ==
 
 
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
 
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
 
* The Bat received new swing animations.
 
* The Bat received new swing animations.
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==Bugs==
 
==Bugs==
* The weapon is positioned incorrectly in the Scout's hand and, as a result, clips with his palm.
+
* The Bat is positioned incorrectly in the Scout's hand and, as a result, clips with his palm.
  
 
==Trivia==
 
==Trivia==
* During the [[Team Fortress 2 Closed Beta|''Team Fortress 2'' Beta]], a team-colored label was displayed on the Bat. Upon release, the label was changed to a faded green for both teams. This can still be seen in the weapon's bucket icons.
+
* During the [[Team Fortress 2 Closed Beta|''Team Fortress 2 Beta'']], a team-colored label was displayed on the Bat. Upon release, the label was changed to a faded green for both teams. This can still be seen in the weapon's bucket icons.
 
* The Bat is made of aluminum. The first aluminum baseball bat was made in the 1970s, at least two years after this game ostensibly takes place.
 
* The Bat is made of aluminum. The first aluminum baseball bat was made in the 1970s, at least two years after this game ostensibly takes place.
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Bat 1st person.png|First-person view.
+
File:Bat 1st person.png|First-person view
File:Standard icon RED Bat.png|The unused RED Bat.
+
File:Standard icon RED Bat.png|The unused model of the RED Bat.
File:Standard icon BLU Bat.png|The unused BLU Bat.
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File:Standard icon BLU Bat.png|The unused model of the BLU Bat.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
 
*[[Scout strategy#Bat|Bat strategy]]
 
*[[Scout strategy#Bat|Bat strategy]]
 
  
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Scout Nav}}
 
{{Scout Nav}}

Revision as of 05:48, 14 August 2011

The Bat is the default melee weapon for the Scout class. It is an aluminum baseball bat sporting a rubber tape grip, a faded green oval label, and a large dent on its side.

The Bat does less damage per hit than any other stock melee weapon, but swings roughly 30%-40% faster. It does one-third of the Scattergun's damage at point blank range, and players may choose to use this weapon to finish off an opponent when out of ammunition, while reloading, or simply for additional humiliation. Its critical hit animation depicts the Scout swinging it backhandedly.

Damage and function times

See also: Damage
Damage and function times
Damage
Base damage 100% 35
Point blank 30-40
Critical 105
Mini-crit 40-54
Function times
Attack interval 0.5 s
Values are approximate and determined by community testing.

Demonstration

Update history

April 29, 2008 Patch (Gold Rush Update)

  • The Bat received new swing animations.

February 14, 2011 Patch

  • Fixed this weapon's melee attack not destroying remote detonation pipes (Stickybombs).

Bugs

  • The Bat is positioned incorrectly in the Scout's hand and, as a result, clips with his palm.

Trivia

  • During the Team Fortress 2 Beta, a team-colored label was displayed on the Bat. Upon release, the label was changed to a faded green for both teams. This can still be seen in the weapon's bucket icons.
  • The Bat is made of aluminum. The first aluminum baseball bat was made in the 1970s, at least two years after this game ostensibly takes place.

Gallery

See also