Difference between revisions of "Winger"
Cooper Kid (talk | contribs) m (→Trivia: Removed false trivia.) |
Lollietje007 (talk | contribs) (adding that the winger shares he's ammo with the shortstop(wasnt sayed yet on this page)) |
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{{Quotation|'''The Scout''' on increased damage|BANG! I make it look easy.|sound=Scout_award12.wav}} | {{Quotation|'''The Scout''' on increased damage|BANG! I make it look easy.|sound=Scout_award12.wav}} | ||
− | The '''Winger''' is a [[Contribution page|community-made]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a {{botignore|pistol}} with an inset radioactivity symbol on its grip and a small pair of stylized yellow wings emblazoned on the slide over the magazine. | + | The '''Winger''' is a [[Contribution page|community-made]] [[Weapons#scoutsecondary|secondary weapon]] for the [[Scout]]. It is a {{botignore|pistol}} with an inset radioactivity symbol on its grip and a small pair of stylized yellow wings emblazoned on the slide over the magazine.It also share's hes ammo with the [[Shortstop]]. |
+ | This does NOT increase hes maximum ammo. | ||
This weapon deals 15% more damage than the default [[Pistol]], but can only load 5 rounds at a time. | This weapon deals 15% more damage than the default [[Pistol]], but can only load 5 rounds at a time. |
Revision as of 14:36, 4 March 2012
“ | BANG! I make it look easy.
Click to listen
— The Scout on increased damage
|
” |
The Winger is a community-made secondary weapon for the Scout. It is a pistol with an inset radioactivity symbol on its grip and a small pair of stylized yellow wings emblazoned on the slide over the magazine.It also share's hes ammo with the Shortstop. This does NOT increase hes maximum ammo.
This weapon deals 15% more damage than the default Pistol, but can only load 5 rounds at a time.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 26 |
Base damage | 100% | 17 |
Maximum fall-off | 52.8% | 10 |
Point blank | 26 | |
Medium range | 15-19 | |
Long range | 10-12 | |
Critical | 52 | |
Mini-crit | 23 | |
Function times | ||
Attack interval | 0.17 s | |
Reload | 1.25 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Item set
Main article: Item sets
The #1 Fan | |
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Effect |
No effect |
Demonstration
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Shortstop | Winger | ||
+ | = |
Class Token - Scout | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Winger | Refined Metal | Bonk Boy | ||
+ | x4 | = |
Related achievements
Scout
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Update history
June 23, 2011 Patch (Über Update)
- The Winger was added to the game.
June 25, 2011
- [Item schema update] Reduced crafting recipe from 1 Refined + Shortstop to 1 Reclaimed + Shortstop.
- Fixed a problem that prevented the new Scout items from being used in crafting recipes.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.
- [Undocumented] The damage bonus attribute was changed from "+15% damage done" to "+15% damage bonus".
- Fixed first-person clip reloading.
Bugs
- Like the default Pistol, the slide of the weapon never moves and spent casings are not ejected when the weapon is fired.
- The clip of the weapon sticks out of the gun after completing the reload animation, until the player switches weapons.
Gallery
See also
References
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