Mad Milk

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They always say that milk does a body good. What they don't know is that we've carefully infused our cows with some sweet wholesome thermonuclear radiation. Our milk tastes great and it will also give you the strength to kick ass!
Mad Milk publicity blurb

Mad Milk is a community-made secondary weapon for the Scout. It is a non-descript bottle of "milk" with no cap. The liquid inside sloshes with movement.

Unlike the other drinks available to the Scout, Mad Milk functions similarly to Jarate and can be thrown at enemies as a projectile. Victims will continually drip white beads of substance and be notified by a corresponding white droplet on the HUD, next to their health meter. It is possible for a player to throw a "critical" Mad Milk with a team-colored effect, but the effect is purely cosmetic.

When a target is covered in Mad Milk, 60% of all damage taken will be returned as health to any attacker for 10 seconds, with the only exceptions being damage done by an Engineer’s Sentry Gun and afterburn damage. The healing provided by Mad Milk will not overheal a player.

Mad Milk can also extinguish teammates on fire and reveal enemy Spies. Unlike Jarate, however, it does not short out the Spy's Cloaking device; invisible Spies under the effects of Mad Milk remain invisible and will not reveal disguises or team colors, but the dripping white beads make them easy to locate.

Aside from dying, the only ways to prematurely remove the effects of Mad Milk is by visiting a Resupply locker, by being submerged in water, or by being healed for an extended period of time.

If an enemy Pyro manages to airblast the Milk back to the Scout or any of his teammates, the enemy team could recover health by damaging those who have been splashed by the Mad Milk.

While playing in Colorblind mode, a white raindrop icon appears above any players sodden with the weapon.

Function times

Function times (in seconds)
Effect Any damage deal to affected enemies
will come back as healing by 60% of damage done.
Recharge time 20 s
Effect duration 10 s / 2.5 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

Demonstration

Crafting

See also: Crafting

Blueprint

Jarate Reclaimed Metal Mad Milk
Item icon Jarate.png + Item icon Reclaimed Metal.png = Item icon Mad Milk.png
Class Token - Scout Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Bonk! Atomic Punch.png Item icon Crit-a-Cola.png Item icon Mad Milk.png Item icon Winger.png
Item icon Pretty Boy's Pocket Pistol.png Item icon Flying Guillotine.png

As a crafting ingredient

Refined Metal Special Delivery weapon Milkman
Item icon Refined Metal.pngx4 + Item icon Shortstop.pngItem icon Mad Milk.pngItem icon Holy Mackerel.png = Item icon Milkman.png
Mad Milk Scrap Metal Fan O'War
Item icon Mad Milk.png + Item icon Scrap Metal.png = Item icon Fan O'War.png
Reclaimed Metal Mad Milk Kritzkrieg Quick-Fix
Item icon Reclaimed Metal.png + Item icon Mad Milk.png + Item icon Kritzkrieg.png = Item icon Quick-Fix.png
Reclaimed Metal Mad Milk Winger Pretty Boy's Pocket Pistol
Item icon Reclaimed Metal.png + Item icon Mad Milk.png + Item icon Winger.png = Item icon Pretty Boy's Pocket Pistol.png
Mad Milk Reclaimed Metal Flying Guillotine
Item icon Mad Milk.pngx3 + Item icon Reclaimed Metal.png = Item icon Flying Guillotine.png

Strange variant


Related achievements

Leaderboard class scout.png Scout

I'm Bat Man
I'm Bat Man
Survive 500 damage in one life.

Leaderboard class sniper.png Sniper

Jarring Transition
Jarring Transition
Use Jarate to reveal a cloaked Spy.
Number One Assistant
Number One Assistant
Score 5 Assists with the Jarate in a single round.

Update history

September 30, 2010 Patch (Mann-Conomy Update)
  • The Mad Milk was added to the game.

October 6, 2010 Patch

  • Milk will no longer spray from the barrels of other Scout weapons when switching from this item.

October 8, 2010 Patch

  • [Undocumented] This weapon was added to the crafting blueprint for the Milkman.

December 17, 2010 Patch (Australian Christmas)

  • Throwing this item now returns you to your previous weapon, instead of your primary.

January 19, 2011 Patch

  • Fixed this item's effects not being washed off when a player goes underwater.
  • [Undocumented] A team-colored glow was added when this item is thrown.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

  • [Undocumented] The Mad Milk was added to the crafting blueprint for the Fan O'War.

April 14, 2011 Patch (Hatless Update)

  • This item's heal rate for damage done was reduced to 60%

May 5, 2011 Patch (Replay Update)

  • Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge.

June 3, 2011 Patch

  • Added new community contributed throwing responses to this weapon.
  • Added community contributed voice responses for Scout, Engineer, and Sniper when coated in Mad Milk.

August 18, 2011 Patch (Manno-Technology Bundle)

  • [Undocumented] Fixed the particle effect on the draw animation for weapon not showing in censored version.

October 13, 2011 Patch (Manniversary Update & Sale)

  • [Undocumented] Added Strange Quality.

Trivia

  • Mad Milk supposedly came from cows infused with "sweet, wholesome thermonuclear radiation".
  • The weapon's development name was "Mann Milk", a reference to Mann Co. [1].
  • Mad Milk was originally a reskin for Bonk! Atomic Punch and was planned to be used as a lunchbox item in-game, hence the description revolving around taste on Spetch's Special Delivery poster.

Gallery

See also