Gas Passer

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Revision as of 19:09, 29 October 2017 by Alice Faire and Levin Wor (talk | contribs) (Bugs)
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The Gas Passer is a secondary weapon for the Pyro. It is a bent team-colored gas canister with the Pyro's emblem painted on the front and two parallel orange/yellow lines near the bottom.

This weapon has a "Gas" meter that fills up slowly over time, and with damage dealt. When the Pyro first spawns or equips the item, the meter is empty. The meter is not filled by the Resupply locker, and is not lost upon death and respawn. The meter takes 60 seconds to fill, after which the Gas Passer can be pulled out. When thrown, it leaves a gas cloud on the floor and stays for a few seconds. Any enemy that's inside the gas cloud will be doused with the gasoline. Doused enemies will ignite when attacked or taking any form of damage (including damage from falls), applying an afterburn effect for 10 seconds (this includes other Pyros, which are normally immune to the effects of afterburn). Unlike the Jarate or Mad Milk, the player soaked by this weapon is not considered as "wet".

Taunting with the Gas Passer equipped will perform the Hadouken kill taunt.

Update history

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Added the Gas Passer to the game.

October 24, 2017 Patch

  • Updated the description for The Gas Passer
  • Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping in the HUD.

Bugs

  • Being soaked by the Gas Passer, then jumping with Rocket Jumper or Sticky Jumper will still light the user on fire, despite the fact that the Rocket Jumper and Sticky Jumper deal no damage to the user.
  • Hitting a target soaked by the Gas Passer with the Holiday Punch in the back as Heavy will not ignite the enemy.

Gallery

See Also