Jungle Inferno Update
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“ | If Jurassic Park taught us one thing, it's life finds a way. If Jurassic Park taught us two things, it's life finds a way and Jurassic Park is a good idea to steal for an update. And if Valve's legal team has taught us one thing, it was by screaming at us about not telling you the second thing Jurassic Park taught us.
If people screaming at us has taught us one thing, it's that loud noises make us so anxious we forget where the backspace key is, so we're just plowing ahead and are happy to announce our wholly original update about deadly animals escaping from a theme park. Because life finds a way, which is the only thing we — TF2 Official Website
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The Jungle Inferno Update was a major update for Team Fortress 2 that was announced on October 16, 2017.
Contents
Video
Announcements
The Jungle Inferno Update page officially began on October 16th, 2017, as announced on the TF2 Official Blog post "Welcome to... Mercenary Park!"
Day 1
The Jungle Inferno Update revealed 1 new Valve map and 5 new community-created maps, along with 2 new Valve taunts and 5 new community-created taunts.
Maps
Name | Picture | Game mode | File name |
---|---|---|---|
Banana Bay | Payload Race |
plr_bananabay_rc4
| |
Brazil | King of the Hill |
koth_brazil
| |
Enclosure | Payload |
pl_enclosure
| |
Lazarus | King of the Hill |
koth_lazarus
| |
Mercenary Park | 160px | Control Points |
cp_mercenarypark
|
Mossrock | Attack/Defend |
cp_mossrock
|
Taunts
Pyro |
Headcase | |
Heavy |
Russian Arms Race | |
Soviet Strongarm | ||
Engineer |
Dueling Banjo | |
Jumping Jack | ||
All classes |
Yeti Punch | |
Yeti Smash |
Day 2
Day 2 revealed the Jungle Inferno Campaign and War Paint cases which will be replacing campaign weapon drops and weapon cases, 2 new cosmetic cases, and the new campaign system. This campaign involves 36 new contracts that can be completed in co-op. Completion of the contracts earns either a campaign-specific item or "Blood Money", which can be used to buy War Paint and cases.
Cosmetics
Heavy |
Kathman-Hairdo | |
Himalayan Hair Shirt | ||
Abominable Snow Pants | ||
All classes |
Saxton | |
[[Monstrous Mementos|Template:Dictionary/items/monstrous mementos]] |
Tools
Abominable Cosmetic Case | |
Jungle Inferno Campaign Pass | |
Infernal Reward War Paint Collection | [[Infernal Reward War Paint Collection|Template:Dictionary/items/infernal reward war paint collection]] |
Jungle Jackpot War Paint Collection | [[Jungle Jackpot War Paint Collection|Template:Dictionary/items/jungle jackpot war paint collection]] |
Unleash The Beast Cosmetic Case | Unleash the Beast Cosmetic Case |
ConTracker | ConTracker |
Campaign
The Jungle Inferno Campaign requires the purchase of a Jungle Inferno Campaign Pass. The ConTracker PDA has also been introduced, which allows customized contract progression and the Mercenary Park Gift Shop. Friendly Fire is also now possible, which allows players to play against their friends and help each other in completing contracts if the two players are in a party.
Day 3
Day 3 revealed 4 new weapons for the Pyro, a kill taunt for one of the new Pyro weapons (the Thermal Thruster), a lunchbox item for the Heavy, and changes to the flamethrower.
Weapons
Pyro |
Dragon's Fury | |
Thermal Thruster | ||
Gas Passer | ||
Hot Hand | ||
Heavy |
Second Banana |
Taunts
Pyro |
Gas Blast |
Tweaked Classes
Class | Changes |
---|---|
Pyro |
Changed: Airblast hit detection for both players and projectiles is now a consistent cone |
Changed: Airblast strength increased | |
Changed: Airblast now causes the target player to have reduced footing and air control for a short period, rather than losing all control | |
Changed: Airblast now factors in the momentum of the Pyro and target, giving both more control over the interaction | |
Changed: Airblast now factors in the upward angle of the airblast, rather than having a fixed upward force | |
Changed: Afterburn duration now based on how long the flamethrower was actively hitting an enemy |
Tweaked Weapons
Class | Weapon | Changes |
---|---|---|
Pyro |
Flame Thrower + Variants |
Changed: Better visual sync, more consistent (no visuals/damage mismatch) |
Changed: New particle effects |
Delayed a day
On the expected Day 4, a blog post gave notice of a delay of one day for the update. In "compensation", the post linked to a "big list of the changes, additions and fixes we'll be shipping".
Day 4
Update progress
The Jungle Inferno Update was released over time through a four-day update. Explanations for the new additions to the game have yet to be given out.
Trivia
- This was the longest wait for a major update in TF2 history, timing 10 months and 29 days (272 days total) since Smissmas 2016.
- At the bottom of the Day 1 Update Page, there are several nods to the new Pyro weapons. There is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster.
- Throughout the Day 2 Update Page, there are multiple hints at a new Pyro weapon. In the pile of weapons shown that War Paints can be applied to, there is a Dragon's Fury in the background. Also, on the lineup of the team showing off new cosmetics, the Pyro is seen holding the Dragon's Fury again and the Heavy holding the Second Banana.
- At the bottom of the Day 2 Update Page, Saxton Hale is seen holding a ConTracker. On the screen, there are two names. One says "Mercenary Park", and the other says "Pyroland". It was later revealed that through the "Pyroland" option, players would be able to earn all of the four new Pyro weapons and the Heavy weapon via completing six free contracts.
- At the bottom of the page for Day 2, a parrot can be seen on Saxton Hale's shoulder. When its head is clicked or hovered over with the mouse cursor, it explodes.
Gallery
Day 1. Maps and taunts.
Day 2. Campaign Pass and cosmetics.
- Jungle Inferno Update Delay.jpg
Delay. Announced delay and change notes.
Day 4. TBA.
External links
- Welcome to... Mercenary Park!
- Jungle Inferno Update Day 1
- Hit the Campaign Trail!
- Update Day 2
- Hot Stuff!
- Update Day 3
- We're Almost Live!
- Update Day 4
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