Winger

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BANG! I make it look easy.
The Scout on increased damage

The Winger is a community-made secondary weapon for the Scout. It is a pistol with an inset radioactivity symbol on its grip and a small pair of stylized yellow wings emblazoned on the slide over the magazine.

This weapon deals 15% more damage than the default Pistol, but can only load 5 rounds at a time.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 26
Base damage 100% 17
Maximum fall-off 52.8% 10
Point blank 26
Medium range 15-19
Long range 10-12
Critical 52
Mini-crit 23
Function times
Attack interval 0.17 s
Reload 1.25 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The #1 Fan
Item icon Timbuk-Tuesday Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Shortstop Winger
Item icon Reclaimed Metal.png + Item icon Shortstop.png = Item icon Winger.png
Class Token - Scout Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Bonk! Atomic Punch.png Item icon Crit-a-Cola.png Item icon Mad Milk.png Item icon Winger.png
Item icon Pretty Boy's Pocket Pistol.png Item icon Flying Guillotine.png

As a crafting ingredient

Refined Metal #1 Fan weapon Bonk Boy
Item icon Refined Metal.pngx4 + Item icon Soda Popper.pngItem icon Winger.pngItem icon Atomizer.png = Item icon Bonk Boy.png

Related achievements

Leaderboard class scout.png Scout

Gun Down
Gun Down
Destroy an active sentry gun using your pistol.

Update history

June 23, 2011 Patch (Über Update)

  • The Winger was added to the game.

June 25, 2011

  • [Item schema update] Reduced crafting recipe from 1 Refined + Shortstop to 1 Reclaimed + Shortstop.

June 27, 2011 Patch

  • Fixed a problem that prevented the new Scout items from being used in crafting recipes.

June 28, 2011 Patch

  • Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.

July 22, 2011 Patch

  • [Undocumented] The damage bonus attribute was changed from "+15% damage done" to "+15% damage bonus".

February 9, 2012 Patch

  • Fixed first-person clip reloading.

Bugs

  • Like the default Pistol, the slide of the weapon never moves and spent casings are not ejected when the weapon is fired.
  • The clip of the weapon sticks out of the gun after completing the reload animation, until the player switches weapons.

Gallery

See also