Difference between revisions of "Scout responses"
m (Hell that was easy. No VeryMany kills for Scout though :/) |
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*[[Media:Scout_jeers05.wav|"This did not just happen!"]] | *[[Media:Scout_jeers05.wav|"This did not just happen!"]] | ||
*[[Media:Scout_jeers07.wav|"No seriously, you all suck!"]] | *[[Media:Scout_jeers07.wav|"No seriously, you all suck!"]] | ||
− | *[[Media:Scout_jeers08.wav|"What the hell is | + | *[[Media:Scout_jeers08.wav|"What the hell is your guys' problem?"]] |
*[[Media:Scout_jeers09.wav|"Ah, jeez!"]] | *[[Media:Scout_jeers09.wav|"Ah, jeez!"]] | ||
*[[Media:Scout_jeers10.wav|"This sucks!"]] | *[[Media:Scout_jeers10.wav|"This sucks!"]] | ||
Line 737: | Line 737: | ||
*[[Media:Scout_cartgoingbackdefense01.wav|"Return ta freakin' sender!"]] | *[[Media:Scout_cartgoingbackdefense01.wav|"Return ta freakin' sender!"]] | ||
*[[Media:Scout_cartgoingbackdefense02.wav|"Awright, ''awright!''"]] | *[[Media:Scout_cartgoingbackdefense02.wav|"Awright, ''awright!''"]] | ||
− | *[[Media:Scout_cartgoingbackdefense03.wav|"Hey now we doin' it, now we doin' it!"]] | + | *[[Media:Scout_cartgoingbackdefense03.wav|"Hey now we're doin' it, now we're doin' it!"]] |
*[[Media:Scout_cartgoingbackdefense04.wav|"Yeah, yeah, yeah!"]] | *[[Media:Scout_cartgoingbackdefense04.wav|"Yeah, yeah, yeah!"]] | ||
*[[Media:Scout_cartgoingbackdefense05.wav|"What, ya guys give up?"]] | *[[Media:Scout_cartgoingbackdefense05.wav|"What, ya guys give up?"]] |
Revision as of 00:33, 30 October 2011
Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon |
Destroying a building |
Kill assist |
Melee kill |
|
Domination |
Dominating a Soldier |
25px Dominating a Demoman |
Dominating a Engineer |
Dominating a Spy |
Dominating an enemy with a melee kill |
Round Start |
Stalemate |
Set on Fire |
Hit by Jarate or Mad Milk |
Teleportation |
Healed by Medic |
Under the effects of an ÜberCharge |
Upon picking up a baseball |
Being attacked while on red health, Bonk! Atomic Punch equipped |
Achievement Unlocked |
Upon drinking Bonk! Atomic Punch |
|
Firing a weapon while under the effects of Crit-a-Cola |
Only spoken if the attack occurs about 1 second from the activation. |
Crit-a-Cola's effects wear off |
Mad Milk toss |
Attacking with the Sandman |
Double jumping |
Apex of triple jump |
After Picking Up Intelligence |
After Capturing Intelligence |
After Capturing Control Point |
Standing on captured Point, firing weapon |
Standing on a cappable Control Point, firing weapon |
Defense |
Attacking: Cart Goes Forward |
Attacking: Cart Goes Back |
Defending: Cart Goes Forward |
Defending: Cart Goes Back |
Attacking: Stay Close to Cart |
Attacking: Cart Has Stopped |
Defending: Stop The Bomb |
Starting a Duel |
Duel Accepted |
Duel Rejected |
Unused Responses
Domination |
Both of the lines below lack lip synching. |
|